
Dynamic tank shooter! Play on unique tanks of the future with individual abilities, mechanics and appearance. Upgrade your tank during the battle.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Russian, German, Ukrainian
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Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥♥♥ игра советую всем кому надоел ворлд оф танкс
госпади..такое днищееее!
R.I.P.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра неинтересная, даже танки онлайн, которые превратились в какую-то абсолютно пресную донатную помойку, на фоне этой тоски куда лучше. Я не понимаю, какая идея была у разработчиков, это же просто картошка скрещённая с дотой, в качестве крипов здесь боты за обе команды
BELLEZA -Respawn <3 -Mapas hermosos *-* -Modos de juego hermosos <3 sobre todo el de caza de reyes =) -Realismo en velocidad, disparos, recarga, daño equilibrado <3 -Habilidades, talentos y 15 tipos de tanque :))) -Cada tipo de tanque es otro universo :) -Tiempo de batalla perfecto OwO (no es ni demasiado largo como 1 hora ni demasiado corto como 5 minutos) -GRÁFICOS BUENARDOS, se ve bien y sin la necesidad de que el juego pese 60 GB :) -Monedas del juego =) -Talentos o mejoras cómodo y bien hechos -Skins, calcomanías, mejoras tipo chips <3 -No se actualiza todo los días :) -Buenas físicas y efectos :) -SI no hay jugadores te pone con bots, osea no te pone a esperar como pendejjo xdd y los bots no juegan tan mal... Cosas Malas: -Le falta traducción (aumentaría el número de jugadores) -Le faltan aún mas mapas y tanques -Le falta un sistema de comunicación instantáneo de: retiradas, mantener posición, atacar... -Le falta mas personalización de perfil del jugador (historial de partidas público, comandante personalizable y sexy, tanque favorito etc) -Le falta mas publicidad ya que tiene mucho potencial (lo descubrí por accidente al buscar otro juego xd) -Gemitas algo caras -es todo 7w7 En conclusión: UMA DELIZIA DE JUEGO 9/10 kkkkkkkkkkkkk
ExoTanks is a science-fiction armored combat game that takes the familiar appeal of tank warfare and pushes it into a far more imaginative future. Rather than recreating historical battles with realistic military hardware, it places players on Mars and gives them control of advanced fighting machines equipped with specialized weapons, unusual movement capabilities, and distinctive combat abilities. Developed and published by Digital Universe, the game is primarily designed around multiplayer competition, with its combination of vehicle action, class-based teamwork, and MOBA-inspired progression giving it a somewhat different identity from conventional tank shooters. The Martian setting establishes a conflict between the Confederation of Earth and the Union of the Colonies, also referred to as the Syndicate. Players take the role of skilled pilots known as Ryders who command powerful Exotanks across battlefields shaped by years of conflict. Ruined colonies, industrial facilities, research installations, and the remains of humanity's expansion across Mars help establish a suitably hostile atmosphere. Valuable resources and advanced technology provide additional reasons for the opposing factions to continue fighting. The narrative is primarily there to establish the universe rather than deliver an elaborate story campaign, but it gives the multiplayer battles more context than a completely disconnected series of matches. The tanks themselves are the main attraction because they function more like individual combat classes than simple variations of one armored vehicle. Different machines can specialize in offensive pressure, defense, or support, and their individual equipment influences how they should be played. Some are suited to confronting enemies directly, while others are more useful when protecting teammates or providing assistance from strategically advantageous positions. The inclusion of futuristic movement systems also gives the developers freedom to move beyond traditional tracked tanks, producing vehicles that can behave in ways that would be impossible in a realistic armored warfare game. This class structure makes teamwork an important part of combat. Simply choosing the tank with the most appealing weaponry is not necessarily enough to produce an effective squad. A balanced team benefits from vehicles whose strengths compensate for the weaknesses of their allies. Defensive units can hold dangerous positions and withstand incoming attacks, aggressive machines can capitalize on openings, and support-oriented vehicles can improve the team's overall effectiveness. When several players understand their roles, battles have the potential to become coordinated engagements built around positioning, ability combinations, concentrated attacks, and timely retreats. ExoTanks also incorporates progression within individual matches. Players can develop their vehicles during combat and make choices that influence their effectiveness as the battle unfolds. This mechanic gives the game one of its clearest MOBA influences. Instead of every tank remaining exactly the same from the beginning to the end of an encounter, progression creates opportunities to respond to changing circumstances. Choosing appropriate improvements can reinforce an existing specialization or help compensate for problems encountered against the opposing team. It adds a useful strategic element without transforming the game into an excessively complicated simulation. Combat itself favors accessible action over strict realism. The tanks still have the physical presence expected from armored vehicles, but the science-fiction technology allows battles to be more energetic and ability-driven. Success involves more than simply firing whenever an enemy appears. Positioning, target selection, understanding the strengths of the selected vehicle, and knowing when to advance or withdraw all contribute to effective play. Learning what opposing Exotanks are capable of is particularly important because their different abilities can dramatically change how a confrontation should be approached. The environments complement the futuristic premise with damaged Martian settlements and industrial locations that suggest a colony devastated by prolonged warfare. These locations provide an appropriate backdrop for heavy machinery while separating the game aesthetically from the forests, deserts, and European villages frequently associated with historical tank games. Vehicle customization further strengthens the futuristic presentation by giving players opportunities to personalize their machines and create a more individual presence on the battlefield. Its free-to-play format makes ExoTanks relatively easy to sample, but the multiplayer emphasis also creates its greatest weakness. A competitive online game depends on having enough active players to keep matchmaking functional and battles interesting. With a limited contemporary player population, accessing the experience exactly as originally intended can be difficult. Even a well-designed collection of classes and cooperative mechanics loses much of its appeal when there are too few human opponents and teammates available. Bots can help fill gaps, but they cannot completely reproduce the unpredictability and coordination of populated player-versus-player matches. This population issue makes ExoTanks difficult to judge solely by the quality of its underlying concepts. There are genuinely interesting ideas here, particularly the transformation of tanks into ability-driven combat roles and the inclusion of progression during matches. The problem is that these systems are most rewarding when a healthy multiplayer community is actively experimenting with different team compositions. Players discovering the game now should therefore approach it as an interesting but niche multiplayer experience rather than expecting the consistently busy matchmaking environment of a major competitive title. Steam Deck compatibility should also be treated cautiously. ExoTanks does not have an official Steam Deck compatibility rating establishing it as Verified or Playable. Its Windows-focused design, online functionality, and multiplayer systems mean that successful operation through SteamOS compatibility tools should not automatically be assumed. It may be possible to experiment with the game through Proton, but without dependable official validation, Steam Deck support is best classified as unverified. Players specifically seeking a trouble-free handheld experience should consider this uncertainty before investing significant time in the game. Overall, ExoTanks deserves credit for attempting something more creative than straightforward futuristic tank combat. Its specialized vehicles, team roles, unusual mobility, tactical abilities, and match-based development systems give its battles a recognizable identity, while Mars provides an appropriate setting for its technological warfare. The biggest obstacle is not the basic concept but the difficulty of sustaining a multiplayer-centered game without a large active community. There is still curiosity value for players interested in obscure vehicle combat games, especially since the free-to-play structure makes experimentation accessible, but expectations should remain realistic. Rating: 6/10
Игра ExoTanks - это динамичный PvP шутер с видом сверху, где игроки управляют кастомизируемыми танками будущего. Графика приятная, хотя и не передовая, а вот геймплей затягивает своей простотой и интенсивностью. Разнообразие модулей и вооружения для танков позволяет экспериментировать с билдами и находить свой уникальный стиль игры. Матчи быстрые и напряженные, редко затягиваются, что делает игру отличным вариантом для коротких игровых сессий. Однако, баланс между разными типами танков и их вооружением не всегда кажется идеальным. Некоторые билды явно превосходят другие, что может приводить к ощущению несправедливости. Система прогресса также требует доработки - получение новых модулей и улучшений происходит довольно медленно, что может разочаровать игроков, стремящихся к быстрому развитию. В целом, ExoTanks - это увлекательный и динамичный шутер, который, несмотря на некоторые недостатки, способен подарить много часов веселья. Рекомендую попробовать всем любителям жанра, особенно если разработчики продолжат активно поддерживать игру и улучшать баланс.
[h1]ExoTanks: ¿Batalla de Tanques o Fiesta de Bugs?[/h1] [h2]Resumen[/h2] ¿Alguna vez soñaste con pilotar un tanque espacial súper molón mientras destruyes a otros jugadores en un entorno tan vasto como los agujeros argumentales de una película de bajo presupuesto? ¡Bienvenido a ExoTanks! Este escaparate de mentalidad de tanque te promete explosiones, acción y más bugs que un picnic en el bosque. [h2]Aspectos importantes e interesantes[/h2] Lo que realmente destaca de ExoTanks es su premisa. Mezclar tanques con ciencia ficción es como combinar pizzas y piñatas, no sabías que lo necesitabas hasta que lo viste. Tienes un arsenal que parece sacado de una convención de fans de Star Wars con un toque de Mad Max. [h2]Aspectos por mejorar[/h2] La ejecución. Al igual que un mago que olvida su único truco en medio de una fiesta, ExoTanks lucha por mantenerse al día con su propia ambición. La IA parece que tuvo una larga noche de fiesta con demasiados cócteles de aceite y los servidores a menudo tienen más lag que un episodio de telenovela. [h3]Tabla de Puntuaciones[/h3] [table] [tr][th]Aspecto[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Divertida cuando funciona.[/td][/tr] [tr][td]Dificultad / IA[/td][td]3[/td][td]¿IA? Más bien parece IA (Incompetencia Artificial).[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Bastante contenido, si no te aburres primero.[/td][/tr] [tr][td]Video / Gráficos[/td][td]8[/td][td]Visualmente atractivo, no apto para epilépticos.[/td][/tr] [tr][td]Historia[/h][/table] [td]4[/td][td]La trama tiene menos profundidad que un charco en el desierto.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Belleza galáctica con sabor a metal.[/td][/tr] [tr][td]Efectos[/td][td]7[/td][td]Explosiones por doquier, ¿algún problema?[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Apropiadamente épica, ocasionalmente repetitiva.[/td][/tr] [tr][td]Voces[/bar][/table] [td]5[/td][td]A veces quiero silenciarlas, otras veces también.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Intentan, pero no es suficiente.[/td][/tr] [tr][th]Total Puntuaciones[/th][td]58[/td][td]Definitivamente mejorable.[/td][/tr] [/table] [h2]¿Comprarlo?[/h2] Si la puntuación total es de 58, entonces: [b]Cómpralo con descuento[/b] - Aunque, siendo honestos, puedes gastar ese dinero en mejores juegos... o en un café con más emoción que la historia de ExoTanks. ¡Salud!
No intro no tutorial and this would not be a big deal if they used standard tank combat controls but shift is a turbo bust. First game option is only against other players who all ready have upgrades and multiple games under their belts. The game might or night not be good but the way you are introduced to it make it frustrating right out of the box. Pay to win or don't bother playing. It is just a frustrating mess.
All player in-game are bot non player alive in this game, developer can't even give a purpose tutorial in-game, the whole game fill without horrible graphic and bug stuck you into stone and tree, I could see why nobody stay at this messy game.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.6K | 98 | 60% | $9.99 | |
| — | 0 | — | — | |
| $0 | 2.8M | 61% | Free | |
| $0 | 561 | 87% | Free | |
| — | 552 | 59% | — | |
| — | 660 | 52% | — |