
Lead the revolution in this first-person open world guerrilla shooter. Fight with improvised weapons, travel however you can, and build your rebel network to take down Castillo's regime.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 35.8Kreviews | 71% | #46 | $3.5M |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1448 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
带D加密,频繁闪退
Removed so many of the fun and rewarding features old Far Cry games had. Due to the current weapons/armor system it feels like a trumped up Fortnite game more than anything else. When it comes to autodriving feature, the AI considers the road its mortal enemy. Not having a skill tree is a huge loss too. I have seen less bugs on a stray cat then in this game. All in all a cashgrab without a fragment of a soul.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 3.8K | 93% | $24.99 | |
| $3.5M | 8.4K | 90% | $19.99 | |
| $3.5M | 4.2K | 85% | $17.49 | |
| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 10.5K | 93% | $14.99 | |
| $3.5M | 23.9K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 8 | 62% | Free | |
| $26.9M | 189.2K | 81% | $8.99 | |
| $2.8M | 6K | 82% | $19.99 | |
| $148.8K | 1.5K | 53% | $4.99 | |
| $46.8K | 91 | 87% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #5, worst US #46 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Aug 12 → 15.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +2 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't know why this game had mixed reviews. It's peak. Some of the checkpoint missions are repetitive, and some missions make you find statues and billboards without waypoints, which is annoying (just look up the map locations online). The characters are well fleshed out and the sound design is bananas. I will say the music for the vehicles is lack luster, but that's bearable. I would totally get this game if it goes on sale again (which I did). Expect fast paced action, likeable characters, plot twists, beautiful graphics, and a well written plot. Whoever created this game needs their ahh ate frfr.
>Не удалось синхронизировать сохранения >Не удалось синхронизировать облачные сохранения >Не удалость запустить игру по причине проверки доступа > Не удалось оставить положительный отзыв с вашим ♥♥♥♥♥♥ и тупорылым, как и свиньи, интегрирующие его в каждый свой проект, Ubisoft Connect. Если приобретаете эту игру с целью поиграть в неё со своими друзьями, буди в России - ожидайте ситуацию, когда Вас просто перестанет запускать в онлайн без какой-либо на то причины.
Game will spend the tutorial teaching you the different ammo types. Provide you different enemies types and situations for each ammo type. Have increasing ratings for each one as you progress. Start from simple armor piercing rounds to sofisticated poison rounds. In the end, you will still only use the starting one, because all others suck. True guerrilla experience.
This "Game" is nothing more than another AAA failure to meet expectations. Let's start with the core issues I experienced : - Vehicles not driving properly, or stopping randomly. - Having to restart missions or shoot then revive NPC's due to NPC lock loops. - Compared to FC5 Flying is unbearable. - Story feels very disconnected and too loose. There is nothing captivating or motivating in the story. - I didn't even know some battles were boss fights... - Even on the hardest difficulty it's tough to have a challenge. Just headshot everything. - Quite literally fell asleep playing it. The pro's : - Thankfully I bought it on sale. I'd be more upset if I paid full price. The Odd : - Game seems to have a sub-focus on the acceptance of Trans, and LGBTQ peoples. There are multiple references and references to political struggles with being trans etc... Not sure how that fits into the actual "story" here. It honestly just feels like a "Heyyy guys looook we're progressive and cool developers/publishers... Seeya in-game alllyyyyy!"
虽然算不上最好的一代,但是却是我玩的时间最长,最有意思的一代,希望有生之年还能玩到下一代!!!!
чисто в длс поиграть, основной сюжет обкекался, какие то странные отдельные окна для получения задания у ребятулек, лучше бы оставили как было в 5 части. Кат сцены пытались делать киношными, но даже тут облопошились, Повторюсь что даже кат сцены были потрясными в пятом фар крае. Игры вышла слишком аркадной.
第一次玩这个系列,一共竟然玩了50多个小时,真的非常折磨,中途很多次不想玩,但是我是第一次玩这种类型游戏,想坚持到最后看看怎么回事,结果大失所望,很多地方明显不完善,玩的时候想吐槽,到现在我都忘了。比如有一个任务到一个船的驾驶台杀一个好像叫麦凯的人,胡安打电话说不让杀,然后挂了电话我就杀了,结果后面胡安也没有任何说法,没有任何后续了,就是说胡安怕我生气不敢说话是吗。更怪的是克莱拉怎么自己去跟反派老大会面,结果就被绑走了,这么大的事不叫我呗?这是什么逻辑,都到最后了前边狗屁事都让我去,现在不叫我了?玩法上我觉得也没啥意思,一些检查站据点,也没有任何潜行策略必要,后面就是一直用一个步枪,好像叫海陆大餐配上穿甲弹就全够了。最让我讨厌的是召唤车辆的过程,每次都要从一个远一点的地方生成这个车,然后是一个游击队兄弟开过来,再下车叨叨一会,我才能上车,真的非常墨迹,可能这是为了增加代入感,但是很多时候视角问题,这个车我都能看到凭空出现,再慢悠悠开过来重复这个过程,真的非常折磨,我觉得自己受了五十小时折磨。
很棒的一代,在战斗体验上相较于前作有了很大的改善,枪械种类更加丰富,还添加了战斗背包的设定使战斗风格更加多样化,而且这代的剧情很不错,玩家可以体验整个革命的流程,反派BOSS也很有魅力,整体来说是很棒的一代。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.