
Enotria: The Last Song is a soulslike set in a beautiful sun-lit world inspired by Italian folklore where the brightest sun casts the darkest shadow. Wear unique role-altering masks, face formidable foes and alter reality with the power of Ardore to unravel the secrets of Enotria.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
"Enotria: The Last Song" is a thrilling Soulsike set in a sun-lit land inspired by Italian folklore and filled with danger.
The world has been gripped by the Canovaccio - a twisted eternal play that keeps everything in an unnatural stasis. You, Maskless One, are the only one without a given role and master of your destiny. Defeat the fearsome Authors that created it and free the world from stagnation, by harnessing the power of Ardore.
Become the Mask of Change.
Summer Souls
3 Main Regions, 40+ hours, more than 100 different enemies
Enotria is a beautiful sun-lit land inspired by Italian nature, that hides dark secrets behind its bright facades, and it is up to you to unravel the mysteries of this stunning world.
Many Masks, One Face
30+ Masks
Don your fallen foes’ Masks to take on their roles, enabling new ways to play, each with its own strengths and weaknesses. Swap between up to 3 customisable Loadouts at any time.
Path of Innovators
68 Skills (Unlockable PERKS), with 150+ milions different build combinations
Expand your playstyle options through a unique pool of talents in the Path of Innovators.
Slot talents into Masks to create custom builds on a single screen, experience a unique system that makes theorycrafting and altering playstyle for each situation easier than ever.
Unparalleled Flexibility
30+ aspects to alter your main statistics dynamically
Choose strategically which Mask will face the dangers of Enotria and swap between up to three custom loadouts at any time. Each loadout allows you to try out a new playstyle, without the burden of a respec.
Alter Reality
3 different type of Rifts
Channel the power of Ardore to dynamically alter reality. Swap strategically between environmental states to solve puzzles, reveal secrets, traverse a decaying world and gain a strategic edge in battles.
Awaken your Potential
100+ weapons, 7 different weapon classes, 45 spells, 8 parry modifiers
Break an enemies posture to enable a devastating riposte attack, which grants you the mighty Awakened buff. Chain kills and swap between Masks to alter the boons you receive to best match the opponent.
Key Features:
♦ Wield Ardore to alter the world around you
♦ Stay on the offensive with quicksteps and chainable parries
♦ Strike foes to charge powerful magical Lines
♦ Strategically swap between up to three Loadouts at any time
♦ Break an enemies posture for a devastating attack, granting you a mighty Awakened buff
♦ Reveal the secrets of Enotria to gain Inspiration & unlock new perks in the Path of Innovators
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 2.8Kreviews | 69% | — | $2.2M |
| $39.99 | 8Kratings | 67% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i'm gonna be honest and say that the combat is a bit janky, but i'm still having a blast!!! and omg i'm loving the italian folklore theme!!! 🎭
нічо такий соулслайк. трохи вайбить Лайз оф Пі бойовкою. пару босів таки дають просратися. із мінусів, то звісно оптимізація і технічна сторона гри. 7 з 10
não vele nem 30 reais, só pra constar matei todos os chefes que encontrei, o jogo é muito bonito a mecânica é ok, mas tem vários erros, o personagem leva stum em quase todos os ataques dos chefes, além disso tem bonfire que fica longe isso é frustrante, esse tempo já passou, quiseram imitar o Dark souls de colocar bonfire 2km de distância, qualquer retardado sabe que se tem um chefe que é forte e vai fazer você morrer várias vezes coloca uma bonfire próxima do chefe, mas não, contra o mestre maguinho o atalho nada mais é que dois elevadores infinitos, cheio de inimigo no caminho que pra passar por eles você já perde umas 3 poções, dai quando chega no chefe ele te da dois ataque de magia e te mata, além disso o jogo é cheio de bugs com um frame rate ridículo, acho que o cara que projetou as mecânicas não tinha nem 10 QI, paguei 59 reais no jogo, pra mim não vale 30, não é a toa que não arrecadou nem pro pão, as habilidades são vagas, você precisa pesquisar pra saber o que cada uma faz, e mesmo assim não faz diferença, você inflige veneno e não muda merda nenhuma, se você quer se estressar jogue esse jogo, como eu disse, o jogo é bonito, retrata muito bem a cultura italiana, a mecânica é legal, mas parece que ficaram com preguiça de dar aquela polida no jogo, para um jogo double A deveria ter caprichado mais
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, Japanese*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Polish, Portuguese - Brazil, Russian +1 more
Hours played at review time, across 148 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enotria: The Last Song to całkiem średni soulslike, który potrafi mocno wynudzić. Grafika jest okej, a słoneczny, włoski klimat wygląda ładnie, ale na tym plusy się kończą. W całej grze tylko 2 lub 3 bossów jest fajnych, a reszta jest po prostu do dupy. Gra jest też trochę za łatwa, ma spory brak balansu i na dodatek jest za krótka. Przez to wszystko oraz przez słabą fabułę, która w ogóle nie wciąga, rozgrywka szybko robi się monotonna. Gra nie jest warta premierowej ceny, więc jeśli już brać, to tylko na dobrej przecenie.
0 баланса, интересная механика с элементами но в соулслайке где чтобы выбрать оружие под тип врага, нужно зайти в меню, выбрать оружие двойным тапом, найти его и взять где всего 2 слота под оружие, и все это время тебя пиздит ♥♥♥♥♥♥ копейщики которых понаставили во все локации в огромном количестве. Управление калл, камера при закреплении на врага поднята чуть вверх, изза чего обзора меньше также если вы закрепите камеру на враге и поблизости будут еще, то игра сама переключится на другого даже если вам это не нужно, в боях где 1 сильный враг и 2 ♥♥♥♥♥♥ копейщика, и камера просто так скачет туда сюда играть становится просто пыткой. Точки отдыха очень далеко. бывает что проходишь локацию 15 минут, тратишь весь хил и в конце когда еще не видно точки отдыха, кидают босса, так еще под него надо свое особенное оружие с особым элементом, а посмотреть заранее нельзя т.к босса запихнут в срань локации где не получается посмотреть элемент. Боевка норм, больше напоминает лайс оф пи нежели секиро, но анимации добивания просто ужасно, как и все анимации, они просто пластиковые и не передают такие же ощущения удара или парирования к в других похожих играх. Прокачка легкая, но интересней чем в соулсах по моему мнению есть разные способности, можно переключатся между классами которые добавляют + и - в разные характеристики, есть древо навыков где каждый навык нужно самому менять что добавляет интересности м геймплей, но чтобы понять какие навыки нужно под определенную локацию и босса, нужно сначала 15 минут пройти ее, а потом умерев собрать свой сет навыков и перепроходить без шорткатов (или они незначительные). Игра 5/10 вывозит хорошей графикой, механиками прокачки и неплохой оптимизацией
Lo único negativo que puedo decir del juego es que el daño elemental esta algo desbalanceado y que los jefes no son muy memorables ,pero en cuanto al diseño de niveles , exploración , sistema de combate , parry , arte ..este juego es una joya del género...
Enotria: The Last Song виглядає в цілому не погана. Світ барвистий, насичений різними деталями — маски, що змінюють здібності героя, але як завжди обираєш більш вигідну маску і майже всю гру проходиш в ній, лише досягнення змушує їх міняти. Графіка не ідеальна, але й не погана: загальна картинка атмосферна й стильна. Бойова система побудована на ритмі та уважності — потрібно ловити момент для контратак перекати не є пріоритетом =). Вона нагадує soulslike, але має власний темп, який змушує пристосовуватися. В бою відчувається драйв, хоча іноді камера поводиться незручно й може зіпсувати момент. Щодо технічного стану, гра не позбавлена багів: трапляються зависання анімацій і випадкові падіння FPS, але вони не руйнують атмосферу. Попри це, загальне враження залишається позитивним — Enotria дарує атмосферну пригоду з власним характером, яку хочеться пройти до кінця.
[h1] Un mappazzone italiano [/h1] Il gioco è bello solo ed esclusivamente perché è fatto da italiani e, cazzo, la tarantella si sente praticamente ovunque. Per il resto, mi dispiace dirlo, ma fa abbastanza cacare. Legnoso da morire, laggate allucinanti e in alcune zone, soprattutto durante certe boss fight, il gioco scende a 4-8 FPS (12 quando va di lusso), costringendoti a chiudere e riaprire tutto per poter continuare a giocare. Le parate poi sono un disastro: finestre completamente diverse tra loro, spesso poco leggibili e con tempistiche che sembrano messe a caso. Si vede chiaramente che hanno provato a mischiare Sekiro, Bloodborne e i Souls, ma il risultato è appunto un mappazzone. Sono arrivato oltre metà gioco e mi dispiace davvero, perché l'idea di base non è male. Ma a livello tecnico e di gameplay, per me, è persino peggio di Dark Souls 2.
This game is much better than many of these reviews indicate. It's a solid soulslike that dares to be a little different. There are no dodge iframes, which is indeed a letdown, but parry in this works like Sekiro, but more forgiving. The graphics are great and unique, and there are lots of ways to customize your build aside from just leveling. Exploration is fun and rewarding, although occasionally there are insta-kill drops that, in a soulslike, really shouldn't be a thing. Overall, 7/10.
there some graphic issue but at it all is great game play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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