
You are trapped in a world that appears peaceful, but a dark reality festers just beneath the surface. To survive, you must master the art of fractured vision.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Reality is a matter of perspective; you can't trust both of your eyes! Look through your right eye to reveal hidden messages, demonic entities, and paths that don't exist in the "real" world!
Use your left eye ONLY when necessary. Or else you will face your fate!
Staring too long with your left eye attracts things that live in the evil world!
Either Eye is a puzzle psychological horror game. You are trapped in a world that appears peaceful, but a dark reality festers just beneath the surface. To survive, you must master the art of fractured vision.
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Languages: English*, Arabic*languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool mechanics , animations are smooth and the game is very well optimised (i have around 350-450fps on ultra no MB).
Short game but I think it is intended as a demo or like a glimpse of the full game. Overall, it is a good experience with engaging puzzles and jump scares that are not cringe. The concept of having to switch between your two eyes to see different worlds is clever. Such an amazing piece and I can't wait for a full game!!
KDUJFGSFBH:IULSEbgPIUEGBpiuhfp owuiehf i love it
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The premise should be strong but it feels undeveloped even for a "demo"
Демка говно
( probably dead )old man making fun of u through speakers 10 /10
[h1]#tinygamereview[/h1] [code] 30-minutes-or-less romp through a puzzle that builds just enough of a world to leave you wanting more of it. [/code] 🟩 [b]COMPELLING[/b] 🟩 [hr][/hr] 🎮 🟩[b]Gameplay:[/b] Pretty good, but some sections will require you to be unexpectedly fast. Fortunately, respawning is just as fast. 📖 🟨[b]Narrative:[/b] I wanted there to be more. 🔊 🟨[b]Audio:[/b] The voice on the recordings is well-done, but there isn't much else to it. 🖼️ 🟩[b]Could be a bit cleaner, but the grainy "other eye" view works really well. [hr][/hr] [h1]#memorycard[/h1] [b]What stood out:[/b] 📌Unique puzzle mechanic 📌Grainy, lo-fi aesthetic [b]Who it's for:[/b] 🎁Indie puzzle/horror-lite enthusiasts [hr][/hr] [h1][b]🤓Curator: [url=https://store.steampowered.com/curator/46000099/]Brickroad Amusements[/url][/b][/h1]
Jumpscare warning. Mild seizure warning, especially when switching sight. Game runs well. The lore and the gameplay don't match, other than to tell you where you're probably located. Either you can't explore mens or womens restrooms despite there being an interaction key, or I couldn't find a way inside. In the "ghost's resting place" room, after death, I spawned facing the the door I came in from, rather than facing into the puzzle room itself. This room was the hardest, but that's cause there's a screaming entity constantly following, not because the puzzle itself is hard. The "identical rooms section" doesn't make use of sight switching at all. Despite getting this correct on my first attempt, I still got the "Not this one." achievement after finishing the game Gnomes. Very basic puzzles, just do what the game tells you, very little thinking. Practically all achievements are given to the player, unless you beat the game without dying 6/10 for being free to play
The gnome puzzle is genuinely random. But the rest is pretty good. Optimization isn't it though.
Honestly, there's something cool here - while it's too short at least its free. Although it is really raw game feel wise and some of the design decisions are baffling not just for puzzles but their solutions, it's a testament to teh dev that the premise and environments actually create a pretty cool atmosphere. i think the dev should stay on this, flesh it out, build it up, and get some designers or playtesters for polish passes.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 19 | 47% | Free | |
| $3K | 13 | 92% | $8.99 | |
| $2.5K | 14 | 79% | $6.99 | |
| $2.4K | 32 | 50% | $5.99 | |
| $29.3K | 186 | 78% | $7.99 | |
| $19.9K | 102 | 83% | $8.99 |