No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Something's finally real about a virtual pint: the room behind it. Fake Beer puts a photorealistic drink on your screen and traces light through it properly - the camera behind your phone is live, so the glass refracts your actual table, your actual kitchen, whatever is really there. Tilt the phone and it pours. Tilt it back and it sloshes, with its own real resonance rather than a canned wobble. Nothing about it is a picture or a video - it is traced, pixel by pixel, from the same physics a real glass obeys. WHY IT LOOKS REAL Beer has no colour of its own - it's a filter, and the amber-to-black range comes from how far light has to travel through it, not from a paint bucket. The colours here are derived from SRM, the brewing industry's own colour measurement, so the edge of a pint is genuinely a shade lighter than the middle, the way a real one is. The head is lit by whatever room you're in, not painted white. Bubbles rise in straight, regular streams from fixed spots on the glass, the way a scratch or a fibre releases them in a real one. Tilt the glass and the liquid holds its exact volume at any angle, because the surface is solved geometrically rather than animated. NINE DRINKS. Lager, Bitter, Stout, Cider, Lemonade, Milk, Champagne, Red wine, White wine - styles, not products, so nothing here is a real brand. Pints get a choice of nonic or conical glass, wine gets its own bowl shape sized differently for red and white, and Champagne pours into a proper flute with its own rising bubbles and head. Your last drink and glass are picked up again next time you open the app. FIVE WAYS TO PLAY. Don't Spill - fill it to the brim, press Go, and after a 3-2-1 countdown a big stopwatch runs until a drop goes over the rim. Split the Drinks - drink down to exactly half in one gulp, by feel. Three Levels - 75%, then half, then a quarter, each within 5% to unlock the next. Custom Split - pick your own mark. Perfect Pour - tilt to pour a proper head from empty: too little agitation and it's flat, too much and it's overfoamed. All are graded on what actually happened to the liquid, and every result comes with a picture of the bar staff - a barwoman or a barman, your choice - and a card to share. CHEERS, ON VIDEO. Knock the phone against a real glass, or a friend's phone, and it toasts back: the beer jolts, the phone buzzes, and your bar person raises a pint and shouts Cheers, sound and all. Choose Barman or Barwoman and which of fifteen languages plays, or one exact clip - every option can be previewed first. Nothing about the knock itself is sent anywhere: the phone only feels its own knock. A COLD GLASS BEHAVES LIKE ONE. Condensation is simulated droplet by droplet. On a cold glass it beads up, neighbouring drops merge, and the heavy ones run down with gravity whichever way you tilt, leaving a clear track that mists over again. Wipe it with a finger and the water gathers into a drop that runs like the rest. Upside-down mode flips the whole picture for holding the phone the other way up, and Settings can keep the controls (or just Refill) on screen at all times if you'd rather they never duck away. YOUR ROOM, YOUR PRIVACY. The camera frame goes straight to the screen and is released - nothing is recorded, saved or sent anywhere. Choosing to share a result composes a single picture for you to send, and only then. Say no to the camera and the glass refracts a synthetic room instead - everything else still works. NO ADS. NO SUBSCRIPTION. NO ACCOUNT. Fake Beer is a single 99p purchase. That's the whole transaction - no in-app purchases, no subscription, nothing to sign in for. If you wish to try before you buy there is a FREE version of Fake Beer which has some limited functionality and is Ad Supported - give it a search on the App Store :) For more info or to provide feedback, please visit LetsGetStashd.com EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
12 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Something's finally real about a virtual pint: the room behind it. Fake Beer puts a photorealistic drink on your screen and traces light through it properly - the camera behind your phone is live, so the glass refracts your actual table, your actual kitchen, whatever is really there. Tilt the phone and it pours. Tilt it back and it sloshes, with its own real resonance rather than a canned wobble. Nothing about it is a picture or a video - it is traced, pixel by pixel, from the same physics a real glass obeys. WHY IT LOOKS REAL Beer has no colour of its own - it's a filter, and the amber-to-black range comes from how far light has to travel through it, not from a paint bucket. The colours here are derived from SRM, the brewing industry's own colour measurement, so the edge of a pint is genuinely a shade lighter than the middle, the way a real one is. The head is lit by whatever room you're in, not painted white. Bubbles rise in straight, regular streams from fixed spots on the glass, the way a scratch or a fibre releases them in a real one. Tilt the glass and the liquid holds its exact volume at any angle, because the surface is solved geometrically rather than animated. NINE DRINKS. Lager, Bitter, Stout, Cider, Lemonade, Milk, Champagne, Red wine, White wine - styles, not products, so nothing here is a real brand. Pints get a choice of nonic or conical glass, wine gets its own bowl shape sized differently for red and white, and Champagne pours into a proper flute with its own rising bubbles and head. Your last drink and glass are picked up again next time you open the app. FIVE WAYS TO PLAY. Don't Spill - fill it to the brim, press Go, and after a 3-2-1 countdown a big stopwatch runs until a drop goes over the rim. Split the Drinks - drink down to exactly half in one gulp, by feel. Three Levels - 75%, then half, then a quarter, each within 5% to unlock the next. Custom Split - pick your own mark. Perfect Pour - tilt to pour a proper head from empty: too little agitation and it's flat, too much and it's overfoamed. All are graded on what actually happened to the liquid, and every result comes with a picture of the bar staff - a barwoman or a barman, your choice - and a card to share. CHEERS, ON VIDEO. Knock the phone against a real glass, or a friend's phone, and it toasts back: the beer jolts, the phone buzzes, and your bar person raises a pint and shouts Cheers, sound and all. Choose Barman or Barwoman and which of fifteen languages plays, or one exact clip - every option can be previewed first. Nothing about the knock itself is sent anywhere: the phone only feels its own knock. A COLD GLASS BEHAVES LIKE ONE. Condensation is simulated droplet by droplet. On a cold glass it beads up, neighbouring drops merge, and the heavy ones run down with gravity whichever way you tilt, leaving a clear track that mists over again. Wipe it with a finger and the water gathers into a drop that runs like the rest. Upside-down mode flips the whole picture for holding the phone the other way up, and Settings can keep the controls (or just Refill) on screen at all times if you'd rather they never duck away. YOUR ROOM, YOUR PRIVACY. The camera frame goes straight to the screen and is released - nothing is recorded, saved or sent anywhere. Choosing to share a result composes a single picture for you to send, and only then. Say no to the camera and the glass refracts a synthetic room instead - everything else still works. NO ADS. NO SUBSCRIPTION. NO ACCOUNT. Fake Beer is a single 99p purchase. That's the whole transaction - no in-app purchases, no subscription, nothing to sign in for. If you wish to try before you buy there is a FREE version of Fake Beer which has some limited functionality and is Ad Supported - give it a search on the App Store :) For more info or to provide feedback, please visit LetsGetStashd.com EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
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