
Brawl through the city in hard-hitting pixel art style inspired by arcade classics! Inspired by arcade beat ’em ups of the late ’80s and early ’90s, Fallen City Brawl is a story of ambition and revenge told through intense side-scrolling pixel art action.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 11 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As a brutal battle for control of Fallen City’s criminal underworld rages, four strangers join forces to survive and reclaim the streets! With a ferocious wolf at their sides, these unlikely allies will face impossible odds. Along the way, motivations and past lives will collide, further testing their loyalty as well as their fighting skills. Only by binding together can they reach the final showdown that will decide who lives and who falls.
Inspired by arcade beat ’em ups of the late ’80s and early ’90s, Fallen City Brawl is a story of ambition and revenge told through intense side-scrolling pixel art action. Huge sprites and animated backgrounds breathe life into the dying city streets, while fighting mechanics offer uncommon depth with destructive combos, counters, air-throws, grappling, parries, special moves and “RIOT” supers! Animated cutscenes and a powerful soundtrack by famed composer Daniel Lindholm set the tone for urban mayhem, playable solo or with friends in local co-op!
Features:
Fight through 7 stages of arcade-inspired action!
Choose between 4 playable characters.
Execute combos and specials with deep hand-to-hand combat mechanics.
Pick up weapons like pipes, bats, knives, firearms, oil drums, chainsaws and more!
Clear the screen with special attacks by upgradeable mercenary backup.
Battle it out solo or with friends in local co-op.
Command a wolf companion or unleash him and watch the carnage!
Get in the mood for mayhem with a soundtrack by Daniel Lindholm.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 79reviews | 81% | — | $25.9K |
| $11.99−20% | 9ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fallen City Brawl es un brawler retro que impacta con su pixel art robusto, combos destructivos y una atmósfera de venganza callejera que late al ritmo de puños, gritos y noches en llamas. Una experiencia arcade cargada de nostalgia y brutalidad. 🏙 FALLEN CITY BRAWL | VENGANZA URBANA EN ARCADIA PIXELADA – https://youtu.be/zLNekYLDKwc Desarrollador / Editor – @FallenCityBrawl / @EastAsiaSoft Lanzamiento – 12 de agosto de 2025 (PC – Steam y GOG) Género – Beat ’em up 2D lateral inspirados en clásicos arcade Plataformas – PC (Windows) Enlace de Steam – https://store.steampowered.com/app/1717190/Fallen_City_Brawl/ Cuatro desconocidos, cada uno impulsado por su sed de venganza, luchan por recuperar el control de Fallen City con un lobo feroz a su lado que desata destrucción. Pega, combina, haz supremacía con “RIOT” supers y reconstruye la ciudad a puñetazo limpio. 📌 Combina combos devastadores, supers tipo “RIOT” y cooperación local en un espectáculo brutal y clásico a la vez. 🎨 APARTADO VISUAL | PIXEL ART LATERAL 2D CON ENTORNOS REACTIVOS Estilo visual: pixel art detallado con sprites grandes, decorados animados y ambientación urbana decadente. Perspectiva de cámara: lateral en 2D, ideal para apreciar la expresividad de cada golpe y el dinamismo del escenario. Escenarios activos: calles, almacenes y tejados que responden al combate. 📌 Estética retro poderosa que intensifica el impacto visual de la violencia urbana. 🎮 JUGABILIDAD | COMBOS DE ALTA FUERZA Y FLUIDEZ Cuatro personajes jugables diferenciados y personalizables. Movimientos avanzados: counters, agarres aéreos, parries, supers con explosiones de “RIOT.” Armas improvisadas: tuberías, bidones, cadenas… lo que encuentres puede ser tu arma. Cooperativo local para duplicar la brutalidad en pantalla. 📌 Un sistema desafiante, fluido y brutal, ideal para dominar combos junto a un compañero. 🔥 CARACTERÍSTICAS PRINCIPALES ✔️ Pixel art detallado y fondos animados vivos. ✔️ Mecánicas de combate profundo con combos técnicos. ✔️ Armas instanciadas en escenario con efecto destructivo. ✔️ Cooperativo local explosivo y visceral. ✔️ Banda sonora compuesta por Daniel Lindholm, que refuerza el tono de caos urbano. 💥 DESAFÍO | RITMO QUE EXIGE PRECISIÓN Requiere reflejos y lectura del enemigo: ¿parries o supers? La decisión cambia el destino. Niveles diseñados para desafiar sin romper el ritmo. 📌 El verdadero reto es combinar agresividad con sincronización y puntería. 🎵 SONIDO | GUITARRA INFERNAL Y GOLPES QUE RETUMBAN Banda sonora: rock/industrial potente que amplifica el caos y la adrenalina. Efectos de sonido: golpes secos, objetos que retumban y embestidas audibles y contundentes. Diseño sonoro: música y efectos en equilibrio, sin saturar, reforzando cada impacto. 📌 El sonido magnifica la violencia, haciendo que cada combo se sienta real y visceral. ⏳ DURACIÓN Y REJUGABILIDAD | BRAWL INTENSO Y EFICIENTE Duración historia principal: alrededor de 1 hora en una pasada completa. Duración completista/platino: aproximadamente 1,5–2 horas, incluyendo otros personajes, co-op y run bonus. La rejugabilidad está en dominar combos, probar personajes y liberar carnicería con estilo. 📌 Taller de puñetazos corto, pero rejugable y directo: perfecto para sesiones cortas y explosivas. 🌟 VALORACIÓN FINAL TRAMA | ⭐⭐⭐⭐☆ (8,5/10) – Narrativa expresiva y sin palabras, fuerte y funcional. JUGABILIDAD | ⭐⭐⭐⭐⭐ (9,0/10) – Combos elaborados, mecánica satisfactoria y fluidez brutal. GRÁFICOS | ⭐⭐⭐⭐⭐ (9,0/10) – Pixel art 2D lateral vibrante, con actitud y movimiento. SONIDO | ⭐⭐⭐⭐⭐ (9,0/10) – Banda sonora y efectos que elevan cada enfrentamiento. 🎯 NOTA FINAL: ⭐⭐⭐⭐⭐ (9,0/10) ✅ RECOMENDADO Sí. Fallen City Brawl es un homenaje visceral al brawler clásico, cargado de estilo, combos destructivos y estética poderosamente callejera. Ideal para combos perfectos, cooperación explosiva y nostalgia bien palpable. #FallenCityBrawl #BeatEmUp #FallenCityStudio #EastAsiaSoft
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fallen City Brawl é um beat ‘em up moderno inspirado nos clássicos dos anos 90, como Final Fight e Streets of Rage. O jogo coloca o jogador em ruas violentas de uma cidade dominada por gangues, onde apenas a força e a coragem podem restaurar a ordem. Com personagens carismáticos, cada um com estilos únicos de luta, o game oferece golpes brutais, combos devastadores e especiais cinematográficos. O sistema de combate é fluido e responsivo, trazendo a sensação arcade autêntica com toques atuais. O visual em pixel art é riquíssimo em detalhes, transmitindo a atmosfera sombria da cidade decadente. A trilha sonora, cheia de batidas fortes e sintetizadores, mantém a energia das batalhas sempre em alta. Além da campanha solo, o título brilha no modo cooperativo, ideal para reviver a diversão de jogar lado a lado. Para os amantes de pancadaria clássica, Fallen City Brawl é pura nostalgia com tempero moderno. ....... \_☠_ ▄▂_ .........[█|||███████]▄▄▄▄▄▄▄▄▃▂ ..__▂▅█ Mafia do Retrogame █▅▄▃▂ I███████████████████████████] ...◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤ CANAL MAFIA DO RETROGAME - YOUTUBE @mafiadoretrogame https://www.youtube.com/@mafiadoretrogame GAMEPLAY ATÉ ZERAR! https://youtu.be/G2Ci-ALEK-w
Good game. I like the art style. Length is just about right. Combat is alright. In general the game has potential but lots of things feel like they should be improved. I wish for more fight moves, charge attacks, useful specials with a good balancing for health regain and more animation frames.
If there was a 4x3 screen option and CRT pixels with game graphics borders it would be very good
Nice vibe, like streets of rage before the remake. Excellent music and sound. But music is amazing. 4 characters to play. 7 stages Fun with replay abilty 8.5/10 game for me Boss-Specific Breakdown: Stage 1: Machine Gunner – Avoid standing directly in front of him to stay clear of his linear gunfire. Approach from an angle, close the distance, and start your combo. Stage 2: Master Katana – Watch his weapon-reach telegraphs. Bait his sword slashes, move out of range vertically, and strike immediately during his recovery frames. Stage 3: Metro Brawler – A straightforward physical combatant. Knock him down and time your next strike precisely as he stands up to loop him. Stage 4: G21 Enforcer – Watch out for long-range tactical options. Close the distance fast using sprint attacks or drop kicks to prevent him from zoning you out. Stage 5: Mecha Brawler – A heavy hitter with high armor and damage output. Avoid trading hits directly. Rely on high-impact supers and hit-and-run combos to chip through his health bar. Stage 6: Iron Fist Brawler – Features devastating close-range punches. Pay close attention to his startup animations, bait his heavy swings, and punish his missing attacks. Stage 7: King Brawl (Final Boss) – King Brawl is primarily difficult because he floods the screen with minor enemies (peons). Do not focus solely on him initially. Use your screen-clearing RIOT and CHAOS Supers to eliminate the minions first, then isolate King Brawl in a corner to finish him Core Boss Strategies & other games Corner Juggling: Force bosses into either side of the screen. Once there, spam your basic attacks and special moves to lock them in a hit-stun loop. They generally have no defensive mechanics to break out of this. Vertical Positioning: Do not stand on the same horizontal plane as a boss. Move slightly above or below them, strike from a diagonal angle, and retreat vertically to avoid forward-facing counterattacks. Super Move Management: Collect crystals during the stage to build your RIOT and CHAOS Supers. Save a fully stocked arrangement for the boss fights. Activating CHAOS Supers can summon special boss characters to damage and disrupt the target. Ranged Attacks: Utilize character-specific ranged attacks to chip away at boss health safely from across the screen. Ensure you break boxes and containers across the stage to stock up on the required ammunition.
looks and feels like it was made in a weekend with AI. no soul, no deep combat, just button mashing and brainless enemies.
Great Arcade length beat em up.Very fun.
Si os gustan los Beat Em Up, Fallen City Brawl no debe faltar en vuestra colección. 10/10
[h2]流程極短的街機清版動作遊戲[/h2] 這款街機風格的清版動作遊戲滿足了我的情懷,通關方面幾乎沒什麼難度。但是論推薦嗎....我個人是覺得普普通通,甚至有不少缺點。 [b]遊戲流程[/b]: 40分鐘左右,具7個關卡 [b]難度[/b]: 超級簡單,內設困難難度也是無腦打 [b]續命機制[/b]: 無限,續命分數會重置 [h3]▼缺點[/h3] -打擊感很差,像是在打空氣 -遊戲玩起來像是快節奏,但敵人倒地很久才會起身 -不具連招機制 (除非進入RIOT狀態) -場景幾乎沒有互動元素 -有許多攻擊比實際看到的範圍還要大 (例如有些敵人拿槍可以打到躲在背後的我?_?) -Boss設計沒有任何記憶點 [h3]■總結[/h3] 整體我是覺得不錯的,持槍角色玩起來覺得很爽,只是戰鬥部分沒什麼太多讓人有記憶點的部分。 這種清版動作遊戲真的是越來越少了,近年來推出的也越來沒什麼人玩了,真的是很可惜,真希望這種遊戲未來可以繼續看見更多。
241元購入這遊戲 只能說是款非常勉強才達到50分的橫向過關遊戲 角色的音效跟語音都很單調 打擊感非常無力,舉起場景物品攻擊的感覺更是軟綿綿 摔人動作只有往後丟有 BOSS戰莫名其妙打一打BOSS就倒了 畫面中規中矩,但是最後一關實在是有夠偷懶 遊戲流程也不長,30分鐘就能打完一輪 不推薦 除非真的都沒橫向清版過關遊戲玩 只剩這一款沒玩過
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Players by region
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