
From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
Most likely between $80.2M and $227.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 81% | approximately $133.6M |
| PlayStation | $59.99 | 91% | — |
| Xbox | $19.99 | 90% | — |
| Epic | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
вернула мне те самые ощущение от скайрима, исследования мира в неизвестности, частичное изучение лора, ставлю 8 (если бы не баги и вылеты и душниловка в моментах то 9)
without all the bugs its an alright bloody game
great game but for some reason its like a little too fast like the charicters mouths dont match up with what they are saying. If you can help me please tell me!
still love this game, getting it working with ultrawide displays can be a hassle especially with mods but the game is still great
just an insult to the old titles the weapons are just stupidly unreallistic and the artstyle is way too cartoonish for a post nuclear world
After getting sucked in to this game for many hours I unfortunately realised too late that it is simply boring. The rpg elements are nonexistant so you just shoot everything and I would be better off playing an actual FPS instead.
Bethesda should focus on swords, magic, and dragons and permanently give the rights to Fallout back to obsidian. Todd should keep sucking lollipops and twiddling his thumbs but stay away from fallout. fallout IS just harder to make then elder scrolls. i don't see Bethesda messing up the new elder scrolls but DO NOT LET TODD TOUCH ANOTHER FALLOUT. Todd, just stop stay away man. Obsidian needs to come back to earth for more Fallout games (no more space games if you are (i think) technically owned by Microsoft), Bethesda needs to just do the fantasy and Todd needs to go to space. just Todd. Fallout 4 decided mods are so cool lets just try to monopiles it. they fully focused settlement building which clearly made the story just a drag and pretty boring. each location (where before they were disturbing mysterious places) are just weird goofy death holes. I get it, EAST is Bethesda and WEST is Obsidian. the East Coast is meant to be still dead likely because that's where government was and so that's where most bombs went. the West Coast was ignored more and so a lot of vegetation is alive and some form of governments are reforming (NCR, Legion, Brotherhood). So the East Coast IS more dangerous. is it? i think everyone whose too obsessed with fallout lore would say yes the East creates more random ways to die. the difference is, when you play fallout 3 your in a fully dead world so it sort of works. in fallout 4 the world is still fully dead but now the minute men and the brotherhood want to resettle it. the vibe of fallout 3 works because no one is settling DC that same vibe fails in fallout 4 because they tried to add to much weight to what you do without really developing the story more. basically you cant do as much, its less of an rpg, and the world needs to liven up more. like when you take a settlement that settlement is named on the map. however npcs don't refer to it at all let alone to whether its a dangerous place, safe place, or a successful place. you create a new home for people and the people literally don't mention it. its still fallout just not full on fallout. feels like they devolved with this one. other than that i actually like the graphical improvements. you need the world to be able to look clean and polished or else living in a vault doesn't make sense. everyone in every other game acted like the vaults looked pre war and that they were as polished as living gets. well this game shows you the world (finally) in that way. maybe the graphics are a bit cartoony and maybe them leaning into that is absolutely stupid, it still makes the alive world and dead worlds feel different. when they make these games they take a satellite image of the town they are focusing and rebuild it. DC does sit next to a river, New Vegas has a circle highway going through it, this game has the least to work with in that regard. the least landmarks shows it feels like they had trouble filling the world. when you compare what Bethesda made to what obsidian made Bethesda always falls short in fallout. Bethesda made far harbor AND point lookout... SAME THING LITERALLY. they are just never original they made rocket ship pop bottles... but at least the power armor is huge. like seriously the huge power armor is all i love about the game.
Epico
its skyrim with guns
fun