
Create and evolve your own digital lifeforms! Watch or interact as your creations adapt and thrive in a world governed by the laws of physics. Download now and start your own evolutionary journey!
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About
At the start of the simulation cells with random DNA are spawned. 99% of DNA is not viable so most die pretty quickly.
Purple gas bubbles, inspired by hydrothermal vents
White dead cells, inspired by marine snow
Colorful alive cells, inspired by the diversity of unicellular organisms
Grey rocks, inspired by rocks, duh
After a while the first viable cells appear. There is a lot of gas everywhere which can be broken down for energy, so the first cells are pretty simple. An organelle to break down gas and a DNA instruction to multiply is all it takes to conquer the world.
As primitive cells fill the world, competition for gas bubbles increase. Some cells start to break down dead bodies for additional energy. Some grow flagella to fill spaces not accessible by passively riding the water flow.
The simulated physics can present barriers for life. Cells evolve to swim upstream, into the dense gas bubble flow, specializing with smaller body size and a stronger flagellum. Life always finds a way.
First the world created physical barriers, now the cells are making them. Some cells release biomaterials that accumulate, much like real stromatolites. These materials can be broken down, but unlike gas bubbles or dead cells, doing so costs energy. As a result, they build up just like stromatolites in nature.
Biomaterials displayed as colorful circles with a square in the middle
In a strong current even multiple flagella may not be strong enough. These cells stick together after dividing, relying on each other for support. We are witnessing the birth of multicellularity!
Evolution takes a lot of time. I run the simulated worlds for weeks, waiting for evolution to happen. I implemented Steam Workshop support, so you don't have to! Some Workshop Items are not just a simple savefiles, but sequences of savefiles! Download the sequence and use the in-game "savefile list" feature, so you can step evolutionary time forward by weeks with one click!
I am just a solo dev, I could test the simulation on an RX 6750 XT, a GT 710 and an NVS 4200M. To remedy this issue I want to provide a free demo you can try out, to check if the game works on your machine.
Please make sure you have the newest drivers installed for your graphics card.
Demo limitations:
Only the smallest world size is available
No DNA editing
No Steam Workshop access
For this simulation my vision was to simulate a whole ecosystem of cells. There are many grid-like simulations, where artificial life exists in a grid. There are many game-like simulations where whole creatures are simulated. Sadly none of these fills the niche I am interested in.
I am specifically interested in the boundary of single celled and multicellular life. How did multicellular life come to be? How cells work together as an organism? How many ways can multicellularity evolve? There are only theories as the answer lies in the un-fossilized past.
To achieve this I simulate individual cells, and their individual organelles. I do not want to force multicellularity by having dedicated types of cells. Each cell can perform multiple things, can decide which organelles to grow. I want single celled life to be just as feasible and diverse as multicellular. I want the local environment to decide how the most successful life form should look like.
This simulator is my pet project, 10 years in the making! It is running entirely on the video card. You don't need a supercomputer, just a mid range card to simulate hundreds of thousands of cells. The world in the trailer is the result of running the simulation on my RX 6750 XT for a week. Hopefully the advancement of video cards makes even bigger worlds a possibility!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Possibly best life and evolution simulation. I can run it for hours and hours. More complex and interesting than Bibites, much more performant, on the level of the alien project. Just with full AMD GPU support. It seems like it works on everything, even my Linux PC and AMD GPU. No need to tinker. Update 2026: Still great
Very good concept and simulation. Extremely good performance! But in the current state of (early access) the GUI is inconvenient, and many mechanics are not obvious. I would like to have more tutorials and explanations.
A super niche game/simulation, but it runs surprisingly well given the sheer amount of things being simulated. The UI is rather clunky, but this is something that will likely be improved upon (it's a single developer, and people who are good at programming this type of stuff are rarely good at UI design). The developer seems extremely passionate about this project, and it shows with how responsive they are to questions and bug reports. I had an issue regarding save loading, so I posted on the evolife subreddit, and not only did the developer respond to me quickly, they identified, fixed, and released the fix within a few hours. Can't wait to see how this project evolves (no pun intended, i promise)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 30 reviews with recorded playtime.
Cool evolution simulator.
I made ♥♥♥
very soothing to watch the little specimens wiggle around and do their thing!
great evolution sim, by far the best in terms of optimisation, and the dna code and organelle system seem to give a lot of potential depth in terms of cell behaviour. only thing that i think would be cool is a way to record time-lapses of saved worlds, also sharing of saved worlds through the workshop would be dope.
what is happening? none of the creatures are moving on their own, and they just die after a minute or two, and they dont eat, what is hpapening???????? why do they just spawn and die??? ok i left the game on fast mode for a hour, now everything is in these clumps of things grabbing onto other things grabbing onto dead bodies and gas bubbles and cells, i still have no idea whats going on.
上手有些难了
so underrated
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Players by region
Where this game's players are, estimated from review languages.
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