
"Every Day's Different" is an English voiced visual novel that focuses on slice of life with a more realistic depth. It ranges from romance to heavy topics such as self-worth and divorce.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
welp.. so far this game is making it really hard to choose and probably makes me feel sad to choose one to romance from the cast... man man man... but it makes a game such as this really promising! keep up the good work.
[h1]Summary[/h1] [i]Every Day's Different[/i] is one of the only VNs where I immediately purchased it after reading the summary and at only $9.99, it's a steal. This VN excels at what it set out to be and delivers a satisfying read, and [b]I wholeheartedly recommend it[/b]. [h1]Katsuki is Awesome[/h1] I have to get this out there because of how fond I am of this character - what initially sold me was the design of Katsuki. Thanks to Grisaia's Yumiko, I have a huge soft spot for level-headed tsunderes with an attitude that takes a really long time to go 'dere'. Everything about the way this character is written just checked all my boxes. The casting of her VA is spot-on, her character design is super appealing with [b]amazing[/b] outfits and CGs, her dialogue is consistent, and [spoiler]the confession part was so well executed![/spoiler] Overall I'd buy the entire game again just for her alone. [h1]Positives[/h1] Here are just some of the things that I think the developers did a great job with and would like to recognize. [list] [*]Consistently solid VA. This is an indie project, but it's clear they spared no expenses in the voice acting department. This is actually the first English-voiced VN I've read and while it took me a minute to get used to, I grew to like it a lot. [*]Polish. I didn't notice any typos, weird sentence structuring, mixed art styles, or anything to indicate that this wasn't developed by some seriously talented people. This being Snowfall Studio's debut VN is super impressive. [*]Character interactions and development that takes place beyond the MC. You know how sometimes you read a VN and it's like you become a black hole to everyone around? [i]Every Day's Different[/i] handles this well by having characters with fleshed out backgrounds, realistic problems, and making sure not to forget that the 4 girls were friends before you showed up. It feels like they care about each other and develop without a save-the-day-white-knight protagonist. [*]Choices!! I've never played a VN with so many choices before! The developers deserve a reward for doing this in Ren'Py of all engines. What makes them even better is many of these don't have a clear right/wrong answer, and just influence how the story plays out. I actually don't know if who you choose to text is the only factor in deciding which route you get on, but as a reader, it's so much more immersive when you're playing and the MC suddenly says "and that person is...(character)" when it comes time. It's a little thing but getting on a route by the choices you made throughout the game and not just simply clicking into it once makes for a much better overall experience. [*]Texting. This fit the setting and I think played an important developmental role for the MC, the one-on-one relationships, and with the MC and the group as a whole. [*]MC's dad. [spoiler]There was a great deal of tension with these scenes and I like the way they were done[/spoiler]. [*]The serious tones. This just makes the characters and simple scenes so much richer. [*]We have to mention the art alone because it's all around just stellar. [*][b][u]Holy MILF[/u][/b]. [/list] [h1]Closing Remarks[/h1] In a purely good way, I drew a lot of connections between [i]Every Day's Different[/i] and Doki Doki Literature Club, Doki Doki Blue Skies, Katawa Shoujo, and Princess Evangile. My favorite similarity is probably Natsuki and Katsuki, both in personality and name. Yuika definitely reminds me of PE's Ayaka who was my favorite there. I have no idea if the developer is familiar with any of these VNs/characters, but clearly they have :chefkiss: taste regardless because this story's cast is phenomenal. Lastly, I actually have yet to finish the other routes! Rather than just skipping through what I've already read, I'm waiting for this to leave my active memory because I'd like to read through it as a whole again. In all honesty, this is a tough choice because I'm dying to get closure in other areas. This is just more proof that the writing and characters were fleshed out. Thank you Snowfall Studio for creating this for us to enjoy, and I can't wait for your next VN if you decide to develop one!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 28 reviews with recorded playtime.
Everything about EDD is just so beautiful and very story driven that it makes you fall in love with either one of the characters, in your own way. Cant wait to see what comes next. :)
It took me a long time to get to this one. Being a Visual Novel developer myself, I understand the challenges of creating a story that is both personal yet resonates with an audience. It's a hard balance to achieve, but I think that EDD has done an admirable job, despite some shortcomings. [h1] Pros [/h1] -I should start off by saying that the writing in this game is one of its strongest aspects. Especially in understanding the characters. Nothing is overly overt, and each girl feels very unique in their interactions. I also did appreciate how the main story diverges the more you choose to interact with a particular classmate. It was hard to choose between Katsuki and Yuika, but there wasn't a single main character I disliked by the end! -Also, you have to give props to the game's (almost) full voice acting. You can tell the cast did their best, and I think they captured the look and feel of each girl well! -Music was also pleasant, even if it isn't a soundtrack you'll be humming to yourself for a week straight. Very solid, overall, though. -And lastly, length. While I have close to 11 hours on record, I would say the more accurate playtime hovered around the 6-8 hour range, which is great! It doesn't overstay its welcome, and you have enough time to connect with all the characters and fulfill their individual stories. [h1] Room for improvement [/h1] -I'm not going to criticize the game's art, as I do believe the developer drew all the sprites on their own, which is a very respectable thing to do! It might not be perfect, but aside from some inconsistencies in the line thickness, I do believe that the deep contrast from sprites to CGs really shows the game's potential, should Wintermits choose to update the sprites in the future. -Coding, however, while generally well done, did have a few issues here and there that made the overall experience lack impact. In particular some characters would layer over each other, and the result of the choices you made had one consistent instance where dialogue relating to your relationship with Haru would pop up, even if you were hanging out with another character. These are easy fixes to make, and would help polish the game to a nice shine. -As for audio, I do think there were minor balancing issues. The rain in particular was very loud, and some scenes like the fireworks or phone buzz could have benefited from sound effects in order to make the player feel more immersed. [h1] Conclusion [/h1] All in all, Every Day's Different is a very solid indie game that I wholly respect. It may not be perfection, but it doesn't need to be. It does its best and isn't shy about it! I think that if you're willing to give it a shot, you're in for a nice little story about maintaining friendship amidst life's hardships. I look forward to whatever comes after this from Snowfall Studio. And I promise I won't take nearly as long to get to it!
Good story
Game's pretty good. The art is pretty dookie. but the voice acting and overall romance makes up for it. Genuinely a good visual novel. It's pretty long, so for $10 this game is well worth the money. If you like the long route, go for Katsuki ;)
Keep in mind this is a one-route review (Katsuki); This is really enjoyable for an amateur work. Cute, heartfelt, I can tell a lot of love went into it. Rough around the edges; some grammatical errors/typos, not the best writing ever in general, and the VA work isn't perfect, but it's still a lovely experience and a good game if you're looking for something cute, with some deeper moments, but nothing that's going to hit you too hard, unless perhaps you can very personally relate to some of the issues on display. Side note on the VA thing; while yes, obviously not professional, I still enjoyed the performances, everyone involved clearly tried their best and really got into it. I was particularly happy with Katsuki and Haru's pronunciations and deliveries, though Yoko and Yukia managed to be very cute/interesting as well. Worth the ten bucks to me, and I'll almost certainly go back for one or two of the other routes.
Beautiful story with really good characters and lots of choices and routes to go for!!The only thing I feel bad about is not having more content, but nothing to reproach to the creators of this marvelous piece of writing, written and made with the best thing ever... SoulYou can see it in every corner of it, the love this work has is amazing honestlyWould definitely recommend for romance lovers and hopefully we get some after stories for the endings with every character!! Would definitely support that financially to see it happenHermosa historia con muy buenos personajes y varias opciones para elegir sentirlo un poco más personalizado.Lo unico que lamento es que no tenga todavía más contenido, pero nada para reprochar este maravilloso trabajo que se nota que esta hecho con el alma
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1K | 11 | 82% | $9.99 | |
| $343 | 4 | 100% | $4.99 | |
| — | 0 | — | — | |
| $1M | 7.2K | 79% | $9.99 | |
| $39.7K | 104 | 99% | $9.99 | |
| $13.1K | 71 | 86% | $3.84 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1K | 75 | 97% | $6.98 | |
| $9.1K | 58 | 100% | $9.99 | |
| $9.1K | 460 | 85% | $1.24 | |
| $9.2K | 589 | 96% | $0.59 | |
| $9.2K | 55 | 78% | $7.99 | |
| $9.2K | 92 | 48% | $3.99 |