
You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival action RPG for up to 16 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 40.14/day in the week to Sep 1 → 47.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SURVIVAL IN THE SHROUD
Scavenge the ruins, battle the wilds, and grow strong enough to face the horrors within the Shroud.
BEST IN CLASS BUILDING SYSTEM
Bring life back to the land with powerful voxel building tools. Create grand structures, customize every detail, and shelter NPCs who unlock workshops and the means to craft epic gear.
HEART POUNDING ACTION COMBAT
Battle corrupted factions and deadly bosses twisted by the Shroud. Dodge, parry, and unleash powerful skills and spells while you forge your own combat style as a Wizard, Ranger, or Warrior.
CRAFTING GEAR WORTHY OF LEGENDS
Craft and upgrade legendary weapons and armor. Expand your skills to master sword, shield, staff, and bow and stand against the Shroud.
MULTIPLAYER, CO-OP
Join up to 16 players in co-op to raid, build, and battle the Fell hordes together with your friends.
THE SECRETS OF A FALLEN REALM
The realm of Embervale has fallen. In their pursuit of forbidden power, your ancestors unleashed a pestilence that consumed the world.
Journey across its diverse biomes, from the sun-scorched Kindlewastes to the shadowed depths of The Revelwood, to uncover the remnants of lost cultures and forgotten myths.
Beneath the ruins and within the Shroud lies a story of magic, ruin, and redemption. Awake the ancient Flame and reclaim the hope that once illuminated this fallen world.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2574 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game's bad, every playthrough and world is identical, there's no replayability here, also the gameplay is repetitive with autoattacking holding down m1 forever the same as level 1 to level #####, not worth the $30 and definitely not worth the $40 they have the gall to charge after 1.0 with the minimal amount of content added. skill tree is basically worthless and i dont even know why the npcs are like how they are, annoying vendors that do nothing except make noises. go play necesse or terraria which this game fails to emulate. i love having to chop down a tree in the late game the same way i had to chop down trees early game really "fun"
tbh i really liked this game, BUT... why still no controller vibration feedback after so many updates???!!!!! seeing nobody even mentioned about this make me wonder am i the only one that even care about this????? to me this is the most important reason why i switched to controller in the first place!! i just dont understand why some recent games still gave no ♥♥♥♥ about such important thing that really hugely affect gaming experience??!!!! been hoping and waiting eagerly for every major updates and DISAPPOINTED every times.. so ya, i hope u will FINALLY add it into 1.0 releases and i will change this to upvote for sure, unless u fk up something else seriously...
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #32, worst CN #96 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +3 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've only got 20 hours in this game, because it takes at least 30 minutes to compile shaders every time i launch the game. Whether the shaders are pre-cached or not, it doesn't change anything. In 2026, games should not be requiring me to wait half an hour to play. This is unacceptable. I like the gameplay loop, but damn I just wish I could actually play. Happy to change my review once this is fixed.
I'm really trying to love this game, but it is not so easy. Here is why: - Too many crafting tables / NPC / items without option to search (you need constantly opened wiki on the other display) - Chests are not rewarding, fighting is not rewarding,... when I'm thinking about it, everything is not rewarding at all - Too many weapon types means that there is very low chance of getting new one - This applies for armor / rings etc. too - There are too many weapons / armor sets but stats are too boring - Skill tree is boring also - there are very few options you can play if you want to get some progress (you are cooked with bow for example) - Gameplay gets very repetitive, thats the reason we stopped playing, because we do not feel that completing the game will be rewarding since the game was not rewarding at all. Don't get me wrong, the world is awesome (even with my trashy GPU) and I love that game. But maybe we will try it again once it will leave EA. (I'll likely update this after full release)
lame combat cool basebuilding
I love this game. It's everything I want in a dark survival adventure, like a fusion of Valheim and Elden Ring. All of the systems feed beautifully into each other such that you always have something to do and always feel like you are progressing. The world is beautiful and stuffed with little details and things to do. However, I cannot recommend this game until two major progression-blocking bugs are fixed. One, friendly NPC's constantly gets stuck inside the terrain and random objects, which causes villagers to get lost (though they can be re-summoned) and livestock to starve. Certain important items become much more difficult to obtain as a result. Two, entire areas of the map randomly become "corrupted," and not in the canon way. Structures and enemies lose their hitboxes, or do not spawn at all, which will hard-lock locations and quests. My server's main quest is indefinitely postponed because the Shrout Roots in the Albaneve Summit Elixir Well cannot be cut down. Hopefully these issues are fixed very soon. I would love to come back and play again.
Been playing since almost day 1 and i gotta say this is one of the most fun and visually stunning games ive played in awhile! Either playing solo or with a couple of friends its always a good time! So much to explore and do and alot of cool user made worlds, If your big into Valhiem and those style games this should definately scratch that itch and more!
I'm writing this review, not to give negative feedback regarding the game. The game itself is good, my main issue for this negative review is since the last 2 major updates I am unable to launch my game, it continually crashes and all roads I have explored to resolve this situation has leaded to the same result in the game crashing, I have not changed anything regards to my PC I am still running my 4080RTX which I was before the issues. I the Devs do read this please fix your game
霧で見えない。接敵すると敵はどこまでもついてくる。 マグマだらけのマップ。マグマに落ちてしまうと死ぬしかない。かといってマグマがどこにあるかマップに表示されない。 Valheimを霧とマグマだらけにした、劣化版Valheim。 上記レビュー後、プレイ時間が増えたので追記。 霧で見えない → 仕方がないので、霧の中では必要最低限の行動だけにする。(霧内での生存可能な時間制限もあるので) 接敵すると敵はどこまでもついてくる → とりあえず各個撃破するしかない。相手には怯みが無いので、両手武器で打ち上げ攻撃するかパリィしか隙をつくれない。また、敵より手前の障害物に攻撃が当たると、見た目はがっつり当たっていても敵に一切攻撃が入らない。雑魚もボスも魔法の逃げ打ちが一番楽。戦闘バランスには期待しない方が良い。 マグマだらけのマップ → 下層にあるので、下層にはできるだけ近づかない。 あとクラフトについて気になった点。 自キャラがいろいろな作業台で作れるもの以外に、NPCしか作れないものがとても多い。NPCも多いので、どのNPCがどのクラフトができるのかを覚える必要がある。反面、クラフトできるものは他のサバクラより多い印象。 ゲームを進めていくと、便利なアイテム(拠点内でのクラフトならチェスト内アイテムを使用できるようにするものや、手持ちのアイテムを各チェストに自動一括収納できるもの等)をクラフトできるようなので、その点は便利な仕様になっている。
HELLO HOW GRAPHIC NO GAME BYEBYE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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