
Build the most efficient intergalactic factory in space simulation strategy game Dyson Sphere Program! Harness the power of stars, collect resources, plan and design production lines and develop your interstellar factory from a small space workshop to a galaxy-wide industrial empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.63/day in the week to Jul 21 → 12.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dyson Sphere Program is a sci-fi sandbox construction game with space, adventure, exploration and factory automation elements. In the future, humanity creates a supercomputer known as the "CentreBrain" with the hope of utilizing its powerful computing capabilities to further expand the application of virtual worlds.

You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing Dyson Spheres (a megastructure that would orbit around a star, harnessing all its power and energy) to produce the energy that CentreBrain needs.

Each game features a unique and one-of-a-kind universe
Start with a small workshop and improve it until it spans the whole galaxy
Engage in battles, construct defensive structures to repel enemy attacks
Explore a vast universe with various celestial bodies, including neutron stars, white dwarfs, red giants, and even black holes
Automate production beyond planetary surfaces, transporting resources across star systems
Develop your very own Dyson Spheres
Perfectly show the constructions you've completed on a planet's surface
Blueprint allows you to save important plans
Customize the mecha to create unique designs and traverse the universe with your creation

To construct a Dyson Sphere, you need to utilize automation. Start simple and gradually increase complexity. Maximize the stable output of resources through automated facilities.
Connect resources with conveyor belts, transporting raw materials to processing facilities, and then conveying the products to the next stage. Progress from basic transport lines to elaborate plans for factories with diverse outputs. Utilize your production to drive technological advancements, meeting the necessary conditions for building the Dyson Sphere.
During the construction, buildings will automatically snap to the grid. When laying conveyor belts, the use of snapping allows for automatic alignment, significantly improving efficiency. This enables the creation of large-scale automated production lines. The construction of the Dyson Sphere relies on vast and efficient factories.
The convenient blueprint technology allows you to save your essential plans. You can save factory designs as blueprints and deploy them directly in other locations, eliminating the hassle of repetitive operations.

You can construct Dyson Shells on multiple orbits, and each layer of the Dyson Shell can be customized. Connect various nodes on the Dyson Shell, creating the patterns you desire. Each Dyson Sphere is a unique masterpiece crafted by you.

Each planet will have unique mineral distribution and ecological characteristics. Every time you enter the game, you can experience a randomly generated and entirely new starmap, with landscapes and resource deposits changing accordingly.
Each planet has its own orbit, experiencing the gravitational effects of its star with rotation and revolution, resulting in day and night changes influenced by the star. In addition, there are unique celestial bodies such as neutron stars, white dwarfs, red giants, and even black holes, awaiting your exploration in this vast universe.

The resources on a single planet might be insufficient for such an extensive project. You can harness the abundant resources of other planets. Overcoming the constraints of surface transport, establish your interstellar transportation routes. Interconnect planets with fleets of transport ships, tapping into the unique resources of each planet to ensure an uninterrupted supply of raw materials for your factories.

Not only can you paint Icarus in your favorite colors, but you can also customize every component, creating your vision of a futuristic light industrial mech.

The Dark Fog has arrived, resenting countless challenges to your factory construction endeavors. In addition to pursuing the goal of building the Dyson Sphere, you must also focus on defending your factories in Rise of the Dark Fog. The Dark Fog will do everything possible to hinder the progress of the "Dyson Sphere Program," with Icarus also being a target of their attacks.
Be prepared!
Don't rely solely on Icarus to face the overwhelming numbers of the Dark Fog. COSMO has devised contingency plans to assist you in repelling the attacks of the Dark Fog. While constructing factories, you'll need to deploy essential defense structures. The more active your operations, the more frequently the Dark Fog will launch fierce assaults.
Utilize your defense facilities to unleash "fireworks" and disperse the Dark Fog.

We are Youthcat Studio from Chongqing, China. Starting as a team of five, we have grown steadily (though not excessively) as we journey alongside Dyson Sphere Program. Driven by our love for science fiction, we've created this game—taking you from building the first mining machine to establishing automated factories across the cosmos. We hope you find as much joy in playing this game as we did in making it.
Twitter(X): @DysonProgram
Discord: Dyson Sphere Program
Reddit: r/Dyson_Sphere_Program
TikTok: @youthcatgames
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1207 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Думаю, это лучшая игра в этом жанре. Она не надоедает, и в неё хочется играть снова и снова.
Macht Spaß zu spielen.
太好玩了,
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, French*, German*, Japanese**languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love game good game
Banger
归根结底瑕不掩瑜,但是既然抢先体验,我就目前先打差评,看看正式版会不会有改变。 1,自动导航,要么出个单独的建筑,要么把功能给全息信标或者物流塔,30光年以外在无限科技升满之前得曲速飞3次左右,说真的太空飞行就前几次有新鲜感,后面无聊的很,还容易给黑雾投怀送抱 2,全息信标能不能范围大点,搞个一飞冲天的光棱柱最好,现在不按m看不见,而且给大小塔头顶加个标记能基本能平替这个建筑了。 3,球体导致建造受限,我挺喜欢这个特色,和其他2d自动化有了区别,但是如此重要的东西建议塞在开头就告诉玩家,提示经纬度的重要性(也许你有?离入坑太远了我记不得了,既然如此那就有必要加强引导) 4,还是蓝图,如果复制了一个从建筑物拉出的传送带,是无法直接接到旁边同样的建筑里面的,即使是一起勾选后取消选择该建筑。 5,又是蓝图,建议添加一键升级降级蓝图中元件的功能 6,双是蓝图,气态行星上的40个开采站手铺要死人了,你没落地也开不了蓝图 下面是我想添加的额外功能 1,更多元的太空单位,最大的船居然只是驱逐舰,我看有这种名字还以为有巡洋战列航母之类的,要是一个几千米的大船开到轨道上去轰炸黑雾那该有多爽啊,我想看到那种“我们的舰队遮天蔽日,无论它们有几个太阳”那种。也可以搞得复杂点,先地面拍发射站把零件发射出去在太空组装船坞,在让大船运输战列舰零件上去,最后运输燃料和弹药就可以出发了的那种 2,既然说到太阳,加几个双行星的那种,就像群星里面的,也可以提供更多的戴森球选项 3,更多天文学小知识,行星的自传轨迹,黄赤交角等,要是可以塞进游戏内的小贴士里面,科普一下什么是轨道共振,什么是横躺自转,什么是潮汐锁定,让旁白出来解说一下,那不是很好吗,结合游戏内部机制,介绍什么星适合干什么,哪些地方适合铺设戴森球,把攻略塞进游戏里面才是真正优秀的游戏,我玩到现在一款能做到的都没见过,希望能在这最需要科普的地方看到。 4,能不能选择初始行星呢,初始就海洋星设置成较低而非最低难度我觉得很好,毕竟面积很局促,像幸福工厂那样子,简单的是荒漠,隔壁,飓风石林这种(可以不给钛和硅),再后面是熔岩,海洋,草原之类的 最后为什么我的潮汐锁定星在黑洞那里dsp我恨你
一开游戏就忘记时间忘记睡觉,男人的挚爱
This is such a beautiful game and it performs incredibly well considering the scale of it.
毒品,爽。玩的天昏地暗。但是中间紫赯绿糖过程很痛苦。
很好玩的游戏,一玩就停不下来。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.6K | 106 | 75% | $17.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $4.3M | 4.2K | 76% | $20.79 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.5M | 102.9K | 96% | $19.99 | |
| $47.5M | 46.1K | 88% | $49.99 | |
| $47.7M | 56.7K | 93% | $49.99 | |
| $47.2M | 109.9K | 93% | $24.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $47.1M | 92.9K | 93% | $19.99 |