
It seems that there can be no more boring profession in the world than a pawnshop appraiser. But a meeting with a mysterious but pretty stranger changes Dan's idea of his job.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 93reviews | 74% | — | $6.4K |
| $1.24−75% | 63ratings | 73% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7/10
Красивая игра.
7,5/10 Gostei do jogo mas sinto que poderia ser maior, não necessariamente em extensão, mas em profundidade. A temática é interessante e os protagonistas carismáticos, no entanto, não há desenvolvimento dos mesmos. O ponto forte do jogo são os visuais, a trilha sonora e as diferentes rotas a seguir, mesmo que não muito complexas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Spanish - Spain, Portuguese - Brazil, Turkish
| $4.99 |
| 6ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um jogo bem curto, mas que tem um certo desafio em conseguir todas as conquistas fazendo você rejogar ele.
bu amk oyununda neden her türlü biri ölüyor yaşatamadım amk
фигня
Edge of Reality, developed by Moon Eclipse and published by Conglomerate 5, is a mystery visual novel that thrives on uncertainty and psychological intrigue. Rather than relying on fast-paced gameplay or spectacle, it invites players into a quiet and unsettling narrative centered on Dan, a pawnshop appraiser whose uneventful life changes after a chance encounter with a mysterious woman carrying an unusual artifact. From that moment onward, the line between dreams and reality begins to fade, leading players through a story filled with hidden meanings, strange coincidences, and difficult choices. The game immediately establishes an intimate tone, presenting itself as an interactive tale that prioritizes atmosphere and narrative over conventional mechanics. The writing is the title's greatest strength. Edge of Reality uses a branching structure that encourages players to experiment with different decisions in pursuit of multiple endings. Each choice feels significant because it gradually shapes Dan's understanding of the world around him. The story constantly raises questions without offering immediate answers, creating an effective sense of suspense throughout its relatively short runtime. While some moments can feel abrupt and certain dialogue exchanges occasionally reveal the limitations of a smaller development team, the overall mystery remains engaging enough to keep players invested until the final revelation. Fans of visual novels that embrace ambiguity will likely appreciate the game's willingness to leave certain details open to interpretation. Artistically, the game adopts a hand-crafted visual style that complements its themes exceptionally well. The environments possess a subdued and almost melancholic quality, while character illustrations successfully convey both emotion and unease. There is a deliberate dreamlike presentation to many scenes, making it difficult to determine whether players are witnessing reality or something entirely different. This uncertainty becomes one of the game's defining characteristics. Although the production values do not reach the level of major visual novel franchises, the art direction demonstrates a clear vision and contributes significantly to the immersive experience. Another notable feature is the original soundtrack, which consistently enhances the mood of each scene. Soft melodies accompany quieter moments, while more dramatic compositions emphasize tension during key story developments. Because visual novels depend heavily on maintaining player immersion, the soundtrack plays an important role in ensuring that the narrative remains compelling from beginning to end. Edge of Reality succeeds in using music as an extension of its storytelling, reinforcing the emotional impact of its twists and revelations without becoming distracting. One of the more distinctive additions is the bilingual reading system. Players can display two languages simultaneously, turning the game into an unexpected educational tool alongside its primary function as entertainment. Support for multiple languages broadens its accessibility and provides an interesting way for language learners to compare text in real time. It is a creative inclusion that helps the game stand out within a crowded genre, even if some localization choices occasionally feel inconsistent across different translations. Gameplay remains intentionally simple throughout the experience. Players primarily read dialogue, make narrative decisions, and progress through various story branches. Those seeking puzzles, combat, or extensive interaction may find the title lacking in mechanical depth. However, Edge of Reality never pretends to be anything other than a story-driven experience. Its focus is firmly placed on its characters, mystery, and atmosphere, and within those boundaries it performs admirably. The game's modest length also works in its favor, ensuring that the pacing remains relatively focused without overstaying its welcome. In the end, Edge of Reality is an intriguing visual novel that succeeds through mood, mystery, and thoughtful presentation. It is not a groundbreaking release, nor does it reinvent the genre, but it offers enough originality and charm to justify the time investment for fans of interactive fiction. Moon Eclipse delivers a memorable journey into the unknown, supported by strong artistic direction and a compelling central premise. Players who enjoy stories that blur the distinction between truth and illusion will likely find this title worth exploring despite its occasional rough edges. Rating: 7/10
Achei legal, mas é uma história muito rasa, não descobrimos muito sobre os personagens e enredo, sem falar que é bem curtinho. Fiz os 8 finais e as diferenças entre eles não são tão grandes. Acho que poderia ter uma desenvolvimento melhor, mas é um bom jogo pra passar o tempo.
Начиналось хорошо, по итогу скомкали всё, что могли. Но в целом, с учетом цены игры в 42 рубля, 100% достижений, которые получаются с час. Карточек правда нет, к сожалению. Могла быть интересная история, но авторам либо не хватило бюджета, либо усилий, по итогу игра больше походит на демку. На вечер подойдет, если хотите просто посидеть с кружечкой чая или кофе.
Прикольная новелла, можно почитать пару часиков на все концовки.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $593.6K | 1.2K | 90% | $21.99 | |
| $45.7K | 225 | 66% | $6.99 | |
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| $313 | 1 | 100% | $14.99 | |
| — | 0 | — | — | |
| $0 | 45 | 89% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4K | 485 | 91% | $0.99 | |
| $6.4K | 94 | 94% | $3.87 | |
| $6.4K | 142 | 92% | $4.99 | |
| $6.4K | 98 | 84% | $4.99 | |
| $6.4K | 85 | 75% | $6.99 | |
| $6.4K | 133 | 39% | $2.99 |