
Ascend from your shelter. Ruin everything. Escape the wretched island. ⚔️🔨🎣🌱🌵🍰 Explore. Fight. Level up. Survive. Gather. Craft. Harvest. Hunt. Build. Farm. Solve puzzles. Fish. Cook. Live. Enjoy the bittersweet post-apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, App Store, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.6Kreviews | 91% | — | $7.6M |
| $10.99 | 4.9Kratings | 88% | — | $4.6M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eine Lange Reise bis zum Ende mit Herausforderungen und ganz ganz viel zum abbauen <3 Es war super! Zu Anfang, wo man schnell weiter wollte, weil man noch nicht alles kaputt machen darf und dann die Phase, wo man das meiste kann, aber irgendwo noch ein Geheimnis aufdecken muss oder sich um den Garten kümmern sollte. Das Spiel hat von entspannt bis hin zu fordernd alles geboten. Die Welt war schön gestaltet und man konnte erahnen oder herausfinden, was dort passiert ist.
Very mid- only get it on a deep discount... maybe $8 It has some good bones, but variety is way too barebones. Once you realize there is only a handful of assets just regurgitated everywhere, it becomes tedious. You'd think when a game names itself after dismantling there would be more attention allocated toward... dismantling. I also didn't like the gated exploration. Very annoying to not be able to open a huge section of map because I'm wearing a gas mask and not the fuzzy hat, or constantly having to go through a whole maze because there is a SHIN HIGH ROCK or an invisible wall blocking you from taking a route 100 times shorter. Most of my time was spent slightly bummed, backtracking all over for keys to bottlenecks. Eventually I looked up a guide and found the coordinates of the quest items, but that ended up accelerating the burnout. The rest of my time was spent slowly breaking down the small handful of assets repetitively placed all around. And the enemies do not have much variety either. Hunting down all the enemies in a sector to clear it (to upgrade the enemies) was so unsatisfying... Not only was it tedious and time consuming to clear the enemies on this convoluted map (full of dead ends blocked by things that would not be real obstacles to you in real life), but also the Upgrade chip just respawns the same damn enemies in the same damn spots with slightly higher stats. So boring. Some things are a little lazy. But the bones are good- too bad they consider this complete. If they'd made it deeper, with better exploration and types of things to do, I would not have burned out so fast. It's just too samey (looking and feeling) wherever you are and whatever you're doing. And painfully linear.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, German, Russian, Turkish, French, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Italian, Traditional Chinese*languages with full audio support
| $19.99 |
| 4.2Kratings |
| 91% |
| — |
| not modelled |
| $9.99 | 472ratings | 91% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра получилась местами действительно интересной, но впечатление сильно портит затянутый геймплей. Как только уровни начинают превращаться в лабиринты, прохождение становится скучным и утомительным. Сюжет тоже неоправданно растянут: игрока постоянно заставляют бегать от одного края локации к другому. Без телепортов, которые появляются только в DLC, темп был бы ещё медленнее, хотя даже с ними игра ощущается довольно неторопливой. Отдельная проблема - бесконечный гринд ради самого гринда, который искусственно увеличивает продолжительность прохождения. Слушать кассеты и следить за сюжетом было интересно, но из-за постоянного растягивания одних и тех же механик игра быстро начинает утомлять.
Muy buen juego para pasar el rato, para jugarlo tranquilo y tomarte el tiempo de disfrutarlo, puedes jugarlo durante muchas horas, en cierto punto puede llegar a ser repetitivo por sus mecanicas pero fuera de esos detalles es muy disfrutable.
I'm not usually into Zombie games, but honestly? getting to dismantle the world while killing zombies? Turns out I *quite* enjoy that hahahahaha.
サバイバルゲームでオブジェクト壊して素材集めて精錬して、それを使って装備がだんだん良くなっていく過程が楽しい人にお勧め 確実に没頭することはできるが、作業に伴う報酬やストーリーが弱く、得られるものは更地ぐらいなので、どうしても虚しさが残る 本当は結構しっかりしたストーリーがあるのだが、そこまで描写しないスタイル+翻訳に一切力が入っていないので、なかなか頭に入ってこない 序盤の爆発力は良い感じだが10時間程度でポテンシャルを出し尽くし、残り10時間を惰性とサンクコスト効果だけで続け、度重なる初見殺しや毒ガス、どこから登るかわからない高台などにだんだんとイライラし始め、エンディングが来る頃にはなんか腹立ってるゲーム 高評価か悩んだけどギリ低評価で
Very good second screen sort of game. Once you unlock the more powerful destruction tools it's a great zen sort of thing as you slowly demolish whole buildings.
폐지에 믿1친련인 난 대만족중
Not normally my current of tea I normally play farcry and games like that so when I see this game I thought I would have a punt and see what it’s like all in all a bloody brilliant game am currently loving it can’t put it down 10/10
Das Spiel ist wesentlich größer als ich dachte :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $196K | 342 | 88% | $24.99 | |
| $3.5K | 27 | 78% | $4.99 | |
| $598.2K | 775 | 78% | $19.99 | |
| $565K | 1.1K | 78% | $14.99 | |
| $410.8K | 2.6K | 80% | $4.99 | |
| $243.6K | 342 | 49% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 6.2K | 97% | $29.99 | |
| $7.6M | 17.1K | 61% | $19.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 14.4K | 90% | $19.99 | |
| $7.6M | 12.4K | 94% | $19.99 | |
| $7.6M | 47.8K | 67% | $7.99 |