
Lead the revolution in this first-person open world guerrilla shooter. Fight with improvised weapons, travel however you can, and build your rebel network to take down Castillo's regime.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 18 → 118.17/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 36.4Kreviews | 71% | — | $3.7M |
| $5.99−90% | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1666 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 часов с корешем творим полную дичь на 50 одинаковых аванпостах. Игра — тупорылый конвейер, но в коопе это идеальный симулятор двух идиотов с самодельными ракетницами. 10/10, Джанкарло Эспозито плачет, мы ржём. Заходим на вторую смену.
Good!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 6.7K | 70% | $24.99 | |
| $3.7M | 19.1K | 83% | $7.49 | |
| $3.7M | 4.6K | 97% | $24.99 | |
| $3.7M | 10.4K | 89% | $9.99 | |
| $3.7M | 3.3K | 75% | $39.99 | |
| $3.7M | 6K | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 9 | 56% | Free | |
| $27M | 189.4K | 81% | $8.99 | |
| $2.8M | 6K | 82% | $19.99 | |
| $148.8K | 1.5K | 53% | $4.99 | |
| $46.8K | 91 | 87% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #27, worst FR #100 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Aug 12 → 15.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +2 more
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
incrivel-
THIS GAME SUCKS
这玩意没云存档,不建议购买
Игра 8/10 мне понравилось но концовка 10/10 очень годная.Игру советую тем у кого есть немного времени. 8 либертавтов из 10.
ИГРА ♥♥♥♥♥.
劇情看都懶的看,一堆因為DEI元素而尬到不行的元素+人物演出真的慘不忍睹,載具手感依舊做的稀爛,如果你沒有玩過這系列在考慮要不要買的建議你先從三代開始玩才不會對這個IP失望,三代的人物刻畫+遊戲劇情氛圍基本上就是把後面的系列作品全部一起壓在地上摩擦程度。
75%
[b]This one is a shallow, infantile experience, picked it up on sale and - somehow! - it was still a waste of money.[/b] The story is nonexistent — a basic revenge plot constantly interrupted by clown-level characters. The revolutionaries are a bunch of cartoonish banana kids with zero seriousness, while the only remotely decent character is the antagonist. The "forced goofy humor" is painful and never lands, feels like I'm rewatching the "Thor:L&T" over and over again. Gameplay is brain-dead-ubisoft-style easy. Even on the hardest difficulty, I was steamrolling everything after the boring tutorial. Press W to win. Mini-games and races are so trivial you can grab a beer mid-race and still finish with a minute to spare. Progression is a joke — Ubisoft replaced meaningful upgrades with outfit bonuses. The Supremo backpack is visually obnoxious and mechanically pointless; I hid it immediately via mod and forgot it existed. The map is massive yet mostly empty or not worthy to explore. Weapon and outfit design is the worst in the series. Snipers look like they were drawn on with sharpie by the set designers from Idiocracy. Enemy AI is nonexistent, chaotic and trash. one moment they snipe you with a shotgun from across the map, the next they sit in an armored jeep two meters away doing nothing. "Secret" guerrilla trails are painted with thick blue lines, and their bases sit in open view right next to military installations. Immersion destroyed. And when you think this game is low, then comes the helicopter piloting — once a highlight of the series — now fly completely flat (literally! you cant pitch down due to clunky and bad controls on PC). Ubisoft somhow managed to dismantle that too. DLC stories (Vaas, Pagan, Joseph) are actually better than the base game narratively, but mechanically you're forced to replay the same loops 5-6 times for achievements. Summary: 'Meh' as a game in general. Failure as a Far Cry title. You've been warned.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.