
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
Most likely between $31.6M and $89.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ультимативна гра від параадоксів. Розробники намагалися охопити всі аспекти державності, до яких могли дотягнутись. З цього виникає єдина претензія до гри — зроблено багато механік, але жодна не доведена до ідеалу.
Game is awesome, but i keep getting dragged in independence wars with countries i didn't support. all my hard work ruined because the AI can drag you in unwinnable wars. fix your ♥♥♥♥ paradox
This game is an unpolished gem and patch by patch is going to be better ,PDX do ur magic D
vd
现在来看有点拉了,再等几年吧,游戏机制太复杂了
先说结论差评,差评,差评!!!我在游戏刚出的时候有了一段时间,之后就没有再动了,当时玩大明,种种地,欺负欺负周围小国也挺不错。最近又开始接着玩了,也是大明,在猛猛种地的时候我发现在疯狂掉核心,整个大明一半的地没核心,控制力直接清零,传教、洗文化根本洗不动。查了攻略才知道,现在核心只保持100年,100后主流或者接纳文化人口不满50%就掉核心,最离谱的是如果我的主流文化和接纳文化同时占据49%、49%、1%也会掉我核心????当场就不想玩了
垃圾
After starting a new campaign in the 1.3.x beta, the game is going in the right direction for the early game, I've yet to reach past 1450 in any game lol which is a blessing and a curse because it's a hard task to be done right. My only issue still is my tiny brain not understanding trade. The big change I want to see is maybe make it easier to evolve your nation? Like assimilation and religious conversions always seem to take way to long for me to care but it always makes issues.
It's good but not for me. I was so used to the pace and mechanics of UE4 (1000+ hours) and this one seems to have brought in aspects from other Paradox games that do not speak to me at all. It's much slower and less of a paint-the-map game.