
Endzone 2 is a post-apocalyptic survival colony builder, where you embark to secure humanity's survival after a cataclysmic disaster. Discover and repopulate the last habitable grounds, while the survival of your people hinges on your wits, foresight, and resilience in a harsh and unforgiving world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Endzone 2 is a post-apocalyptic survival colony builder, where you embark to secure humanity's survival after a cataclysmic disaster. Discover and repopulate the last habitable grounds, while the survival of your people hinges on your wits, foresight, and resilience in a harsh and unforgiving world.

Survive amidst a relentless and ever-changing environment in a world of constant threat.
It's your turn to freely choose your starting point by taking direct control of your settlement bus.
Venture into the treacherous wastelands, a terrain riddled with ancient ruins, hidden loot, and daring missions.
Explore habitable zones full of unique resources and daunting challenges, giving rise to multiple settlements under your command.
Build, develop, and expand your settlements, forging a remarkable landmark with many buildings and upgrades.
Secure your economic progress by researching new buildings, technologies, refined resources, and maintain optimized production lines.
Master your trade skills as you establish and manage trade routes between your zones and traders that are essential for your survival.

Survive in a world of constant threats, including radioactively contaminated ground, droughts, toxic rain, and sandstorms. Grow and expand your settlement, research technologies, refine resources, and manage your economy by building an efficient infrastructure.

Nurture your settlement by thoughtfully caring about the needs of your people. Forge trading routes between your zones and traders, facilitating the exchange of vital goods. Transcend mere survival and usher your settlement into an era of flourishing prosperity.

In Endzone 2, you hit the road with your trusty bus, navigating through the wastelands — an uninhabitable and treacherous terrain scattered with ruins, loot, and missions. Yielding to your curiosity and exploring these areas may reward you with special resources, technologies, and new trading partners. However, it can also place you in deadly peril, triggering disasters or jeopardizing the lives of your explorers.

As you journey through the wastelands, you'll encounter habitable zones — expansive plots of land ripe for settlement and scarce resource harvesting. Each zone boasts its own unique array of resources, so choose your next settlement location wisely and let your journey flow.

In Endzone 2, the landscape and environment are in constant flux, presenting ever-changing challenges just around the corner! Behold as sandstorms ravage the surroundings and droughts deplete your water supplies, leaving your zones parched and transformed into deserts.

Key Changes & Additions - Endzone - A World Apart Veterans, please read! 🙂
Zones: In Endzone - A World Apart, you played on one vast map where you could build a global settlement. But in Endzone 2, the world expands as you uncover different zones, each offering exclusive resources to plunder. Manage multiple settlements and unlock a vast amount of possibilities.
New Settler Behaviour: We've tackled and refactored settler paths and job distribution issues from the ground up. Embrace the new and improved system, now more comprehensible and balanced, supporting thriving settlements with thousands of inhabitants.
Vehicles: Your wish for vehicles back in Endzone - A World Apart has been heard! Now, you can freely choose your starting location by moving your settlement bus. As the game progresses, you'll have the opportunity to construct additional vehicles, perfect for establishing trade routes or venturing into the treacherous wastelands.
Expedition System Overhaul: Exciting changes! The updated expeditions system introduces detailed ruins waiting to be explored by directly controlling and guiding your explorers. They consist of less text and more action! Uncover clues, unlock secrets, and discover valuable loot on your journeys.
New Graphics: Our rendering system has undergone a complete overhaul, bringing you a more detailed and visually stunning environment. The animations have received a makeover too, resulting in breathtaking graphics that will immerse you like never before.


Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.1Kreviews | 67% | — | $1M |
| $8.99−70% | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
일단 추천으로 올렸음 재미 60 : 재미없음 40 이란 생각이라. 기존 1을 생각하면 안됨 완전 다른 게임임. 이런류 게임이 일정 수준을 넘어가면 그냥 쉬워지는건 다 같아서 뭐 그렇다 치는데 이건 억까를 겁나 많이 넣어놨음 사람 개빡침. 이런거 공략하는거 좋아하면 추천함. 난 모든게 딱딱 맞아서 굴러가는 공장같은 개척을 좋아해서 많이 빡쳤음. 내가 가장 빡치는건 발전 테크가 지 멋대로라는 거임 내가 필요한건 잡동사니-철-구리-납-아이오딘 순서임 게임하다 보면 느낌 근데 실제는 이제 잡동사니 벗어났는데 맵엔 구리와 아이오딘이 등장함. 아이오딘은 철제 도구 없음 채굴도 안됨. 구리는 캐봤자 철이 없음 활용도 어렵고 전기제품 관련이라 만들어도 소용없음 결국 철이 필요한데. 맵의 구조가 잡동사니-아이오딘,구리-철,납 순서로 풀림 미친건가 싶음 초반에 그래서 상인이랑 거래를 죽어라 해야됨 상인이 철을 팔거든. 어떻게든 3번 구역까지 가야되는데 그 사이에 도적놈들 줠라 튀어나옴 답답한거 싫어하고 억까 싫으면 비추천함. 그래도 시간 녹이기는 최고인거 같음 완전 재미없고 불가능한 미션은 아님.
Many items to manufacture, distribute, and warehouse
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Japanese, Korean, Simplified Chinese, Russian, Polish, Portuguese - Brazil, Turkish, Ukrainian +1 more
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esta en ingles
,
Das Tutorial ist wirklich hilfreich, es werden großzügig der Spielablauf und die Zusammenhänge des Spiels erklärt. Das Spiel ist ein interessanter Mix zwischen Aufbausimulation und Rätselspiel. Gut gemacht !
Auch wenn ich es wirklich toll finde, dass hinter dem Spiel 2 deutsche Programmierer stecken, bin ich von diesem 2. Teil doch enttäuscht, auch wenn mich das nicht daran hindert, das Spiel doch letztendlich durchzuspielen. Dass ich den ersten Teil spielte, ist schon länger her - und als erstes fiel mir der Unterschied auf, dass Raider und man selbst nun mit Autos kämpft, während es im ersten Teil Fußvolk war - was aus meiner Sicht teilweise spektakulärer aussah - das mit den steuerbaren Autos ist wiederum (minimal) actionlastiger. Ich musste die weiteren Unterschiede nun googeln: im ersten Teil konnte man nur eine Siedlung gründen, während man hier nun mehrere bauen kann. Orte auf der Karte werden per Steuerung erkundet, während das im ersten Teil nur per Textnachrichten passierte (kann ich mich zugestanden nicht mehr dran erinnern) Was mich vor allem stört, ist dass im Spiel keine wirkliche Spannung aufkommt; Selbst bei Standarteinstellungen wird ein erreichter Bevölkerungsaufbau wieder sehr stark dezimiert, was das Spiel somit wieder stark in die Länge zieht. Während es im ersten Teil 10 Missionen gab, gibt es jetzt hier nur 5 Missionen, die per Sandbox selbst definierbar sind. Trotz den vorhandenen Spielerweiterungen kommt es einem nicht wirklich so vor, dass man nun einen 2. Teil mit neuen Features spielt. Ich hatte wirklich mehr Story erwartet, einen Kampagne-Modus, wo z.B. aufgrund der Story in ein neues Gebiet umgezogen werden muss etc.. Das noch (etwas) interessante ist, die Orte auf den Karten zu entdecken und zu plündern - die sich von der selben Location aber auch häufiger wiederholen (auch das als Negativpunkt). Spätestens wenn man alle Orte entdeckt hat und nur noch damit beschäftigt ist, seine Siedlungen weiter auszubauen, um das Spiel erfolgreich zu meistern, wird es schon sehr langweilig. (nebenbei: das Spiel wurde mit rund 1,7 Millionen Euro durch das Bundeswirtschaftsministerium gefördert und wegen doch schlechten Verkaufszahlen wurde das Entwicklerstudio 2025 geschlossen)
Welt am Boden Hier geht’s zu meinem Waetsch’s Play: https://youtu.be/vSkrra6WYsU Dystopische Stimmung und Anno-Flair in unübersichtlicher Grafik und seltsamen Expeditionen. Die Welt ist mal wieder untergegangen, und wir sind eine Schar Überlebender, die beginnen, neu aufzubauen. So viel eigentlich zur Story. Der Rest ist Aufbau, wie wir es in der Anno-Reihe gelernt haben. Etwas Würze kommt hier noch durch einen Survival-Aspekt hinzu. Dabei muss die radioaktive Verseuchung im Blick behalten werden, und unsere Siedler benötigen entsprechenden Schutz. Dabei kam mir die Grafik aber sehr unübersichtlich vor. Oft war mir nicht klar, ob es eines meiner Gebäude oder einfach nur eine Ruine war. Auch kam mir die Bedienung stellenweise etwas kompliziert vor. Ganz raus war ich dann bei den Expeditionen. Dort klickt man sich mit einem Männchen durch Ruinen und sucht – so ein bisschen Point-and-Click-mäßig – nach Gegenständen und löst Rätsel. Das wirkt deplatziert. Wer aber ein Anno-like mit Survival in postapokalyptischer Stimmung möchte, bekommt hier genau das. Folgt mir auch gerne bei Steam: https://store.steampowered.com/curator/41912197-waetschs-play
temanya aj sama,, cara mainnya beda sm sebelumnya.. cocok buat yg suka ribet....
super gram, ciekawa pomysl na gre. niby strategia a jednak trzeba pozwiedzac smietniki w terenie i eksploracje robic pozostlalosci
divertido, tiene su desafio
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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