
Endless Knight is an unusual fighting game inspired by the black knight scene from the Python classic 'The Holy Grail'. The game sees you cutting opponents' limbs off in a fight to the death!
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Malo pero... El juego tiene movimientos toscoslos niveles de dificultad se basan en la velocidad de los ataques entonces en el primer modo los golpes son super lentos y tontos. Tampoco funciona muy bien, aveces me toco estar jugando a máxima velocidad reiniciar el nivel y que derepente todo vaya muy lento. como si tuviera bajón de fps pero realmente debe de bajar la velocidad del juego por alguna razón. No se siente que tenga mucho contenido el juego, ni siquiera en las opciones no hay opciones de gráficos. aveces es repetitivo los movimientos no son muy variados lo que hace que los combates no sean muy diferentes entre si. PERO El juego esta gracioso, es maxima velocidad es entretenido y jugando lo con alguien es agradable. Gráficamente se ve bien almenos, el sistema de combate esta bien funciona y no es específicamente malo. Me rei de ves en cuando. Los combates no son muy largos con solo un ataque se puede ganar un combate,tiene un sistema de amputación el cual es gracioso. tiene algo de relevancia en el combate lo cual esta bien. Con una rebaja el juego lo vale
I usually don't play action games. I don't have a good knowledge of martial arts and don't have fine visual acuity. Just simple but rather realistic gameplay made me buy this one. Although I had a really, really difficult time to be adapted, after finishing easy mode, I was able to get used to it and won the insane single mode. But it seems that the AI in this game is way too simple. I realized the basic standard pattern is attack and defense, getting an opportunity to attack when succeed to fail the opponent's attack, but that was all. I found out that AIs can easily be tricked by my attack, from a long distance that can't reach. They try to defend it and attack me, also cannot reach, that gives me an easy chance to win. That gave me a huge amount of chance to win. But, anyway it was really interesting. Now I left only 50 knights mode, but I think I can't win the achievement before I mastering the game. Anyway, I depended on sole luck until now, and the way to a swordmaster is a long way to go.
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great for Saturday knight's
I had an absolute blast playing this, would happily recommend this is a party game, I could see it being really fun with a large group of friends! [b]FULL VIDEO - https://www.youtube.com/watch?v=aswCY3NflLM[/b]
Mejor que Destiny
Do you know that scene from “Monty Python and the Holy Grail” where the Black Knight has an epic sword fight against Arthur, who eventually cuts off all his limbs ... yet the Black Knight continues trying to fight as a torso? Similarly in this game, your legs can be chopped off but you can keep fighting as a torso, or your arms can be cut off and you can still kick your opponent. It's a simple concept executed very nicely in this game. At first I found this meme game decently fun and challenging, with a simple and satisfying premise: you have four directions from which you can attack, four directions from which you can defend, plus a slight difference between “quick” attacks and power attacks. Every fight is 1 versus 1 and you win by either cutting off their head, slicing them in half sideways or down the middle, or kicking them off the back of the platform. And of course there's copious blood, which can be turned off in the options. There's actually a little bit of strategy to where you swing and when, because bouncing off someone's block can send you reeling longer than if you just miss and perform a follow up, or how you can trick an opponent by attacking multiple times from one direction and then finally go for your real attack at another. Other options include a Light Sword mode so the swords look like light sabers, a speed increase setting if you need the challenge, a first person mode that I found easier than the default third person mode, and the ability to choose which side you are on when using third person mode. There's also a small selection of armor styles and paint colors, and three game modes known as Duel where apparently you can duel your friends if you have a controller, the Tournament of Doom which is the main single player story mode with a chapter select and four difficulties, plus a Final Fifty mode where you take on fifty opponents in a row. My small complaint for this game is that because my reaction speed isn't that great, I could only keep up with NPC opponents at the slowest difficulty. But I got through the rest of the game using two “cheats” to the defense-first ideal of this concept, which is when this went from fun and challenging to slightly more of a slog. First was how I started using quick and deadly combos that could often kill an opponent even when they tried to block me, such as taking a few steps forward, power attacking to get in close yet just miss, and following that with a quick neck chop while they were still recovering from blocking my big first swing. Second was how the game would inexplicably go maybe half as fast sometimes, often after a manual restart or just randomly … or maybe that speed was where the game was supposed to be and my computer was running it faster? Either way the slow down helped me survive long enough for my cheap tactics to win, which got me through the faster difficulties of the story mode (which has a decent story about becoming the King in a land where revival magic is apparently super easy, plus some bawdy humor from the bard narrator) and after about a hundred tries the Final Fifty. After that there's not much more to this game. The Final Fifty is fun to show friends, the light sabers are amusing and the concept is solid. It's unfortunate that the Normal speed difficulty is too much for me to play as intended, but for the price this game is well worth your time even if that only ends up being 10 hours or so.
The game sucks tbh, funny dialogue and cool graphics I guess. Controls are completely obscure and random. That last piece is honestly what ruins the game for Me. Otherwise a cool underated game
Nope nope nope. Looks and feels like it was made by a child. 0 fun, bad graphics. Sound is minimal. Probably the worst sword fighting game I have ever played.
good
Endless Knight is a unique little fighting game with a great sense of humour. If you fancy a real challenge then this game is for you. The combat is tight and focused on accurate blocking and countering. One hit can kill or leave you missing a limb - but importantly, still in the fight. Don't expect to get away with button bashing, you need to time your strikes and pick them wisely. Endless Knight is a must buy for fighting game fans that want to try something a little different.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $422.6K | 1.3K | 81% | $14.99 | |
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| $5.6K | 108 | 88% | $2.99 | |
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| $2K | 77 | 43% | $0.99 | |
| — | 5 | 60% | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2K | 66 | 55% | $5.99 | |
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| $8.2K | 83 | 95% | $5.32 |