
Fading Echo is a fast-paced elemental action-adventure RPG where creativity fuels combat. Manipulate water, trigger chain reactions, and shift through surreal worlds as One, a young Legend on a mission to save a dying desertscape from the grip of the Paradox corruption.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Transform into a living sphere of water.
Surf through pipes. Slip through cracks. Crash from above.
Launch devastating water waves. Unleash charged water blasts.
Turn mobility into momentum and momentum into destruction.
Water isn’t just movement, it’s a weapon.
Mix water with lava, toxic waste, and Paradox corruption to trigger explosive chain reactions.
Drench. Conduct. Solidify. Ruin their day.
Every element reacts.
Every encounter escalates.
Push the systems far enough, and they push back.
Creativity isn’t optional. It’s survival.
Your world, Corel, exists across fractured realities.
Cross into alternate versions of the same space where resources shift, hazards evolve, and combat rules change.
What worked before may fail.
What was safe may turn volatile.
Adapt fast.
Exploit instability.
Turn shifting conditions into advantage.
The battlefield never stays the same, and neither can you.
The Paradox Corruption is tearing Corel apart, warping reality and consuming everything in its path.
You are One, a young Legend with dangerous power and little time.
Fight through hostile floating isles and collapsing worlds to stop the Paradox before it devours what remains.
Maddock, the ruthless leader of the Paradox on Corel, shows no mercy.
This isn’t about playing fair.
It’s about surviving long enough to change what’s left.
You may fight alone, but you’re not without allies.
Across Corel, a small crew of misfits stands with you. Some out of loyalty. Some out of guilt. Some because they have nowhere else to go.
Their presence shapes the world, the stakes, and the cost of failure.
Because saving a fractured world isn’t just about power.
It’s about who’s still standing when the dust settles.
Fully voiced by a premium cast that brings every alliance and every conflict to life.
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 91reviews | 91% | — | $47.3K |
| Free | 0ratings | 0% | — | not modelled | |
Engagement
Reviews
Themes across 155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome game. Totally worth the full price, and honestly crazy to get it for 10 euros. The gameplay is super fun, the characters are awesome, and the whole game has a really unique vibe with a great art style. The story is a blast too, with some surprisingly deep stuff hidden in there. This game is a ♥♥♥♥♥♥♥ UFO in an ocean of boring, samey games we keep getting fed these days. Absolutely worth playing, maybe even a must-play. It totally caught me by surprise. A true hidden gem.
A mí me ha encantado, es una historia cortita, un poco rocambolesca pero a quien le importa, el combate está entretenido y si que es cierto que te puedes perder. Es bastante disfrutón
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil*, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 155 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game so far, and I recommend it even this early in. * Interesting mechanics which can make the combat entertaining * I enjoy the visual style and art * Good music * Samantha Béart voicing the lead character
The game is pretty cool, but after just a few hours, you feel lost and abandoned. And that’s where the fun ends.
На самом деле игра никак не зацепила. Сюжет - не очень, всё сделано в роли двигающихся моделек в комиксе. Озвучка - ну ладно, пойдёт может быть. Боёвка - я руку разработчику целовал. У меня ПК не самый слабый, но не понимаю почему у меня всё время фризит в важных моментах, и поэтому у меня наиграно в игру 5.4 часа в среднем, и я прошёл игру) И слова разработчиков звучали под одним отзывом звучали так: "Что мы хотели бы аккуратно добавить: Fading Echo длится в среднем около 13–14 часов" - враньё, не более. Ставлю игре 4/10.
Haven't finished it but I'm leaving a review early because this game is SO COOL. Smooth. Fluid. Cool concepts. Decent battles. Awesome voice actors.
Unplayable with Steam deck. Even open Losses Scaling x2 game can not running Stable 60fps. Drop so many times 40-50. Action is meh, platforming is diffrent. For steam deck I cannot recomemended, for pc I dont know wait sale and check videos.
I can't play the game. Every time I launch it, it gets stuck on the first loading screen.
I feel weird about this game because, functionally, it's fine, and it does a lot of things well, but there's just something... off, about it, and I can't quite put my finger on it. Well, for one, the writing is atrocious. It's like, written like an average animated film except there's out of place swearing sometimes, and while some of the characters are alright, there's The Obligatory Annoying Character Nobody Likes and also the world's most generic villain who almost seems self-aware of how generic he is at points but whateverrr. The actual story is not bad, it's an environmental message told through the lens of an alien world, and the world itself is very pretty and interesting, but the way it's presented and written just... sucks. The gameplay is the part I'm mixed on because I like a lot of the ideas but it also feels like it's... lacking? Something? The combat is a bit weirdly balanced - the ideal way to play is to kick everything into pits and, barring that, into goop, rather than fighting directly, the different elements do not really feel balanced - solidifying is always 100% of the time the best option and it's the one you can always do so the only enemies who are meaningful to fight are blue guys who can't be solidified. Or enemies lacking an element. Combat never really develops even as they introduce the occasional new enemy (in an annoying fashion) but it's not... bad. And the platforming and puzzling are interesting, the mechanics are solid and make for a diverse set of challenges - the game never really felt stale on this front - but the tutorialization of some mechanics felt off, there were some things that confused me for like half of the game 'til I learned through repetition but it felt weird and bad up to that point, and even then there's some puzzles where I did a weird jank thing that felt unintended but -worked- so? Maybe it was intended but I don't know. The game is also pretty linear, despite sort of looking like a more open world it's just a main hub and four linear branches, one of which you can't do until you've done all the others. And there's hidden secrets the game keeps track of even though they're all just. Chests full of EXP or in a few rare cases an extra ability. Oh, about that, combat like. Only feeds into itself and rarely are you -forced- to fight so if it does get stale you can usually just. Ignore it. Which feels super weird. Your only reward is more EXP, which only matters if you are fighting, and really the only meaningful upgrade (I felt) was # of aether charges since they're just, Way more damage than you'll be able to put out otherwise. But yeah, all exploration is for combat, and all combat is also for combat, which might be why it all feels so... hollow? Since the combat is not the highlight of the game. The game is overall... fine, I can tell a lot of love went into it and the actual presentation of a lot of the poorly written cutscenes is great, it's just that something about the game as a whole nags at me and I never really figured it out. But like, I'd feel bad not recommending it just because of my weird gripes, so... I'm gonna, recommend it, yeah. Sure. Mixed review if steam had the option but obviously they never will.
Fin dall'inizio vengono scaricate sul giocatore esposizione e lore del gioco senza possibilità di godersi l'esplorazione e imparare tutto per conto proprio. Se fosse solo per alcune parti di gioco, non avrei problemi, ma le informazioni che vengono date dagli NPC sono COSTANTI: è insopportabile.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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