
Familia follows four protagonists through a journey to retake their homeland. The game’s style is highly influenced by 90s-style Japanese role-playing games like Final Fantasy 1-6.
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Languages: English
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The characters die in every fight, even against the weakest opponents. I am also unable to download Act 2. I have played turn-based RPGs since Phantasy Star. I even beat Dark Phallus, who was a pain in the arse. Phantasy Star II was also difficult.
love the mapping and the animations and the action sequencing are good., The story is straight to the point without the long lore, I felt that some of the important battles felt a little bit too easy, like the boss battles. Over all the battles and exploring are a plus for both new and experienced players, but the game delivers what it needs for a great experience.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Спасибо разработчикам за интересную и бесплатную игру! Первый акт можно считать отдельной историей - нет оборванности в повествовании сюжета. Английский простой, механика боёв понятна. Не понятно только мастерство, ибо за всю игру только кошка смогла его достичь. И кошка эта - имба! Сюжет приятный и затягивает, но очень не хватает дневника с заданиями: если зайти через время в игру, забываешь куда идти и что делать. Благо игра линейная, заблудиться невозможно, напороться на очень сильных врагов тоже (кроме одного!), но лучше играть не прерываясь - игра короткая, со всем исследованием ушло 4 часа.
If you are looking for a modern RPG game with a great retro throwback feel to it, then this is the game for you. With active development from the creator for the current Act I while also working on Act II this is a game that is going to have a lot of reply value. It even has a harder progression when you clear the first Act. Act II looks like it was delayed, but I think that's a positive as it means more development time for it but it also allows current & new players to fully continue to explore & complete achievements they are working towards before new content drops. As with all games, there are minor bugs here & there that you may come across & the creator is active on socials, so feedback like that is very important as it allows him to try to replicate these issues & work on solutions. The music of the game is quite relaxing & the story is engaging while also emotional at the same time. Trust me, you will catch feels playing this. The game seems very simple now but new systems are coming & I can't wait for it because it means I'll get to start over in a new save file & see what I remember & how everything feels come Act II. This game is worth your time if you are a fan of retro JRPG games.
A great game, easy to get in to, but has a lot of depth and skills to master. Extremely well done retro game, with pleasing visuals and sound design. I've enjoyed the story so far as well, there was a lot of thought and effort put into this game. Definitely recommend it to anyone who's looking to scratch a retro game itch or is looking for a great game world to get in to!
Игра 'Familia' – это захватывающая смесь стратегии и управления ресурсами, приправленная итальянским колоритом. Погружение в атмосферу семейного бизнеса ощущается с первых минут: яркий дизайн, приятная музыка и понятные правила делают старт лёгким даже для новичков. Механика игры достаточно глубока, чтобы увлечь опытных стратегов. Нужно умело управлять своими работниками, закупать ингредиенты, расширять производство и, конечно же, не забывать о престиже своей семьи. Конкуренция с другими семьями добавляет азарта и вынуждает постоянно адаптироваться к меняющейся ситуации на рынке. Мне особенно понравилось ощущение прогресса. От маленькой лавчонки до процветающей империи – каждый шаг ощущается значимым. Различные пути развития позволяют экспериментировать со стратегиями и находить свой уникальный подход к игре. 'Familia' – это прекрасный выбор для тех, кто любит экономические стратегии с небольшой долей рандома и ощущением личного контроля над ситуацией. Рекомендую!
Familia Review: Disclaimer – Received a free key for Familia Ch1 Overview: Familia is a traditional JRPG-styled game combining a fast-paced battle system and a unique class system to create a moderately complex battle system. Familia is also an episodic game series and is being developed and released in chapters. As such we get interesting hints and taste notes of where the story is going, but the story in Chapter 1 remains linear and is still in the process of introducing the game world to the player. Gameplay (8/10): Through the use of many plugins, the battle systems of Familia have been turned from the traditional turn-based battle system in RPG Maker to something closer to an ATB system while still fundamentally based on a turn-order. This allows battles to progress swiftly and if you know the right weaknesses to exploit, taking out groups of enemies can be quick. Each character class has unique abilities, some of which require resource items to use which prevents them from being spammed and requires more tactical use. There are items and equipment found throughout the game that modify the battle system and allow you to experiment with different combinations of attacks, classes, and tactics to further advantage yourself in battle. Visual Presentation/Art Style (9/10): Familia has an extremely distinctive art style that has only gotten better over time. Sprites have custom animations, enemy battlers do as well. There is a heavy preference for parallax mapping in this game and it shows in great fashion. Pacing (6-8/10): I have a range for my pacing rating because it greatly depends on how much you level grind. In my first playthrough I overleveled my characters to quite a high level about mid-way through the game. As a result, the game because extremely easy and bosses were no tougher than normal enemies for a long portion of the remaining game. If you spend a reasonable amount of time grinding, while you may experience some of the same over-powered issues I did, it shouldn’t be to as extreme of a degree. That said, the pacing up until that point was fairly good with some enemies always around that could threaten me if I made too many mistakes during battle. Story (6/10): For now, my rating is low, not because it is bad but because there was not enough length to chapter 1 for me to get a good handle on where it is going with Chapter 2. While that is a good thing, it is also true that the story feels a bit slow in some aspects and too fast in others. I would have liked more world-building at the front and a quicker entrance into that world-building. Then, later on, I would have liked a bit more insight into what was going on in the larger world that triggered the events that are now unfolding. The story opens up with a tutorial battle and introduction to two main characters. After it, you are given the task of heading back to your house to talk with your Mother. From here you are sent off to grab some flowers by your Mother for your Grandmother and the story picks up after this. It is a somewhat formulaic progression, I kind of wish there was a bit more meat to the beginning of the game, some more world building. That doesn’t really start in full until about 2 to 3 hours in, though you can read some basic lore from books at your house. There are definitely influences from other media within the story and other parts of the game (such as some skill animations). Overall the story is good, but nothing crazy special…. Yet. There is a lot of potential for Chapter 2 here to get up to an 8 or 9 given what I think might happen. Music (8/10): All the music in the game fits the game’s themes, nothing felt out of place. I am not sure how much of it is music from DLC packs vs custom made, but there is very little RTP music being used. Not much more I can say here. Map/Level Design (8/10): Aside from the visual aspect of the maps, level design is pretty good across the board though some of the after-game areas can be a bit hard to navigate. There isn’t really anything negative to talk about here; the maps are well designed. Be sure to interact with everything; there is loot hidden everywhere. Extra Content (8/10): Once you are done with the story for the game, there are a series of quests that will lead you to an area with a dungeon that almost doesn’t end. As you play through it, you can progress into deeper levels, finding rare equipment, items, and fighting tough bosses and allows you to unlock Master classes at level 50. Master classes allow you to spec out your characters how you want to, to create some truly wild builds. Class stats can also be reset. There is also a NG+ mode that modifies bosses to make them harder. All of this keeps you playing the game, which is always a plus. Overall (9/10): While individually the different aspects of Familia do not individually combine to make Familia a 9/10 game, there is a bit of greater than the sum of the parts going on with this game. When everything is put together and you are in a high-octane battle or burning through enemies on a grinding tear, its just a fun game. The story has just enough there to be intriguing without giving too much foresight into the future of the story, and the after-game content presents an opportunity to play around with the classes to see how broken you can make them. Familia gets a 9/10 from me with a note to check out Chapter 2 when it lands.
Симулятор семейной жизни с элементами стратегии: игрок выстраивает отношения между членами семьи, управляет ресурсами, решает бытовые задачи и преодолевает жизненные ситуации — от повседневных хлопот до кризисов. Плюсы: реалистичные семейные сценарии — ситуации отражают реальные жизненные этапы и проблемы (карьера, воспитание детей, конфликты); глубокая проработка персонажей — у каждого члена семьи свои черты характера, потребности и цели, влияющие на взаимодействие; баланс быта и стратегии — нужно одновременно следить за настроением домочадцев и грамотно распределять время и ресурсы. Минусы: медленное развитие — первые часы посвящены рутине, ключевые события и интересные повороты появляются не сразу; ограниченная вариативность решений — в критических ситуациях выбор часто сводится к 2–3 шаблонам, снижая ощущение влияния на сюжет; технические огрехи — изредка возникают баги с анимациями или диалогами, нарушающие погружение. Итог: подойдёт любителям симуляторов жизни и семейных драм — впечатляет реалистичностью отношений и глубиной персонажей, но может разочаровать неторопливостью старта, шаблонностью некоторых решений и эпизодическими техническими недочётами.
[h1]Before I played Familia, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6K | 13 | 85% | $7.49 | |
| $1.5K | 7 | 71% | $7.49 | |
| $647 | 5 | 80% | $5.99 | |
| $277 | 10 | 60% | $0.99 | |
| $86.8K | 215 | 99% | $9.09 | |
| $23.5K | 92 | 65% | $9.99 |