
Build the most efficient intergalactic factory in space simulation strategy game Dyson Sphere Program! Harness the power of stars, collect resources, plan and design production lines and develop your interstellar factory from a small space workshop to a galaxy-wide industrial empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.63/day in the week to Jul 21 → 12.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dyson Sphere Program is a sci-fi sandbox construction game with space, adventure, exploration and factory automation elements. In the future, humanity creates a supercomputer known as the "CentreBrain" with the hope of utilizing its powerful computing capabilities to further expand the application of virtual worlds.

You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing Dyson Spheres (a megastructure that would orbit around a star, harnessing all its power and energy) to produce the energy that CentreBrain needs.

Each game features a unique and one-of-a-kind universe
Start with a small workshop and improve it until it spans the whole galaxy
Engage in battles, construct defensive structures to repel enemy attacks
Explore a vast universe with various celestial bodies, including neutron stars, white dwarfs, red giants, and even black holes
Automate production beyond planetary surfaces, transporting resources across star systems
Develop your very own Dyson Spheres
Perfectly show the constructions you've completed on a planet's surface
Blueprint allows you to save important plans
Customize the mecha to create unique designs and traverse the universe with your creation

To construct a Dyson Sphere, you need to utilize automation. Start simple and gradually increase complexity. Maximize the stable output of resources through automated facilities.
Connect resources with conveyor belts, transporting raw materials to processing facilities, and then conveying the products to the next stage. Progress from basic transport lines to elaborate plans for factories with diverse outputs. Utilize your production to drive technological advancements, meeting the necessary conditions for building the Dyson Sphere.
During the construction, buildings will automatically snap to the grid. When laying conveyor belts, the use of snapping allows for automatic alignment, significantly improving efficiency. This enables the creation of large-scale automated production lines. The construction of the Dyson Sphere relies on vast and efficient factories.
The convenient blueprint technology allows you to save your essential plans. You can save factory designs as blueprints and deploy them directly in other locations, eliminating the hassle of repetitive operations.

You can construct Dyson Shells on multiple orbits, and each layer of the Dyson Shell can be customized. Connect various nodes on the Dyson Shell, creating the patterns you desire. Each Dyson Sphere is a unique masterpiece crafted by you.

Each planet will have unique mineral distribution and ecological characteristics. Every time you enter the game, you can experience a randomly generated and entirely new starmap, with landscapes and resource deposits changing accordingly.
Each planet has its own orbit, experiencing the gravitational effects of its star with rotation and revolution, resulting in day and night changes influenced by the star. In addition, there are unique celestial bodies such as neutron stars, white dwarfs, red giants, and even black holes, awaiting your exploration in this vast universe.

The resources on a single planet might be insufficient for such an extensive project. You can harness the abundant resources of other planets. Overcoming the constraints of surface transport, establish your interstellar transportation routes. Interconnect planets with fleets of transport ships, tapping into the unique resources of each planet to ensure an uninterrupted supply of raw materials for your factories.

Not only can you paint Icarus in your favorite colors, but you can also customize every component, creating your vision of a futuristic light industrial mech.

The Dark Fog has arrived, resenting countless challenges to your factory construction endeavors. In addition to pursuing the goal of building the Dyson Sphere, you must also focus on defending your factories in Rise of the Dark Fog. The Dark Fog will do everything possible to hinder the progress of the "Dyson Sphere Program," with Icarus also being a target of their attacks.
Be prepared!
Don't rely solely on Icarus to face the overwhelming numbers of the Dark Fog. COSMO has devised contingency plans to assist you in repelling the attacks of the Dark Fog. While constructing factories, you'll need to deploy essential defense structures. The more active your operations, the more frequently the Dark Fog will launch fierce assaults.
Utilize your defense facilities to unleash "fireworks" and disperse the Dark Fog.

We are Youthcat Studio from Chongqing, China. Starting as a team of five, we have grown steadily (though not excessively) as we journey alongside Dyson Sphere Program. Driven by our love for science fiction, we've created this game—taking you from building the first mining machine to establishing automated factories across the cosmos. We hope you find as much joy in playing this game as we did in making it.
Twitter(X): @DysonProgram
Discord: Dyson Sphere Program
Reddit: r/Dyson_Sphere_Program
TikTok: @youthcatgames
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好玩好玩啊
极其别扭的太空飞行设定
Эдакая Сатисфактори, только без красот, утилитарная.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, French*, German*, Japanese**languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you want depth, a challenge and a damn good Simulation, then this is it for you. It is absolutely worth every penny. Expect to drop some serious time if you are really wanting to build actual spheres, I mean A LOT.
要说消磨时间是真的消磨时间,漫无目的就是一天。
无趣
简单好上手又不失趣味与上限的流水线游戏。
Sadly no ui sacaling option
非常不错的游戏,尤其是对于喜欢规划建造的玩家
[h1]Dyson Sphere Program — One of the Best Logistics Games Out There[/h1] I've been playing [b]Dyson Sphere Program[/b] since the beta, played through the 1.0 release, and have continued playing through all the updates since. After watching the game grow and change over the years, I can easily say this is one of my favorite logistics and factory-building games. If you enjoy [b]automation, logistics, factory building, resource management, and optimization[/b], you need to give this game a try. [hr][/hr] [h2]From One Planet to an Interstellar Factory[/h2] One of the things I love most about Dyson Sphere Program is the scale. You start small, gathering resources and setting up basic production lines. Before long, you're automating entire planets, building massive factories, transporting resources across space, expanding into new star systems, and eventually constructing enormous projects like the Dyson Sphere itself. There is always something to do. A production line can be improved. A bottleneck can be eliminated. Another planet can be developed. Another resource can be automated. And somehow that factory you thought was massive ten hours ago suddenly isn't producing anywhere near enough. [i]There is always something else to optimize.[/i] [hr][/hr] [h2]The Dark Fog Was a Great Addition[/h2] I really like that the developers added the [b]Dark Fog[/b]. For players who want more than building and logistics, the Dark Fog adds enemies, pressure, and another challenge to deal with while you're expanding your industrial empire. At the same time, Dyson Sphere Program is still an amazing logistics game at its core. If you're here because you love designing factories and solving production problems, there is an incredible amount of gameplay here. [b]My biggest improvement would be the combat system.[/b] I like having the Dark Fog in the game, but I would love to see the combat mechanics expanded and refined. Fighting them works, but compared with how deep and polished the logistics and factory systems are, combat feels like an area that could still grow considerably. Give us more ways to fight them, more defensive and offensive options, and deeper combat mechanics. The Dark Fog is already a great addition; a stronger combat system could make that side of the game even better. [hr][/hr] [h2]You Can Even Play With a Buddy[/h2] The game itself is designed as a single-player experience, but I found a [b]multiplayer mod[/b] online that lets me play with a buddy, and that adds a whole new way to enjoy the game. Building factories together, dividing up projects, expanding to different planets, troubleshooting production problems, and eventually working toward massive interstellar projects together is a blast. If you have a friend who loves logistics games too, I definitely recommend checking out the multiplayer modding community. [hr][/hr] [h2]Still Getting Better[/h2] One of the biggest reasons I'm still recommending Dyson Sphere Program after playing since beta is the continued development. I've watched the game evolve through beta, 1.0, and the updates that followed, and the developers have continued adding content and improving the experience. It's already a fantastic logistics game, and seeing it continue to grow makes it even easier to recommend. [hr][/hr] [h2]Highly Recommended[/h2] If you enjoy [b]automation, logistics, factory building, production chains, resource management, optimization, and ridiculously large projects[/b], Dyson Sphere Program is absolutely worth playing. Watching a small factory turn into a planetary industrial complex and eventually into a logistics network spanning multiple star systems is incredibly satisfying. Add the Dark Fog for players who want an enemy to fight, continued updates, and the ability to use a multiplayer mod to build with a buddy, and there is a huge amount here for fans of the genre. [b]Highly recommended — especially for anyone who loves logistics and factory games.[/b] [i]Now stop reading and go fix your production line. You're probably out of iron again.[/i]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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