
A girl suffering from hallucinations tries her best to live a normal life in the megapolis. She sees an advertisement for a certain doctor presenting a revolutionary technology for diagnosing and treating the psyche, "G.L.A.Z.A".
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
я ничего не понял, но было очень интересно
игра крайне короткая, но успевает за это время вызвать эмоции и в целом крайне бодро читается
Сумбурное повествование с намёком на некий загадочный сюжет. Ничего конкретного, одни недосказанности.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
虽然meta元素和画风都非常中意,但是这也太短了吧啊啊啊啊啊啊!虽然因此成为半小时全成就白金神作,但是太短了啊啊啊啊啊!意犹未尽啊啊啊啊!完全就想五块钱买了一根心爱的烤肠,两口吃没了,还想吃,烤肠摊却被城管抓走了!!!!就这种感觉!!!惆怅,感觉吃了个寂寞,但是里面偶尔一两句话和整体氛围真的很对电波,尤其是女主太好看了!!!!
As other reviews say, translation needs some work as well as there being a bunch of intentional complicated metaphors that could be done way better. However It's still done in an interesting way that I found made it worth going through everything, while each option on it's own might not be the most interesting, the way that it's spun together makes for something that's more than the sum of it's parts and was enjoyable to explore. For the price, I think that's more than enough.
pretty much an abstract and eerie game experience it won't take that long for you to finish, since mine only took a couple minutes to discover all the endings of the game. the random "baka" did took me out by surprise though. yes, the plot is just as confusing just like what the description says. my best guess is that you as the protagonist is stuck in a loop over and over again, one that you don't have the control of ever since you're willing to try whatever G.L.A.Z.A is perhaps the story needs to be longer for me to actually understand what's going on, but overall it's alright for the game price itself. wish to see more of the story >3>
я не знаю.это ♥♥♥♥♥♥.
[h1] 「♥沉溺之眼♥」 [/h1] [h2] 「♥游戏介绍♥」 [/h2] 沉溺之眼-Eye of Saccharine是一款由SasDeRider制作的短篇视觉小说类型的meta游戏,游戏整体非常迷幻,让玩家不知道自己在干什么,剧情在干什么,用多结局的手法,让玩家意识到其实每个结局,都是由玩家造成的,或者说,每个结局,都在发生,也没再发生。 [h2] 「♥游戏内容♥」 [/h2] 游戏中乍一看是将玩家带入到女主进行操作女主的视角,实际上是将女主和玩家区分成了两个个体,女主只是玩家做出选择后的代表物,而玩家则是一直注视着屏幕的眼,游戏借助女主有精神病这个大前提,当主角陷入幻觉时,场景会出现明显的色彩偏移,墙壁纹理变得模糊不清,怪物形象带着抽象的诡异感,或者说就是抽象线条组成的诡异物体,而回归短暂的现实片段的时候,画面又会变成极简的室内场景,形成强烈的视觉反差。 看似借助了女主的视角来观察这个游戏,实际上,这个女主真的存在吗?故事中发生的一切又真的存在吗?玩家用眼睛看到的,是发生在游戏世界里面的事情吗,又或者说,有精神病的真的不是玩家吗?玩家在游戏中做的每一个选择,难道不是对自己的心理状况做的测试吗? 大部分玩家可能都看不懂剧情,实际上,每一次选择,每一次结局都是对玩家做的一个心理评估,你第一次做出的选择所触发的结局,就是对玩家心灵的映射。 [h2] 「♥总结♥」 [/h2] 沉溺之眼这款游戏看似迷幻,实际上结局的最后,博士对“你”发出的请求,请求你不要再观察这个世界,也在暗示着,你其实是一个正常人,这个游戏无法对你做出评估,博士直接请求玩家,不要在对这个世界(游戏)进行观测了,也在暗示着玩家一次次回档读档来观测结局会让游戏世界崩溃,游戏也就到这里戛然而止了。 比较适合喜欢心理恐怖和meta元素的玩家来尝试一下,游戏流程非常短,大概15分钟就能通关,但是后劲还是挺大的。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
Sorpredentemente bueno para ser un juego tan corto, aunque esto último es de las pocas cosas malas que tiene el juego, el problema principal es que no se llega a entender del todo a donde quiere llevar el mensaje el creador, pienso que se vuelve un poco difusa la finalidad/mensaje/conclusión. Mas allá de eso, tiene varios aspectos MUY fuertes, principalmente: -La banda sonora, que acompaña de una manera excelente la narrativa, creando una atmósfera de suspenso propia de los escenarios que lo ameritan -La trama en sí. Si sos una persona como yo, que disfruta las novelas visuales y, en general, las tramas falopa, complejas y distintas, este juego es 100% recomendado para experimentar. En resumen, aunque hay varios aspectos a pulir, el desarrollador presenta un gran potencial con tramas tan interesantes de este calibre, recomendado ^_^
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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