
New Adventure Escape Room Game with Full High Definition Resolution and High Detailed Graphics! First Person Character control with Realistic Gameplay! Can you Escape?
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Languages: English**languages with full audio support
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The graphics are terrible and dark. Hard to figure most puzzles out.
There are 10 levels with interesting puzzles that are of different kinds so it doesn't get boring. You get used to the things you should look out for fairly quick. After finishing a level you unlock the next level and a harder difficulty option for the finished level. The difficulty doesn't really make a difference as the puzzles do not get any harder (just other solutions and hints/objects are hidden in different places), but you do have less time. However, time is never really an issue, which is good because the controls and the game itself (movement, interaction, crouching, inventory) feels kind of clunky and would not be fun if you really had to hurry. Overall the game was good and a lot of fun.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Keys will not always spawn, had to restart the game three times and then some other key isn't at the spot where they should spawn!
This game is a pc port of a mobile game. The movement is clunky, the Field of view is small and you cannot change the brightness more than a smidgen. The game has some serious flaws, for one it's really tedious to have to find tiny grey and copper coloured keys all over an enviorment that is mostly black, brown and grey. The game also has some puzzles that require you to know what colour a liquid in a bottle is, but it's all murky bottles in the shadows, which means you have to kinda guess what they are. The promts for when you can click something to pick it up or interact with it didn't allways work either, and the crouch function is painfully slow. All in all I would not reccomend the game, it's too rough and needs polishing.
Mixed review. You can tell a lot of effort went into Escape Legacy. There's plenty of fun to be had and the replayability is implemented quite well. However, some of the frustrations ultimately ruin the experience. It's too easy to get stuck, and it's usually unclear whether you're stuck because you're misunderstanding the puzzle, or because you haven't found all the clues yet. The clue locations are randomized each playthrough, so sometimes you might spend 20 minutes scouring every corner unable to find a missing clue, then restart and find it in the first minute. It also feels kind of bad to play - the character acceleration is awfully slow, the camera jerks around a lot (head bob, animated door-opening sequences), and even with the brightness adjustment option there's far too much darkness for a game about finding hidden objects. I feel like too much work went into making the game feel realistic for VR, at detriment to the gameplay. That said, I suspect my above complaints don't apply to the VR version. I only played the non-VR version, but having direct control over the camera without the molasses-like movement acceleration sounds like it would make it a lot easier to find hidden objects.
Hmmm ... frankly can't finish because colors are messed up on Chapter 7; tried a bunch of things including changing the lighting. Maybe it doesn't like AMD graphics cards. Movement is slow and clunky with mouse and keyboard version. Always have to remember to set to maximum lighting, because it doesn't remember your setting when you start each level and its too dark. If I do figure out a work around for the color problem I will re-review, but I am not the only one with this problem on the PC. [edit: minor clarification]
one of my favorite game !
You can't save a level and restart (load game) later on. Very annoying
I got to level 7 and could not get through the colored bottles puzzle. I restarted the level 3 times, changed some fx stuff, whatever- even went online for help but found others with this same problem. Frustrating to say the least, disappointed not to be able to continue. Frankly, it was getting tiresome as the game is the same throughout every level- Keys, padlocks, and color boxes. Better games out there.
Schöne Escape Rooms. Die Rätsel waren teilweise ziemlich knifflig, aber machbar. Die Steuerung fanden wir gut. Man kann alle Level noch mal auf einem anderen Schwierigkeitsgrad spielen, dies werden wir sicher tun.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.7K | 92% | $13.99 | |
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| $11.5M | 19.4K | 94% | $9.99 | |
| $1.8M | 6.3K | 95% | $19.99 | |
| $354.4K | 853 | 82% | $14.99 |