
ECHOES of YI: SAMSARA is a dark martial arts action game infused with traditional Chinese culture. Players embody the Sword Saint's first disciple, battling fierce enemies and unraveling the mystery beneath the Jianmu Tree. Will you face the challenges or go with the flow? The choice is yours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ECHOES of YI: SAMSARA is a dark martial arts action game that blends elements of traditional Chinese culture. In this game, players take on the role of the Sword Saint's first disciple, embarking on an adventure to defeat powerful enemies and prevent a global disaster. Faced with fast-paced combat, players must precisely master the rhythm of offense and defense to experience a highly challenging battle system.
Under the Jianmu Tree of the Sanxingdui site, a heart-wrenching struggle of passion unfolds quietly. Players will delve into the spirit realm, seeking ways to save the world while gradually uncovering the layers of conspiracy within the secret realm, ultimately revealing the deep connection between the divine tree and this world. Will you confront the difficulties with the truth or drift aimlessly? The choice is in your hands.
Through rapid transitions between offense and defense, and precise counterattacks, players can build up the enemy's momentum bar, causing their defenses to collapse. Once an opportunity is seized, players can unleash deadly attacks, experiencing a high-intensity battle that seamlessly integrates offense and defense.
The game deeply incorporates traditional Chinese culture, featuring elements such as the Sanxingdui ruins and Peking opera. The designs of the bosses and the arrangement of the scenes reflect the unique essence of traditional culture.
Players can learn and utilize various traditional martial arts, including Tai Chi, sword techniques, and spear techniques. The game also integrates rich folklore, traditional customs, and cultural heritage.
Fast-Paced Combat: Experience the overwhelming tension of battles against powerful enemies, feeling the life-and-death struggle amidst flashing blades.
Rich Exploration Content: The game includes elements of folklore, traditional customs, and cultural heritage. As players explore the Glazed Lamp Tree, they will immerse themselves in various traditional customs and cultural wonders, experiencing a world filled with historical depth.
Unique Music Design: The game’s soundtrack features traditional Chinese instruments like the suona, pipa, guqin, and guzheng, combined with the unique sounds of percussion instruments, presenting the charm of traditional Chinese music.
Simple and Intuitive Progression System: Players can learn skills to authentically experience the styles and techniques of Chinese martial arts, gradually becoming a martial arts master to face increasingly powerful enemies.
Deep Narrative Experience: Follow in the footsteps of the Sword Saint on an adventurous journey, experiencing a story intertwined with humanity and emotion.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bis zu etwas der Hälfte des Spiels hätte ich noch eine Empfehlung gegeben. Dann hat es mir kaum noch Spaß gemacht. Das hatte mehrere Ursachen. Zu diesem Zeitpunkt hat man massenhaft Erfahrungspunkte mit denen man aber kaum noch was anfangen kann. Alle Skills der kurzen Talentbäume sind bereits freigeschaltet. Mit den Punkten kann man höchstens noch Verbrauchsgegenstände kaufen, die man aber eigentlich nicht braucht. Bosse werden wiederverwertet. Das Kampfsystem ist sehr einfach und beruht hauptsächlich auf einfachen Angriffen und Blocken um die Haltung des Gegners zu brechen. Das Problem bei den späteren Bossen ist, dass die einfach sind, aber das Brechen zu lange dauert und der dann zugefügte Schaden zu gering ist. Die kämpfe sind dadurch einfach, aber ermüdend. Loot ist meist bedeutungslos. Dazu kommet noch, dass ich mehrmals in den Texturen festgesteckt oder durch sie hindurchgefallen bin. Insgesamt für ein Indiespiel grafisch usw. ganz gut, aber vom Gameplay zu eingeschränkt. Laut Abspann handelt es sich um Teil I einer Serie, befürchte aber, dass es eine verbresserten zweiten Teil nicht geben wird.
Bueno, voy a dejar una reseña lo más objetiva posible que pueda, dividiendo en pros y contras. He puesto la reseña como positiva porque no me arrepiento de haberlo comprado en oferta XD. El juego realmente me parece un 5 o 6 de 10. Por decirlo así ha sido divertido, pero no repetiría, necesita que lo pulan mas (y eso no va a pasar). PROS Sistema de combate: habilidades “variadas”, sistema de parry bastante adictivo si te gusta ese estilo. Gráficos: lo pongo en pros porque hay zonas bonitas, aunque en general tiene un acabado un poco bonito/cutre. Hay áreas bien definidas y otras que dejan que desear; parece hecho con prisa, pero aun así se ve “bonito”. Duración: tardé unas 14 horas en completarlo. A veces es mejor 14 horas de bosses variados que 100 horas de “paja” que te hacen perder el foco y las ganas de avanzar. Dificultad: no considero que sea un juego difícil, pero los bosses pueden matarte un par de veces, lo suficiente para entretener sin llegar a ser frustrante. Además, existe una opción de dificultad que literalmente te permite subirla o bajarla si te ves muy agobiado. CONTRAS Imposible buscar info del juego. Apenas existe comunidad o contenido Traducción y Historia: Solo puedo decir "QUE???" Muy poco pulido: en ocasiones mover el personaje se siente tosco, atravesar paredes, enemigos que se buguean, no poder saltar porque estás pegado al borde de una piedra que te bloquea, golpes que no se ajustan bien a las hitboxes, zonas del mapa que poppean o están llenas de polígonos, etc. Enemigos muy repetitivos: hay muy poca variedad de enemigos entre zonas. Bugs (posiblemente por falta de pulido): Voy a contar los que más me han llamado la atención, aunque hay más: Si tiras a un enemigo al vacío, a veces vuelve a aparecer en el mismo punto justo antes de caer, como si “rebobinara” la animación desafiando la gravedad 😂 New Game Plus: me salté la opción cuando se me preguntó y, al volver al punto donde se activa, me ha sido imposible iniciarlo. No sé si es un bug o una decisión del juego. Si haces un backstab estando muy cerca de una pared, a veces atraviesas la pared junto con el enemigo.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese*, Portuguese - Brazil, Korean*languages with full audio support
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Molto divertente, esteticamnete una bomba. Si nota che è un indie per un paio di cazzate ma a parte la traduzione in italiano comicamente terribile (ma tipo google traduttore male male male) questo gioco è un ottimo sekiro/souls like.
8/10 mit Abzügen
5/5 game! for the price, excellent. the game is therapeutic to play and is very nice to run through. Some bosses even hold a great challenge(Red Lotus Buddha). The developers really made something special. Thanks for a great game at a great price! Future games could definitely hold potential!
Echoes of Yi: Samsara is not a bad game. It can be a little frustrating at times due to how janky it is but the combat is stiff fun. It really is Sekiro-lite. I'd definitely recommend it on sale! It runs fairly well on my system. I'm getting around 120fps in 4K at max settings. Parrying is the name of the game. Taking down enemies posture bar is the most reliable way to beat this game. I was also surprised to see that some of the bosses that needed a second phase didn't get one and some that don't need one, got em. So maybe that's just me and my opinion. If you really love Sekiro and want that kind of game to play, I'm sure you'll find enjoyment in this.
无聊到没有游戏可玩了才会玩 BUG太多了 这都多久了 感觉压根就不会管了 属于让自生自灭 这公司不要口碑啊 还有打击感真的是··· 无以言表 难度倒是不难 尤其跳跃跟屎一样 总之 但凡有别的游戏 就别玩 实在没有游戏玩了 可以试试看
โครตมันส์ แพรี่ปัดป้องมันส์มากก แต่เกมสั้นไปหน่อย ถ้าคนเล่นเก่ง จะจบไว ง่ายกว่า Sekiro และ Wukong
ke
Sleeping on this game should be illegal. Actually pretty damn good. 15 hours to 100%, I'd recommend cranking the difficulty up or you will just steamroll the bosses
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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