
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 41% | #53 | $10.6M |
| $69.99 | 5.3Kratings | 60% | #11 | not modelled | |
Updates
Engagement
Reviews
Themes across 1390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LIterally first game "connection issue trying to reconnect" just refunding. Typical EA garbage.
Road to Glory does not work, Franchise Recruiting is bugged. Took a risk on this, my fault. Bought 1 week ago (within 2 week period) but played way over 2 hours (I did not know that is a refund limit even if game is not working as advertised) so steam will not refund. Buyer beware. Will never purchase a game on steam again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #53, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the worst game I have ever played. I remember the glory days of this game and that is what made me give it a try again. Horrible experience, any chance they had to make this game un-fun they took and ran with. DO. NOT. BUY. THIS. GAME. Please trust me, don't fall for the trap like I did!
Cash grab is all it is
Game has to be bugged, you hit receivers right in their chest, lead them a bit, or if someone sneezes in their general direction and they are dropping the ball. And of course it penalizes you for them dropping a ball that is in their hands for some reason. Really don't know why I keep giving EA a chance but I will no longer be doing that, this is trash.
3 years of CFB and 3 years of worsening gameplay. Animation locked garbage game. I will not buy another EA CFB title
Bad
0/10. The game only launches occasionally and usually hangs indefinitely while loading. I’ve tried reinstalling, repairing files, clearing caches, reinstalling anti-cheat, disconnecting peripherals, changing launch methods, and every commonly suggested workaround. Nothing has made it run consistently. I spent the refund window troubleshooting a product I could barely use. EA should not be selling the PC version in this condition. Absolute ripoff artists.
CFB 27 is the glitchiest piece of software I have purchased in a few years. Road to Glory on PC freezes up after every single game, and the PC has to be rebooted. Great game if it worked, but it doesn't.
Its great but this bug where youre staring at a blank screen after leaving a game in rtg is really annoying.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $209.2M | 107.2K | 51% | $69.99 | |
| $3.7M | 910 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $10.6M | 15.9K | 95% | $19.99 | |
| $10.7M | 68.4K | 92% | $9.99 |