
Join the Battle with your Friends in this futuristic First-Person Shooter with Team Deathmatch, Free-for-all, King of the Hill, and more!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Really cool and funny game. Underrated!!!
Инди-шутер с элементами аркады и фэнтези. Плюсы: Разнообразие режимов — множество игровых режимов, включая командные сражения; Весёлый геймплей — динамичные сражения с необычным дизайном уровней; Уникальная стилистика — яркая и креативная графика. Минусы: Повторяемость уровней — мало разнообразия в локациях; Баги с управлением — возможны проблемы с отзывчивостью; Однотипные враги — мало разнообразия в противниках. Итог: Erroneous — инди-шутер для любителей аркадных шутеров с необычным дизайном. Привлекает разнообразием режимов и весёлым геймплеем, но может разочаровать однообразием уровней и возможными техническими недочётами.
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Languages: English**languages with full audio support
Hours played at review time, across 27 reviews with recorded playtime.
good game, but it doesn't have any servers, when it becomes more famous and people make servers you should definetily play this
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is a laughably bad PvP arena shooter, and we know asset flipping is bad, but when the game assets aren't flipped and look this amateurish, it's even worse! Bad graphics are accompanied by equally bad gameplay, this feels like someone just dumped half an hours worth of effort in Blender onto a basic Unity arena shooter game template and then tried to get money for it. So, "Erroneous" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The developers abandoned this 3 years ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. Even though the game looks pretty bad (and decent visuals are a minimum requirement for any game), we can be fairly sure this is not an asset flip. This is because the game assets look so bad, no self respecting asset creator would publish them. That's a fail. There's also the old adage that those who lack the budget and talent to make their own game assets of any level of quality usually lack the budget and talent to do the rest of the job of game development properly, too. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $5 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
This is peak gaming, should be game of the year for the next century. Melee is the in any game I have ever seen.
Oh my god i'm gonna cream if they make erroneous 2
Fun ish game but no servers.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 11K | 96% | $19.99 | |
| — | 17 | 35% | — | |
| $140.9K | 369 | 69% | $9.90 | |
| $3.2K | 20 | 70% | $5.09 | |
| $1.5K | 13 | 31% | $3.99 | |
| $1.2K | 10 | 80% | $4.99 |