
Arena combat meets mercenary club management. Recruit from a dynamic market, build your squad, and compete season after season in leagues and cups.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #33, worst FR #79 · 2 markets collected
About
Control one fighter in fast-paced arena battles. Aim abilities, move, and react in real time to outplay your opponents through positioning and timing. Or step back, set tactics, and watch your team fight.
Win fights to earn gold, buy and sell mercenaries, and strengthen your roster. Discover classes with unique abilities, shape your team, and upgrade it across seasons.
Put your team to the test in structured leagues and tournaments. Face powerful clubs and unique leaders, recruit rare champions, and climb your way to the top.
Every run forces new decisions. Randomized stats, evolving rosters, and dynamic opponents keep each season different, while the market gives you new ways to adapt and improve.
A medieval world where war has been replaced by arena combat. Clubs of mercenaries compete in structured leagues for power, gold, and prestige. Enter the arena. Climb to the top.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like the idea, but there's way too many nerfs because people refuse to get good, which limit the uniqueness of the game. There's also limited units for the first few seasons, regardless of if you've unlocked them before, let me make whatever team I want. It's not hard to have a 90%+ winrate against the AI, and if anything there's not any real challenge if you understand the game mechanics.
In my humble opinion, this is the best kind of indie EA game to get in on: - Tons of content and variety already - Very fun gameplay loop already in place - Clearly a passion project for the dev - Low price for what's already here - Active dev present in Steam discussion - Quick/responsive patching to refine balance and other release issues - Very reasonable roadmap to further enhance an already solid base - Highly replayable / Different ways to play > Autobattle mode - sit back and relax > Direct Control mode - Join the fight by taking control of one of your fighters If you're still on the fence, there's a generous demo available. I feel this game is currently underpriced for the amount of fun on offer - the dev has certainly been cooking. Maybe don't miss out on this one.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Korean, French, German*languages with full audio support
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eslabong is an awesome autobattler and gladiator manager, tons of classes, skills, tactics, tournaments and more. I've poured over 100hrs into the demo alone, waiting for this game to release, and it's finally here, in all of its glory. If you enjoy autobattlers, gladiator managers, you're gonna love Eslabong, if you're don't like autobattlers that much, you can choose a champion and control it yourself, influencing how the fight goes directly. It's all up to you.
反馈一个恶性bug,注意,在使用阵容保存并载入后,就无法更改一线队人员名单,只能使用其他阵容预设,或最高战力自动放入,而无法将替补席的队员自由放入一线队中,请尽快修复,该bug已经导致游戏无法继续了
If you like auto-battle sandboxes to have fun with a good amount of depth to its systems and variety of combinations to explore then you may enjoy this game as I do. You can either full auto or take some direct control depending on what you enjoy. I'll add more detail to this review later. There's a lot to play already in EA already but from what I've seen this is going to be refined into something special with unique gameplay. Think of an unassuming car with way more under the hood than you expected. Also the Developer is great and clearly trying to make something that they want to have fun with as well and it shows.
游戏潜力不错,就是中文翻译还有待优化
Game is set up like a European soccer league, except instead of guys kicking a ball around its various fantasy races killing each other in the arena before being revived to do it the following week. Really fun game, dev seems to be patching and updating daily and a lot of QoL stuff has been added in a matter of a couple days. Check it out.
very fun gladiator management sim. lots going on under the hood so it takes sometime to understand and have success but gets more fun the more you play. the economy and gladiator recruitment is very fun as well, there is more to the game than just the battle, with most of your success coming from long term planning and slow growth. not a fast paced smash em up type of game although you can choose to control one of your gladiators during battle...if you dont like theorizing looking at numbers reading a lot and dealing with failure while things slowly come together, you will hate this game. You start off broke with weak fighters and bad infrastructure. overtime everything slowly gets better and its really up to you how you do it. Maybe just buy cheap fighters train them up and resell, or you could go for high value champs of rival guilds and offer them $$ to leave their guild and join yours...essentially buying out the competition, or buy some average joe and train him up to get a bunch of wins under his belt and folks will send offers to buy him, focus on winning tournaments and championships to get higher renown and status! At the start the same openness and freedom can make the beginning hard, there is a decent learning curve. Highly recommended if you are into sim management games and like the idea of starting as nothing and weak and grinding to become a rich empire with legendary champions fighting for you.
팀파이트 매니저 따잇 ㅋㅋㅋ
Никогда не писал отзывы к играм, но тут огромное желание похвалить разработчика за идею и за то, как она реализована. Плюсы: 1) Лучшая игра раннего доступа 2) Багов мало 3) Производительность отличная 4) Лучший искусственный интеллект, действительно выбор тактики влияет на игру, ИИ соблюдает паттерны выстроенной стратегии, енеми меняют тактику на ходу, пытаются адаптироваться, дефают своих саппортов. 5) Отлично выстроенный концепт, идея с выбором и прокачкой талантов/параметров авантюристов отлично смотрится в этой игре, очень интересно обдумывать билды героев, их синергию и применять это в бою 6) Возможность играть самостоятельно - гениально 7) Отличная реализация СС ( Контроля ), смотрится отлично, как будто зашел на арену в World of Warcraft, да и в целом боевая система динамична, смотрится эпично Минусы 1) Скудная система клуба, по ощущениям бесполезна Что хотелось бы увидеть в дальнейшем 1) Развитие ИИ 2) Доработку Клуба, хочется иметь более значимые бонусы 3) Больше классов/рас 4) Больше скиллов и вариативности их прокачки 5) Больше слотов для реликвий, а так же систему сетовых бонусов, в данном случае для реликвий 6) PVE которое может принести опыта и интересные сокровища ) 7) Привилегии клуба входящего в топ 1-3 А так хочу сказать одно 10/10 Одна из лучших менеджмент игр которую я видел Втягивает Спасибо разработчику, продолжай в том же духе !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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