Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
🌍 Eco Inc. Save the Earth — a new strategy simulator sandbox in the “Incs” genre from the creators of Religion Inc. This game was created in consultation with environmental experts and is based on real ecological challenges, climate issues, global environmental risks, and the future of our planet. Play a variety of environmental scenarios — from easy to nearly impossible — and build your own strategy to protect Earth, restore nature, save wildlife, and guide humanity toward a greener future. Your mission is to stabilize Earth’s ecosystems, improve the environmental situation on the planet, and prevent a global ecological crisis. Every action matters — your decisions shape the planet’s future. Your care leads Earth toward harmony, sustainability, green development, and a better terra for future generations. Game Features: • Develop environmental initiatives and eco-projects • Restore ecosystems, forests, oceans, rivers, and natural habitats • Discover animals from the IUCN Red List and protect endangered species • Manage climate, pollution, resources, economy, science, and diplomacy • Diverse gameplay mechanics: from resource management to international cooperation • Challenging tasks and unexpected events that will test your strategic skills • Make a real contribution to saving the planet by raising eco-awareness • Don’t let an ecological disaster spread across the world like a plague • Strategic planning: create long-term plans for the planet’s survival • Volunteering: send your heroes to help and participate in global eco-projects • Economic development: manage resources, invest in clean technologies, and build a green future • Terra strategy: balance humanity, nature, industry, and global ecosystems Game information is based on open data, the IUCN Red List, real ecological challenges, and global eco-communities. We have great plans for future updates! Share your ideas and feedback in the comments — together with GameFirst, we’ll make the game even better! by GAMEFIRST.PRO Creators of Religion Inc. and ECO Inc. STE Strategy games about big ideas.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Modeled estimate, not a reported figure. How we estimate →
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 22 → 3.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Google Play · Top Paid · United States has just 7 day-to-day chart moves that followed a price cut, against 1,963 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 18, 2026 · 38 readings
Google Play shows “100,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
🌍 Eco Inc. Save the Earth — a new strategy simulator sandbox in the “Incs” genre from the creators of Religion Inc. This game was created in consultation with environmental experts and is based on real ecological challenges, climate issues, global environmental risks, and the future of our planet. Play a variety of environmental scenarios — from easy to nearly impossible — and build your own strategy to protect Earth, restore nature, save wildlife, and guide humanity toward a greener future. Your mission is to stabilize Earth’s ecosystems, improve the environmental situation on the planet, and prevent a global ecological crisis. Every action matters — your decisions shape the planet’s future. Your care leads Earth toward harmony, sustainability, green development, and a better terra for future generations. Game Features: • Develop environmental initiatives and eco-projects • Restore ecosystems, forests, oceans, rivers, and natural habitats • Discover animals from the IUCN Red List and protect endangered species • Manage climate, pollution, resources, economy, science, and diplomacy • Diverse gameplay mechanics: from resource management to international cooperation • Challenging tasks and unexpected events that will test your strategic skills • Make a real contribution to saving the planet by raising eco-awareness • Don’t let an ecological disaster spread across the world like a plague • Strategic planning: create long-term plans for the planet’s survival • Volunteering: send your heroes to help and participate in global eco-projects • Economic development: manage resources, invest in clean technologies, and build a green future • Terra strategy: balance humanity, nature, industry, and global ecosystems Game information is based on open data, the IUCN Red List, real ecological challenges, and global eco-communities. We have great plans for future updates! Share your ideas and feedback in the comments — together with GameFirst, we’ll make the game even better! by GAMEFIRST.PRO Creators of Religion Inc. and ECO Inc. STE Strategy games about big ideas.
Stats
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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