
Welcome to the Dream World! You've been granted a chance to try the newest virtual attraction, the East Tower. Will you be able to save the princess at the top of the tower?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2/10
The story is nice, overall its nice. Its just a little plain imo The good thing about that is if you're not interested in all of the text you kan just keep clicking to skip it. I played this through as A rank AND S rank. Its easy to get all the achievements (within the hour), and then its just a matter of keeping the game running for Trading cards! :P
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese*, French*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A primeira rota e a mais curta, não nego que mal pisquei e ja tinha terminado, então não tenho muito o que falar, segue mais como uma introdução para todo o jogo, mas em geral acho que poderia ter sido um pouco maior.
Un visual novel assez sympathique, j'avez un peu peur qu'il tourne au Yaoi mais ca reste convenable. ouf ! Que dire le jeux est divisée en 4 jeux ou une fois arriver dans le dream world on suit une personne differente Dans celui ci on suit donc Akio, une histoire peut être un peu classique mais qui semble plu complexe a priori si on suit les 4 trames de l'histoire , celle de kurenai etant certainement le plu interessante ? Pour l'instant seul deux jeux sont traduit en francais celui ci et celle de Takashi en esperant que le reste soit traduit bientot ! Donc on reste un peu sur sa faim en attendant que les deux derniers soit traduit pour l'instant
Not Recommended
Bastante cortito, y la mayoría de los personajes no tiene mucho desarrollo. La historia (hasta este punto) es más bien simple, pero disfrutable, y hay química entre la MC y el chongo. Me gusta lo que pasa con la protagonista, hay algunos temas sobre la identidad y el genero que si bien son tratados rapidamente, es interesante el enfoque que se le da. La historia más bien se trata sobre como en las horas (días) que los protagonistas pasan en la torre este se desarrolla su relación, y se habla sobre su pasado y personalidad. No hay grandes intrigas (si deja cabos sueltos la novela para que uno siga leyendo las otras partes, pero en si se puede jugar como una historia autocontenida) Lo que si me molesto es el modo prueba y error totalmente azaroso para ciertas decisiones para ganar los stages. Pero recomendado, es una historia agradable, y pese a que el arte no es de lo mejor y es bastante amateur, es bonito y le pega a la novela.
[i]East Tower - Akio (East Tower Series Vol.1) is a romance visual novel with light adventure and mystery elements. This review covers the Akio route and contains only [b]minor spoilers[/b] related to its overall structure and themes.[/i] [h1]PRESENTATION[/h1] [h2]Art:[/h2] [b][u]Sprites[/u][/b]: The character sprites are generally decent, but one thing I couldn’t unsee was how some characters appear to have tiny ears or no ears at all. It’s a small detail, but it occasionally made the artwork look a little odd. [b][u]CGs[/u][/b]: The CG quality is inconsistent. While some illustrations look great, others have awkward body proportions that distracted me from the scene. [b][u]Background[/u][/b]: The backgrounds become repetitive, especially during the East Tower stages. Many locations reuse the same architectural assets and green backdrop, making the environments blend together after a while. Although the artwork itself is serviceable, the heavy asset reuse makes exploration feel less visually interesting. [b][u]Music & Sound Effects[/u][/b]: The background music fits each scene well and never feels out of place. Sound effects are also used appropriately, although there were a few moments where additional ambient or action sound effects could have made scenes feel more immersive. Voice Acting: One of the game’s strongest presentations is its voice acting. Nearly every major character, sans the MC and a handful of NPCs, is fully voiced, allowing players to sit back and enjoy the story through autoplay. [h1]WRITING[/h1] [h2]Romantic Aspect[/h2] Going into the route, I expected the love interest to be the stereotypical cold, serious tsundere. While he initially comes across that way, the story gradually reveals why he behaves as he does. Once he opens up, he’s surprisingly playful and teasing, making him much more likable than my first impression suggested. That said, [spoiler]the romance develops far too quickly. The emotional payoff feels rushed, and I never felt the relationship had enough time to naturally grow. Fortunately, the epilogue even acknowledges it, so we have them developing the couple, making their romance feel (a little bit) believable.[/spoiler] Players [spoiler]who pursue the Friend Route (Normal End) [/spoiler]receive a similar opportunity to further develop their bond. [h2]Main story[/h2] If you’re looking for a mystery visual novel, this route may disappoint you. Despite the premise, the story leans much more heavily into comedy, adventure, and relationship building than solving a mystery. To the game’s credit, it clearly states that this route serves as an introduction to the world of East Tower, so its focus on establishing the setting is intentional. In that regard, it succeeds. However, I wasn’t a fan of how the story is divided between romance routes as it often feels like the primary differences between routes are the chosen love interest and their perspective on the central conflict. Locking important world-building and story progression behind multiple romance routes made the overall narrative feel fragmented. It felt like the narrative was deliberately avoiding the answers to simply encourage players to continue into later volumes. [h1]CHARACTERS[/h1] [h2]Main Character[/h2] The protagonist, Sakuya (name can be changed) is a tomboy who has a personal reason for her personality, but this route only scratches the surface. Since her backstory isn't fully explored until the next volume, her character arc feels incomplete as a standalone story. [h2]Love Interest[/h2] Although he starts off as fairly cliché, the love interest, Akio, becomes more enjoyable once his personality opens up. His romantic moments with Sakuya genuinely swept me up during my first playthrough. Looking back, however, I realized his feelings develop much faster than I would have liked, making the romance feel rushed despite its charming moments. [h1]GAMEPLAY[/h1] [b][u]Stage Mechanics[/u][/b]: The stage section has two choices, and choosing the wrong option will result in a game over. [b][u]Choices[/u][/b]: Generally easy to understand, though selecting the wrong option can still lead to failure during the stage sections. [b][u]Difficulty[/u][/b]: The game is fairly forgiving overall. Most failures come from incorrect choices, though the game can safely reload to the last stage (meaning, you skip dialogues until you stop at the choice section). [h1]VERDICT[/h1] This route succeeds as an introduction to the world of East Tower and delivers solid production values through its voice acting, music, and overall presentation. However, the rushed romance, repetitive environments, fragmented storytelling, and underwhelming payoff prevented me from becoming fully invested in the story. That said, I can't deny that I genuinely had fun playing this game during my first playthrough. Believe it or not, I actually played the demo version many years ago and was already interested in the premise back then. Although this game is over a decade old, I still found myself wanting to experience the full story when I finally had the time and opportunity. If I had played this game when it was first released, I probably would have overlooked many of its flaws. However, after revisiting it years later with more experience and a better understanding of the genre, some of its shortcomings became much more noticeable. At the same time, my appreciation for otome games has also grown, especially when it comes to seeing relationships gradually develop between characters. And despite the flaws I noticed, I still found myself getting swept up in the romantic moments. There is something genuinely charming about Akio and the relationship he builds with the protagonist, even if the pacing is not always perfect. If you're interested in playing this game, I recommend getting the complete bundle with all volumes so you can experience the full story. This installment works best for players who are willing to commit to the entire saga and uncover the bigger picture across multiple volumes of the game. [h1]VERDICT: 6/10[/h1]
Nothing connected with me. It felt like the outline of one rather than a proper story. Basically, it desperately needed to be more fleshed out.
Story started off a bit different, i liked it.
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Players by region
Where this game's players are, estimated from review languages.
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