
World's first life-size 1:1 replica of Everest in a game — now with online climbing. Join up to 12 real climbers on the same route and talk over the radio. Everest is a lifelong dream, but also the world's most dangerous and costly challenge. Live it without risking your life or breaking the bank!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Climb Everest with real players — up to 12 climbers on the same route. Pemba, your Sherpa voice companion, comes with you.
World's first life-size 1:1 replica of Everest in a game. Climbing Mount Everest is a lifelong dream for many — but also the world’s most dangerous and costly challenge. Now, with this game, you can live that dream without risking your life or breaking the bank!
EVEREST: Real Climbing Simulator is The world’s first 1:1 Mount Everest climbing game based on satellite mapping.
⭐ Reality — Experience the true challenge of trekking and climbing.
Your Goal
Climb Mount Everest — the 8,848-meter Roof of the World.
Feel free to record and share your climbing route with other users, and compete for the best climbing records.
The trailer showcases our intended final design goals. At the moment, with our current development capacity, we are not yet able to fully realize all the gameplay shown in the trailer. If you’re interested in collaborating or investing, please feel free to contact us.
We guarantee that Mount Everest in this game is recreated with 100% accuracy based on satellite mapping. That alone makes it a unique experience. When you finally reach the summit in-game, you will understand the breathtaking scale for yourself.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]《珠峰攀登模拟器》简评[/h1] 前排提醒 游戏内全部内容都为虚假场景,不要代入到现实,没有攀越珠峰的专业技术能力,千万不要学着其他人尝试在现实里去勇攀高峰,这不是勇敢,这是憨批,生命只有一次,慎重对待。 本作虽然是珠峰攀登模拟器,但是整个模拟过程嘛,肯定做不到现实环境那种逼真,各方面都还是比较简陋的,纯粹就当个排解寂寞、消减无聊、虚度光阴、挥霍青春的小游戏玩玩,反正现实里也攀登不了珠峰8848高度,那就在游戏里尝试一下吧,哪怕这个游戏的综合质量,也就这个德行了,凑合着玩玩而已。 游戏内有两种模式,娱乐模式和真实模式,两个模式最大的区别就在于娱乐模式有一个雪地摩托车而真实模式没有只能手脚慢慢爬。游戏的总体目标是爬到珠峰8848的高度,这个过程很艰辛的,娱乐模式的雪地摩托车固然好些,比起纯粹的手脚快很多,但是雪地摩托车很容易打滑,爬坡也比较艰难,各有利弊吧,看玩家自己的选择。 其次,娱乐模式下,角色攀爬过程中的危险反而更多了,除了饥饿、口渴这种身体指标之外,更是还有血条。饥饿、口渴是自然衰减,那么血条则是由于突发情况扣血,被山顶落下的雪球砸中、开摩托车辆侧翻以及北极熊和雪狼对玩家的追击,对,没有看错,珠峰上面居然有北极熊,很离谱的哦。即使有光柱这种可以搜集资源提升能力的操作,也很艰难。 对比之下,真实模式看似真实,只能手脚并用爬呀爬,但是这个模式下,除了速度慢点,还真没啥危险,不需要忍受饥饿和口渴,也没有雪球砸人,看不到北极熊和雪狼的袭击,当作步行模拟器来玩吧。 最后,空洞、粗糙、步行、乏味,反正实在接受不了,别勉强自己了,无聊时候玩着也就是打发时间罢了。 [quote]关注[url= https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url= https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.3K | 486 | 37% | $3.19 | |
| $111 | 4 | 75% | $0.99 | |
| $2.2M | 3.3K | 62% | $21.99 | |
| $21.3K | 64 | 64% | $9.99 | |
| — | 0 | — | — | |
| $1.1M | 1.6K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $147.8K | 351 | 98% | $16.99 | |
| $147.9K | 623 | 94% | $9.99 | |
| $147.8K | 281 | 87% | $19.99 | |
| $147.8K | 519 | 52% | $8.99 | |
| $147.9K | 347 | 95% | $14.99 | |
| $147.9K | 374 | 64% | $9.99 |