
Lead a gang of kids to uncover spooky mysteries, battle creatures, and explore the supernatural side of your hometown in Echo Generation, a turn-based adventure set in the 90s.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 169reviews | 93% | — | $96.4K |
| $24.99 | 1.6Kratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm disappointed. The style and attention to detail is absolutely amazing, the art direction is incredible. The gameplay itself is just meh, with pointless fetch quests and battles that take way too long. Your attacks will do 8 damage at most, and a boss will have over 100 health. It's not difficult, it just takes way too long. If you like the vibe, maybe give it a shot, but I sadly couldn't recommend this one.
[h3] 在我刚买完打完还觉得很不值的时候epic免费送了怎会如此[/h3] 美术技术力超绝,世界观底子也好,前三小时上头期能让我发出this is the true game的感叹 后期重复跑图+全收集找不到还频繁遇敌让我越发烦躁,交互也没有新意,同类型游戏有不少会在空间叙事和NPC对话参差上作文章 但促使差评的决定性原因是剧情虎头蛇尾不是一星半点,鱿鱼塑造破碎谜语人/校长动机未知/父亲坠机原因不明/就因为所谓大团圆主角草草把帮过忙的人偶刀了/时间穿越到底对这个世界有了什么影响也不知道 所以就是逼着你买第二部,然而听说第二部也是剧情阉割,纯线性流程8小时左右全通,就这还要卖我46
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
| $24.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
*sigh* I so wanted to like this. But ultimately the combat is the major dealbreaker. It isn't even the combat itself I guess, it's the progression. It's absurdly slow, making boss encounters tedious and tiresome. There aren't enough opportunities to level up at a fast enough pace to not make it feel like an absolute slog. You earn so little money from combat encounters that coupled with the low experience gain it feels like each one is just some nonsensical thing there to keep you occupied. The active stuff in combat is cool, but mostly disappointing. Especially the block. Sure it negates some of the damage, but when your characters have such low health to begin with that is almost a pointless gimmick to have. The 2 characters + companion system is hamstrung by the companion not being able to use items - and not having the same level of effectiveness with the attacks/skills. Spending each turn with one character healing while the other does trivial attacks fighting a boss with 250 health was not fun a any point.
This game was absolutely phenomenal from start to finish. It started out as an Xbox exclusive (🤨) and eventually came to Switch and Steam a couple years ago and I completely missed it. Its very appealing voxel art style is what caught my attention, but everything else hooked me until completion. Quirky, offbeat RPG with some EarthBound type humor and Stranger Things ascetics and monster vibes. It honestly feels like a point-and-click type adventure game wrapped up in RPG gameplay. Really fantastic stuff. I cannot wait for the sequel.
An relatively short but entertaining game. The story was simple, but good enough to keep it interesting. Don't expect any groundbreaking gameplay but it's serviceable enough to not become boring. My only complaint is some of the objectives to progress the story aren't made very clear and will require either interacting with just about everything you come across or looking up what to do next.
Imagine roughly 10+ different Goosebumps books (and maybe a couple of Saturday morning cartoons) all mashed together into one world, expressed through the medium of Lego and experienced through the gameplay of Paper Mario. That's what this game is. And it's pretty fun! You can go from fighting a giant junkyard robot to exorcising ghosts and sneaking into secret government bases. All the animals can talk (this is normal), there's secret messages hidden in the TV static, and your principal is of course a serial killer (who kidnaps kids and forces them to do homework in his basement before turning them into puppets). Very much brings you back if you ever read fiction of this stripe. The gameplay is pretty well done, though the scaling is a bit weird in places. You get new moves by finding comic books, and you will find twice as many for your MC's sibling early on than you will for the MC themself, leaving you feeling like you missed something for quite a while before discovering no, you didn't, that's just the order you find the comics in. A similar thing can be said for the rate at which you find new moves for your various pets - you'll likely find all three moves for the *second* pet you unlock before finding more than one for your starting one, and the robot's final move comes so late in the game that there's pretty much no opportunity to even use it. Still, the balance feels right for most of the game (perhaps in part *because* it takes so long to unlock your MC's later moves), so I can't hold these too much against it. (To be honest, I'm surprised this isn't at least slightly more popular. Possibly the $25 price tag dips too close to $30 for some people's wallets, and if it was $5 cheaper it would have gotten more traction? Certainly at least worth it on sale, if the base price is too much for you.)
Such an awesome and unique RPG, and it gets me big with the very nastalgic scenery, ive left my characters sitting on the side of the cliff staring into the evening sun while i napped on the couch, i realize that may sound kinda weird lol but im just saying, super awesome atmosphere this one has and all of their games are super cool, tho this is my fav and tho i played this on xbox never beat it beat it now on steam before i play ECHO GENERATION 2!!!, ending was epic and as an older gamer with a huge heart for nastalgic vibes, this is one of the best ne school gamesive ever played, just can't sing it's praises enough, i know the new one EG2 is a prequal but i sure hope this ends up being a trilogy because i'd love to see a new adventure with main character his sister and Jasmin and whatever pets they take on in the cru please continue this series and don't forget the nastalgic chill settings and heart, i can't get enough
Turned Based Combat Loved this when it first came out for xbox and microsoft but decided to replay the entire game since Echo Generations 2 comes out in two days. Everything about this is above average from the sunset before the junkyard, the boss music getting better with each different boss fight, the scary moments like the principle and forgotten prom queen, to finding all the comics and hearing the smart remarks from all the animals and your pets. Learn to guard on time its fundamental to beating this game, stick to a pet you like an overlevel them so boss battles are easier (most people stick with the cat or the dog for the healing abilities). Hope you all enjoy this game as much as i did.
Nice pixel art, solid jrpg-style gameplay, and the 80's kitch ambiance make for a great combo
好玩疯了,两天直接全成就。 故事幽默温馨,关卡设计极佳,尤其是校长地下室以及学园闹鬼关;战斗方面是类马里奥RPG,却又不会在中后期陷入枯燥复读,因为本作中后期仍然有强力技能可收集,甚至最终boss前还特意给你俩最强技能爽玩,且在新鲜感仍未消散前,游戏已然迎来收尾;探索方面,真的是只要你“用心看”,基本上通关即可全收集,隐藏要素非常丰富,找起来却并不刁难人,更别提地图上各种令人会心一笑的隐藏BOSS了。欢声笑语中完成日记上的种种安排,打败邪恶大坏蛋,和妹妹一起看流星雨。尘埃落定,那便一齐踏上全新的公路旅行吧! 总评:10/10,满足极了!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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