
Escape: Malice is a two-player co-op escape room-style puzzle horror game. Swallowed by a sinkhole, you find yourself trapped in a nightmarish Japanese mansion haunted by a sinister presence. Solve twisted puzzles, uncover dark secrets, make unforgiving choices, and descend deeper to escape Malice…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Escape: Malice is a two-player only co-op horror puzzle adventure that combines escape room-inspired challenges, exploration, and Japanese-inspired supernatural terror.
Invite a friend to play as a pair of travellers who visit a mysterious temple in modern-day Japan. A sudden earthquake creates a sinkhole and plunges you both into the darkness, where you land in front of a foreboding mansion. Navigate your way through the ancient building and uncover dark secrets while surviving from malicious inhabitants who lurk in the shadows. The only way out of this hellhole is going deeper in… so put on your thinking caps, communicate, and work together if either of you ever wants to see the light of day again.
NOTE: This game can only be played with two players — no more, no less.
A unique storyline that spans multiple eras, dropping players directly into the mystery. Players will journey to different locations of an ancient Edo-era settlement, ending in an unspeakable dimension where something even more sinister lies waiting…
Play through three chapters and discover the history and secrets of the mansion and its inhabitants through hand-drawn cutscenes and numerous character interactions.
Dive into an intense, foreboding atmosphere with terrifying audio design and visuals that will completely immerse the player in the game world.
The game art captures a unique mix of realism and stylization, giving players a sense of the uncanny, enveloping them in a dreamlike environment, and enhancing the nightmarish experience.
Players will face a variety of puzzles on their journey out of the sunken mansion. Experience a mind-bending mix of logical, lateral, and decryption puzzles alongside old-fashioned mazes, all intensified by a two-player co-operative twist. Imagine a real-life escape room completely unrestricted by physical constraints!
Malice is a mandatory two-player co-op experience intended to be played with a partner. Maybe you’ll be safer in the depths with a friend… Who do you trust to help get you out alive?
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏跟个几把一样
纯纯依托答辩,像是把一坨黄金猩红绿巨蟒黑金刚硬塞在你的嘴里,吐又吐不出,咽又咽不下,
这游戏应该降价 现在太贵了 感觉价格定在15元更合适
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
操你妈勒逼作者
这游戏值15元 多一分不值得
有bag
我吃过,别人也必须吃
不知道作者怎么想的,这是恐怖游戏吗?这根本就是你木琴来这里解密了
游戏容易断线就算了。后面把道具找到了摆好了机关也没反应,退了重新进以后有一个道具还莫名其妙的消失了,回一开始找到这个道具的地方也找不到这个道具,角色背包里也没有。后来直接重新玩,道具摆好了以后交互键点烂了都没反应。还碰到过角色突然不能动的情况,能看见自己的朋友在旁边走,游戏也没有卡,就是自己的角色突然不能行走不能转身。我讨厌这个游戏QAQ。。
I embarked on this journey after the recent update focusing on quality of life and polish, motivated by my brother to participate together. Act 1 has just been finished, giving us a full hour of engaging gameplay. Although it is a short opening chapter, it makes a considerable impression. What Functions Effectively Compelling Puzzle Elements: The puzzles are clever, easy to grasp, and satisfying to complete, steering clear of unnecessary irritation or repetitiveness. Stellar Atmosphere: The integration of art direction, music score, and ambient sound design works together seamlessly to produce a truly disturbing and immersive horror experience. Excellent Cooperative Experience: Engaging in the game with another person feels fluid and adds an exciting aspect to solving the puzzle. Where It Lacks Adequacy Cumbersome UI Navigation: My main issue is the user interface. Shifting between important reference materials—like the brochure with vital puzzle hints—and your journal can be quite inconvenient. Frequent switching between screens interrupts the flow, thus adding a quick-toggle feature or a specific hotkey system would significantly improve the experience. Ruling Act 1 lays a strong groundwork. Should the developers continue to enhance the interface, it will surely stand out as an exceptional indie horror game. It is definitely worth checking out!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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