
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
From Middle Ages through World War II, Command battles with an amazing array of historic troops and abilities - over land, sea, and air. Lead 7 civilizations; fight 3 campaigns; conquer epic maps in historical battles throughout history. Massive time line and variety of fighting units and unique civilizations across five ages: Middle Ages (950 AD - 1300 AD), Gunpowder (1300 AD - 1600 AD), Imperial (1600 AD - 1900 AD), World War I (1914 AD - 1935 AD), World War II (1935 AD - 1945 AD). Deep campaigns contribute to a weeks of high replay value. Create your own full campaigns in the campaign/mission editor. One of the best RTS, that has come across these eyes. -Game Nation Empires: Dawn of the Modern World delivers great strategic gaming that's based on great historical civilizations. -daytrum Review Games can be truly epic. Resources are plentiful, maps are huge, and battles are insane. -Armchair Review Fans of Age of Empires will want this title. Three story-based modes, another 5 eras and 7 civilizations, random map generator, and both single and multiplayer game modes. Enough to keep you busy for hours and hours. -Elited Make no mistake, the single-player campaigns are great, but the multiplayer gives you and your friends more freedom to create the RTS atmosphere of your dreams. -ActionTrip The 3D engine delivers very beautiful images and when you zoom in, you really get the feeling of being right in the action. -FragLand Review The three campaigns are long enough that this really is almost like three games in one. -GameRaider’s review Create your own games with the robust scenario editor. You can actually construct complete campaign for play. -Gamer’s Pulse As each chapter of history unfolds, you find yourself dealing with new technologies and unlocking more complex examples of advanced warfare. In the final campaign, airplanes and armored vehicles roll into gameplay, as well as flamethrowers, rocket launchers, and atomic weapons. -InTheMix The campaigns feature engrossing storylines, like Richard the Lionheart's ascension to the throne. There are points in the campaigns where players will have to make difficult choices. -Gigex Empires: Dawn of the Modern World has done something that not many titles have done too recently, drawn me into a world and not let me to till the wee small hours. -Gamer Archive With a full time line of epochs, theres a lot to keep track of. All the civilizations have different bonuses and that can turn the tide of war. Russia has weak but cheap infantry in WW2, and gets 7 workers for free. Chinese get two free town-centers, and are very versatile in their economic needs. -Gamer’s Hell Rule as some of history's greatest heroes in 3 epic, story-driven adventures. Command your nation in 1 of 2 distinct game variations: Action-packed lighting warfare or strategic, long-term Empire building. Lead 1 of 7 completely distinct civilizations during 1,000 years of history.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #39, worst US #45 · 7 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
One of the best RTS, that has come across these eyes. Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 146 | 88% | $1.99 | |
| — | 131 | 78% | $2.49 | |
| — | 97 | 88% | $5.99 | |
| — | 77 | 76% | $39.99 | |
| — | 729 | 94% | $5.99 | |
| — | 159 | 84% | $2.49 |