
First-person puzzler you can play solo or in an online co-op. Explore a set of highly interactive escape rooms. Move furniture, pick up and examine everything, smash pots and break locks! Play thousands of community-made rooms through the level editor.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Escape Simulator is a first-person puzzler you can play solo or in an online co-op. Explore a growing set of highly interactive escape rooms. Move furniture, pick up and examine everything, smash pots and break locks! Supports community-made rooms through the level editor.
Interactive Puzzles: Rummage through 28 rooms filled with puzzles designed by real-life escape room operators. If something is not nailed to the wall, you can pick it up.
Online Co-Op: All the rooms are playable in an online co-op. We recommend to play built-in rooms with up to 3 players (but you're welcome to play with more). Community rooms have been tested with up to 10 people. Customize your character and join with friends to work-out puzzles together. More heads are better than one!
Examine Everything: Read through books, examine ancient artifacts and find clues to riddles. Need to cross-reference a clue? No, problem - just pin it to the screen.
Community-Made Rooms: The game includes a room editor with which you can design your own escape rooms and puzzles. Through workshop integration, you get to play awesome things the community has created. Currently, there are more than 4000 community-rooms available!
Labyrinth of Egypt
"You and your mentor discovered the ancient Labyrinth of Egypt. By accident, he activated a trap, and you got separated, with no way out in sight."
Adrift in Space
"An explosion wakes you up. Your spaceship has been hit by debris, and you're heading straight into the sun."
Edgewood Mansion
"You were invited to attend a special dinner at Dr. Edgewood's mansion. Instead of eating food, you'll be solving a victorian mystery."
Omega Corporation
"Your friend disappeared while investigating the mysterious Omega Corporation. Follow their tracks and uncover the truth."
Extras
Escape Aperture Science Laboratories in a Portal themed room, escape the iconic Among Us spaceship, find a way out of Santa's Workshop, play with Cats in Time, visit a spooky Graveyard, a funky 70's Room, escape Leonardo da Vinci's workshop, find the pirate treasure on The Island, and in our latest room you can finally play Versus your friends!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 19.4Kreviews | 94% | — | $11.5M |
| $19.99 | 445ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lots of fun when it's working but not being able to rejoin a game in progress after the game crashes is pretty unacceptable
친구들과 함께 했어영~ 근데...이제 친구가 없어져 버렸어영~ 혼자서하면 현타 와영~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 30 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese*, French*, German*, Spanish - Spain*, Portuguese - Portugal*, Portuguese - Brazil*, Spanish - Latin America*, Turkish* +1 more
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo Excelente, melhora seu raciocínio sem dopamina barata de muitos jogos que nos deixam retardados, recomendo demais!!
넘 재밌어요 할인할 때 사두는 거 강추
垃圾DLC翻譯不好好翻譯,卡關卡到死,你媽勾八
Why would you as a developer put a continue button on the victory screen when there are still tokens to collect? The amount of missclikcs that have caused me to have to restart and redo the entire level just to be able to collect all the tokens is peak misery. No confirmation or party vote to prevent this from happening. Absolute stupid design.
Super looooove all the puzzles, themes, and rooms! I haven’t tried escape rooms IRL but this game really made me feel like I experienced one
A decent click everywhere until you find the object puzzle game The problem with these kinds of games is that it needs good story variety and smart puzzles Felt a lot more like find the hidden object and deal with some buggy physics objects a lot of the times It is fun, but at times it feels like a chore and the puzzles do get kind of repetitive The problem is not many games are like this with that much content, so if you're really into escape rooms it's definitely a good one I just did not enjoy this very much neither did my friend I played this with
같이 방탈출 하러가기 힘들 때, 이걸로 간접적으로나마 방탈출 게임하는 기분이라 재밌었고 진짜 방탈출의 느낌은 아니지만 어느정도 같이 추리하는 재미가 있었습니다.
Beanos
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 18.6K | 91% | $29.99 | |
| $11.4M | 14.7K | 84% | $29.99 | |
| $11.4M | 28.9K | 94% | $19.99 | |
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 20K | 92% | $19.99 |