
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
Most likely between $21M and $59.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 3298 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
15000/10
imba
Что вы хотите услышать о Dying Light 2? Что здесь головокружительный паркур, динамичные сражения и отличный сюжет? Сиквел пытается сделать всё масштабнее, но на деле часто буксует. Здесь и невыразительный главный герой с притянутой за уши мотивацией, и паркур, который почти полностью раскрывается только после прокачки. Первые часов десять приходится в основном бегать по земле, и лишь потом игра начинает показывать свой потенциал. Сюжет тоже сложно назвать сильной стороной. Порекомендовать Dying Light 2 могу лишь тем, кто готов потерпеть первые 10-15 часов. Когда открываются все ключевые навыки паркура, перемещение по Вилледору действительно начинает приносить удовольствие, а даже простые задания вроде «принеси-подай» становятся интереснее благодаря свободе передвижения.
Tutaj nie ma się co rozpisywać - 11/10.
各种莫名奇妙的bug,开手电筒就有光点,剧情莫名奇妙的卡死,npc无法互动。开局删减剧情也很傻逼,导致剧情莫名其妙的。还有为了迎合dei,女角色都丑的没边。总之就是垃圾游戏,史低也不值得买
best
Before the last update i would kinda recomment the game. But this? Cutting the prolog? The most exciting and the most interesting and stunning part of the whole game? The developers are completely insane.
I've played this game both before and after the huge update that improved performance, QOL, and the controversial intro removal. Let's start with the good stuff first. This game actually improved almost every aspect from the first game, like the parkour, quality of life improvements, weapons, other mechanics, and especially the combat, which I found so far is the best out of the first game and the Dead Island series. The way I always avoided human and zombie combat in the first game, because of the weird, unfun, horrible AI and boring mechanics, really changed with this one. Combat is fun, weapons are great, the movement, and the hits that actually feel like something. The world is beautiful, and it really changes based on what we've done throughout the game, but it's not that consistent, sometimes really subtle and sometimes very obvious. The performance is wonderful. I played before the improvement update and it was really horrible, but now I could play on maxed out graphics with Ray Tracing with no problem at all. Exploring buildings felt fun compared to the first game. Now the downsides. The missions are boring, especially the main missions that feel like we've done nothing, despite the LOT of stuff we've done for others. The final boss fight is goofy and weird. I don't think Dying Light combat is made for that kind of fight, very repetitive and boring. The side missions are where the meat's at, they're really fun and unique, pretty enjoyable. The "capturing" outposts, water towers, and metro stations are good at first but it falls off so bad with the overly repetitive mechanics, and almost every tower is the same.
много геймплея