
The Mysterious Afterlife Journey And The Favorite Pastime Of The Pharaoh Tutankhamun. Don't Miss The Opportunity To Play The World's Oldest Board Game From Ancient Egypt.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 13 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
******* Exclusive Offer to Celebrate the Grand Egyptian Museum Opening *******
** New Important Note:
To make the gameplay easier and more fun, you can press spacebar to throw the casting sticks instead of mouse click.
====== Awards ======
◆ 1st Winner Of Egypt e-Content Award 2013.
◆ Silver Winner in 2013 W3 Awards.
◆ 3rd Winner Of Gaming Egypt Contest 2012 organized by iTi.
◆ Nominated for the World Summit Award 2013 in e-Entertainment & Games from Egypt.
◆ Nominated for Top 20 Mobile Apps in Mobily KSA Developers Award 2014.
Egyptian Senet (Ancient Egypt Game).
The Mysterious Afterlife Journey And The Favorite Pastime Of The Pharaoh Tutankhamun.
The Artifact Of The World's Oldest Board Game Found In King Tut's Tomb, Beside The Golden Coffin & Sarcophagus.
After performing opening of the mouth ceremony on your mummy by Anubis, you start your afterlife journey protected by Eye of Horus(Wadjet) to pass through the underworld realm of Osiris, challenging an invisible adversary inside an Egyptian hidden tomb in The Valley of the Queens located near the better known Valley of the Kings, on the west bank of the Nile river across from Thebes (Luxor).
Senet is a board game from predynastic and ancient Egypt, it is the earliest known record of a backgammon , checkers, draughts, ludo and chess like games.
The oldest hieroglyph representing a Senet game dates to around 3500 BC.The full name of the game in Egyptian was meaning "The game of passing".
Games have been around for thousands of years, but none are older than the ancient game of Senet, invented by the Egyptians roughly 3500 or 5000 years ago. It is believed that this two-player board game originated as a popular form of recreation with both royalty and peasantry. But by the mid-13th century BC, Senet had evolved into a more religious ritual. Some depictions from this time period forward show the game being played not by two people, but rather as a deceased player competing against an invisible adversary, interpreted by some to symbolize the deceased players own soul.
The board has become a metaphor for the afterlife with pawns moving across the board just as a soul moves through layers of the netherworld after death. Reaching the final space and leaving the board is the goal of the game, just as reaching Horus and leaving the netherworld was the goal for the Egyptians after their death for attaining rebirth with the gods Isis & Osiris, Sekhmet & Bastet holding the Egyptian Ankh or the papyrus scepter.
The game board consists of 30 squares or slots, arranged in 3 horizontal rows of 10. Pawns move from left to right through row 1, then drop down and move from right to left through row 2. Dropping down again, pawns move from left to right along row 3 and finally, off the board. The game uses the rules developed by Timothy Kendall in his 1978 work, Passing Through the Netherworld :The Meaning and Play of Senet, an Ancient Egyptian Funerary Game.
The game includes five special squares, governed by their own rules, each containing a hieroglyphic. Square 15 is the House of Rebirth; square 26 is the House of Beauty; square 27 is the House of Water: square 28 is the House of the Three Truths; square 29 is the House of Two Truths; and square 30, the last, is the House of Horus, the Egyptian falcon-god and lord of the sky.
Egyptian Senet is a pharaonic challenging game that combines luck,strategy,and magic features authentic photos of ancient Egyptian temples,plus artistically crafted graphics and animation of an ancient stone game board and pieces,set in an echoing,tomb-like chamber.Ritualistic music plus sound effects of stone pieces moving recreate the atmosphere of predynastic Egypt.The App's Icon shows the Egyptian Queen Nefertari playing Senet in her tomb,she was the great wife of the pharaoh Ramesses II(Ramses)Rio. Also many Egyptian Queens have a similar photos playing Senet such as Cleopatra,Nefertiti the great royal wife of Akhenaten,and the Queen Hatshepsut the wife of Thutmose II.
Supported Languages in year 2017 - 2018 - 2019 -2020 : (English, Arabic, French, Spanish, German, Italian, Dutch, Russian, Japanese, Korean, Chinese, Portuguese-Brazil)
Suitable for everyone Adults and Kids.
Perfect relaxing and time killer (timekiller) game with good prices for all countries.
Used for Meditation, Relaxation, Calming and Detachment.
Highly Recommended for anyone interested in Board Games,Ancient Egypt,Egyptology,Archeology,Sphinx,Mythology,zen,indie,invaluable,Archaic,Arcane,Agony,ABC,Edu,Educational,Historic,Historical,Culture,Cultural,Solitaire,Dice,card,cards,slot,slots,snakes and ladders,Monopoly,Domino,Dominoes,Dominos,tabletop simulator,tabletop,simulator,casino,capcom,sigil,magic,satan,satanic,demon,demons,e3,game jam,games,Steam Gift Cards,steam,gift,card,Catan,Freddy,luck,strategy,special,Atypical,Tomb Raider,Stargate,Star Gate,Indiana Jones,Nancy Drew,Age of Wonders,Stardew Valley,streets of rage 4,monogame,OCTOPATH TRAVELER,NieR:Automata,Rust,Compulsive,Tic Tac Toe,xo,dota,dota2,dota 2,valve,Counter,Strike,Counter-Strike,Counter Strike,steam,steam games,snake,snakes,and,ladders,vr,big ramy,mo,salah,mo salah,liverpool,momo,seo,aso,pes,fifa,football,manager,Very Positive,将棋,among us,Overwhelmingly,Positive,Outstanding,Unconventional,Uncommon,Unusual,Quirky,Bizarre,Unfamiliar,Games,Adobe Air,Flash,Flex,HTML5, javaScript,xamarin,mono game,unity,electron,crossPlatform,cross Platform games,coronavirus,corona,virus,covid-19,anxiety relief, stress relief.
For More Info (Information):
Support Email: ezzatstudios@gmail.com
Facebook Page:
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad, but little outdated. When a update?
[h1][b] Reseña de Egyptian Senet[/b][/h1] [h2]Resumen del Juego[/h2] Egyptian Senet te vende (con toda la seriedad del mundo antiguo) la experiencia de jugar un juego de mesa egipcio histórico: por turnos, estratégico, y lo suficientemente “casual” como para que cualquiera entre… hasta que te das cuenta de que el azar también tiene un doctorado y viene a humillarte. La propuesta es simple: tablero, fichas, reglas con sabor a museo y esa vibra de “estoy aprendiendo cultura” mientras en realidad estás intentando no quedar como faraón amateur. Tiene enfoque de estrategia ligera con toque de simulación de juego de mesa, y sí, hasta presume multijugador (incluyendo Remote Play Together y multiplataforma), como para que puedas discutir con un amigo a distancia sobre si perdiste por mala decisión… o por intervención divina. Primera impresión: relajante, bonito en concepto, y con esa energía de “juego educativo” que en Steam siempre viene con letra chica: “no incluye gente conectada”. [h2]Lo Sagrado y Lo Profanable[/h2] Lo Bueno: Ambientación histórica/mitológica que le da identidad Ideal para partidas tranquilas por turnos, sin estrés ni reflejos Opciones de multijugador y pantalla compartida/remota para pelear con amigos Entra fácil: reglas de juego de mesa, estrategia accesible para toda la familia Lo No Tan Bueno: 0 jugadores actuales: el verdadero modo “Solitario” no era opcional 0 logros: Steam se queda sin excusa para premiarte por perder dignamente Contenido limitado por naturaleza del formato: es un juego de mesa, no una saga épica Si buscas “deportes” en el sentido moderno… bueno, mover fichas también quema calorías (según tu imaginación) [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Cumple como juego de mesa por turnos, sin reinventar el papiro.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Depende más del azar y reglas que de una IA memorable.[/td][/tr] [tr][td]Contenido[/td][td]5[/td][td]Lo que ves es lo que hay: tablero, partidas y repetición.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Correcto y temático; no esperes un mural en 4K con ray tracing.[/td][/tr] [tr][td]Historia[/td][td]4[/td][td]Historia como narrativa: mínima. Historia como contexto: sí.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Aquí sí se siente “Egipto” más que “menú genérico con arena”.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]5[/td][td]Funcionales; no es un festival de partículas del inframundo.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Acompaña sin molestar; tampoco se te queda grabada.[/td][/tr] [tr][td]Voces[/td][td]3[/td][td]Prácticamente inexistentes o irrelevantes para la experiencia.[/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]Variedad limitada: es un juego de mesa histórico, no un buffet.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Debería ir fluido en casi cualquier cosa con pantalla.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Rejugable si te gusta el Senet; si no, se agota rápido.[/td][/tr] [tr][td][b]Total Puntuaciones (Aceptable)[/b][/td][td][b]5.3[/b][/td][td]Correcto, temático, pero limitado y con comunidad fantasma.[/td][/tr] [/table] [h2]Conclusión (Aceptable)[/h2] Egyptian Senet es ese juego que quieres recomendar “por cultura” y terminas recomendando “si te gustan los juegos de mesa y no necesitas fuegos artificiales”. Funciona, es entendible, tiene su encanto histórico y una ambientación que hace el trabajo. Pero también se nota que el contenido es el que es: un tablero, reglas, y tu paciencia. Lo controversial: con 0 jugadores activos, el multijugador es más un concepto filosófico que una función social. Aun así, 195 recomendaciones totales sugieren que, cuando la gente lo prueba en su contexto correcto (casual, por turnos, relajado), lo aprecia. Solo no esperes que Steam te arme una sala llena: aquí el “misterio” es encontrar a alguien conectado. [h3]Recomendación de Compra (Solo para fans del género)[/h3] Puntuación Total: 5.3/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: N/A Veredicto: [i]Aceptable: buen tablero, mala compañía (porque no hay).[/i] Si te atrae lo histórico, lo educativo y los juegos de mesa por turnos, te puede dar horas decentes, especialmente con alguien por Remote Play Together. Si buscas progreso, variedad, comunidad viva o ese “enganche” moderno de Steam (logros, metas, etc.), este faraón se quedó enterrado con su propia hype.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ancient Egyptian history is basically a saga where god-obsessed pharaohs built giant tomb flexes (hi pyramids), worshipped a chaotic squad of deities like Ra and Osiris, and spent thousands of years trying to outsmart death only to get looted anyway.
Genuinely one of the best games to play with friends! Get a cup of tea (with vodka in it) and relax with some Senet! :D
Egyptian Senet is a thoughtful and respectful digital interpretation of one of humanity’s oldest known board games, developed by Ezzat Studios and published by EngagingX. Rather than modernizing the experience with excessive mechanics or flashy reinterpretations, the game commits to presenting Senet as both a playable strategy title and a cultural artifact. From the moment a match begins, it becomes clear that the developers approached the project with an educational mindset, aiming to recreate not just the rules of the game, but the atmosphere and symbolic meaning that Senet held in ancient Egyptian society. At its core, the gameplay follows the traditional structure associated with Senet: a board of thirty squares arranged in three rows, where players race their pieces across a prescribed path. Movement is determined through the casting of sticks, echoing the historical methods believed to have been used thousands of years ago. This creates a balance between chance and strategy, as players must react to unpredictable outcomes while still making meaningful decisions about which pieces to advance and when. The result is a game that feels deceptively simple, yet capable of producing tense moments as fortunes swing back and forth over the course of a match. What makes Egyptian Senet particularly compelling is how it preserves the symbolic weight of the original game. Senet was not merely entertainment in ancient Egypt; it was often associated with spiritual beliefs, representing the journey of the soul through the afterlife. This thematic layer is subtly woven into the digital experience through visual motifs and presentation choices. Special squares on the board feel significant rather than arbitrary, reinforcing the idea that each move carries more meaning than simply progressing toward a finish line. Visually, the game adopts an aesthetic that draws heavily from Egyptian art and iconography without overwhelming the player. Stone textures, hieroglyphic-inspired patterns, and stylized game pieces create a sense of authenticity while maintaining clarity and readability. The interface is clean and functional, allowing players to focus on the flow of the match rather than navigating complex menus. Accompanying sound design is understated, using gentle musical cues and tactile audio feedback to enhance immersion without distracting from the contemplative nature of the gameplay. The pacing of Egyptian Senet is deliberately measured. Matches unfold at a calm rhythm, encouraging patience and reflection rather than rapid decision-making. This makes the game well suited for relaxed play sessions, where the enjoyment comes from the gradual unfolding of strategy and the unpredictable nature of each cast. For players accustomed to fast-paced digital board games or competitive strategy titles, this slower tempo may initially feel restrained, but it aligns perfectly with the historical roots of the experience. Beyond gameplay, the title succeeds as an educational tool. By presenting Senet in an accessible digital format, it offers players an opportunity to engage directly with a piece of ancient history that might otherwise remain confined to museums or academic texts. The act of playing reinforces an appreciation for how games have long been intertwined with culture, belief, and daily life, giving Egyptian Senet a depth that extends beyond pure mechanics. That said, the game’s commitment to authenticity also defines its limitations. Those looking for extensive customization, advanced AI behavior, or modern twists on classic board game formulas may find the experience repetitive over long periods. Egyptian Senet does not attempt to expand its ruleset or add layers of progression, instead trusting the original design to sustain interest. As a result, its appeal is strongest for players who value historical context, traditional board games, and contemplative play over constant novelty. Overall, Egyptian Senet stands as a niche but rewarding digital adaptation that honors its source material with care and restraint. It succeeds not by reinventing an ancient game, but by allowing modern players to experience it in a form that feels respectful, playable, and meaningful. For history enthusiasts, board game fans, or anyone curious about the roots of human play, it offers a uniquely grounded experience that bridges thousands of years through thoughtful design. Rating: 7/10
É um jogo interessante e de fácil interpretação, mas não vale o preço cheio!
Не плохо, но против компа играть не особо желаю.
we are so back
왼쪽에서 오른쪽으로 마지막 끝에 모든 조각이 도달하면 이기는 단순한 게임 나일강을 밣으면 다시 돌아가는등 역사적인 게임이라는것은 의미 있지만 2015년 게임이라 그런지 음악을 꺼도 켜지는 버그가 있고 조작감 부터 그래픽이 상당히 구리며 운빨요소로 이기고 지니 추천하고 싶진 않다
what the f and wth? ya'all say backgammon but have ya'all play backgammon before? wth is this ? lost time and brain cells is what it is....also a whole dollar.....
Players by region
Where this game's players are, estimated from review languages.
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