
Descend into Eldara, a dark fantasy idle game where every skill, every monster, and every whispered secret carves your path. Train 17 skills, hunt legendary beasts, command loyal pets, and unravel a forgotten realm — at your own pace, with progress that never stops.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 2.57/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A dark fantasy idle game where the world keeps turning whether you're watching or not. Train, hunt, gather, and grow stronger through 17 deeply intertwined skills — even while you're away.

From swinging steel as a Melee warrior to weaving spells as a Magic adept, every skill matters. Fish the cursed waters, mine the deep veins, fletch arrows that pierce the void, cremate the bones of fallen beasts, and cultivate ancient herbs. Each skill feeds into the next — a true living economy.

Slay monsters across crumbling kingdoms and forgotten ruins. Loot bones, hides, and rare materials. Forge them into legendary gear at the smithy, the alchemy bench, the fletching table. Every drop matters. Every upgrade brings you closer to facing the Void.


Unlock 17 unique pets — one for every skill mastered. Steelfang the wolf pup, Sharpeye the hawk, Whisper the spectral familiar, Sprout the seedling, and many more. Each grants permanent bonuses to their domain.

Random encounters, traveling merchants, town criers, whispered subplots, and shadowy strangers fill the world while you play. The realm has stories — listen, and they'll find you.
Eldara respects your time. Set your activity, walk away, come back stronger. No subscriptions. No timers behind paywalls. No pay-to-win. Just you, the realm, and the long climb to mastery.
17 fully-featured skills with unique passives and milestones
17 collectible pets with permanent bonuses
Hundreds of items, recipes, and crafting paths
Dynamic chat events, random encounters, and unfolding subplots
Deep Codex tracking every item, monster, and secret you discover
Offline progress that respects your time
One-time purchase. No microtransactions. Ever.
The realm is waiting. Will you answer its call?
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In it's current form I can't recommend this game and comparing this game to melvor idle is complete insanity. Cons : [list] [*]The UI is not scaleable so you have to scroll the sidebar all the time, have to scroll the lootbox and have to scroll to check buffs in the combat window. [*]You can choose different modes when you start; HC with 50% reduced xp and permadeath, normal mode and fast pace with 2x xp which is good but why are there "meteors" that double xp in a random skill every hour this just makes it so you skip the early game completely and progression sucks. [*]Random events like "market crash" where you sell stuff for 50% more making it so you just hold on to the stuff you want to sell because it's stupid not to wait for the event, which can take several hours. [*]Double XP meteors making it so you hold onto resources for skills like smithing because why wouldn't you, but this means you could hold onto it for a while if you don't get the smithing meteor which just sucks. [*]The activateable "ancient surge" that appears every 2 minutes and boosts your skilling by making it 3x/4x/5x faster for 10 seconds before upgrades just doesn't feel good enough when skills have action timers longer than 20 seconds, it just feels like ♥♥♥♥. [*]The progression for combat is ass, if you get one double XP meteor for, let's say, magic, you just use your starter set and skip all the early levels so the progression is going from starter set to last few tiers, it just doesn't feel good. [*]There are shiny versions of gear which is cool but when the point of the game is to "rebirth" after you've completed everything, going for shiny gear is just completely meaningless because you will lose it anyway. [*]Food is completely useless in this game, you can just buy what you need in the shop because cooking your own is useless, even the worst food is fine for the whole game. The best food which is sharks has NO use because you just don't need it but you also fish sharks at 0.9s intervals but you cook one shark in ~13s with all upgrades which just sucks. [*]There's 29 monsters in the game including world bosses and 10 dungeons but there really is no point in killing more than 5-6 of these monsters mostly because of the hunting skill and also because most monsters just don't drop anything useful so why would you. And for the dungeons there's only really 2 of them you wanna do the rest are pointless. [*]Action timers for most skills are just EXTREMELY slow for no reason, like the last logs you burn in firemaking have a base duration of 30 seconds which is mental. This just feels like ♥♥♥♥ imo. [/list] Pros : [list] [*]The devs are somewhat listening, some updates are really strange but for the most part it's good. [*]World bosses are cool and there are ways to farm them later on which is good. [*]Quests and in-game achievements are nice, quests give way too much xp though, which coupled with double XP meteors you once again just skip a lot of the game. [*]I like that there are shiny versions of gear it just doesn't make sense to me with the rebirth system being the "goal". [*]The factions system is cool and building up reputation with them and getting bonuses is nice. [/list]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
need chinese .Plz~!
AI生成に抵抗がなくスキル上げゲームが好きならおすすめ EA開始したばかりでアプデ頻度は高く、追加コンテンツも作り込んでくれると期待して購入 ハードコア(Exp&Gold半減、商人のアイテム購入制限、死んだらキャラ削除)で遊んでますが面白い 日本語はないけどこの手のゲームによくある基礎的な英語が分かれば問題なく遊べます プレイ始めたらSettingsから「Town Whispers & NPC Chatter」やその他の必要ないLogをOFFにすると快適に遊べます
RPG idle mais focado no gerenciamento e craft. Animação de combate muito simples, é uma imagem estática que treme, kkkk. Vi comentários de gente falando que não dropa item raro, discordo, estou com quase 400h de jogo e já dropei várias vezes os itens mais raros do jogo, rng é rng ... Recomendo dar uma chance se curte gerenciamento, o desenvolvedor está sempre lançando atualizações, vejo um grande potencial neste título para o futuro.
Absolutely love this. Definetly worth the money if you are idle/RPG fan.
"Great" game.... you can sell items, then puff... and you cannot.. really?
Started playing shortly after launch and the game has seen a lot of improvements almost weekly. The game is less 'difficult' than some other AFK games because gearing/combat is quite straightforward. This can be a positive or a negative on what you are looking for. Have sunk quite some time in it and found it enjoyable!
good game, obvious ai assets and etc. But that much is disclosed and to be expected. Other than that, it has a nice balance between fully idle and almost completely active. Early when youre in lower levels theres nonstop something to do, progress a bit there so you can progress a bit more into a different skill etc. at later point it all slows down, the requirements for rebirth are quite steep and extremely rng heavy. But other than that rng, its fun, early on you can full focus, it becomes more of a second monitor activity (this is after reaching 95% of the level caps in all skills personally.) UI is pleasent and straight forward, personally I was never lost or confused as to what i had to do. The devs are also actively updating, fixing and improving the game. at the slowest so far there was atleast an update per day, peaked at around 3-4 updates in one day, devs are also listening to feedback on discord which is nice. Can only recommend, but keep in mind if you're going for a game to 100%, this one will be somewhat of a longer run due to the rng (3 drops from 3 different world bosses with 0.01% drop. but you can summon the WB yourself.)
Great idle game. I haven't really played anything like it before, so I can't compare it to anything else. I like the 'real time' action/story that happens while you are in the game. I thought it was worth the money. I have had no issues with crashing or bugs.
Super Game aber Muldipalyer etzala rein machnä und so hier Ähh... Ding hinzufügen
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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