
Dunrog is a first-person dungeon crawler with almost infinite number of randomly generated locations, full of treasures and dangers. Players have to fight their way through dungeons, jungles, infernal abyss and much more.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, German, Spanish - Latin America, Turkish, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the game some decent potential, as of right now, i'm not sure i can fully recommend, its fairly easy to cheese the AI by putting a table between you and them, so easy in fact, that its really the only viable way to play, and honestly pinging bolt/arrow shafts off an immoving AI mob just doesnt seem that fun. like i said, its got potential, so keep up with updates, the AI (and melee system) may get improved
Great game!!! Just started to play and already addicted,Big thanks to developers,Highly recommend it !!!
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game has very good graphics, it is really well worked and I liked how it looks. The game is fun however there are some things that should be improved. The controls are good, it is really easy to control the movements of the character and it is also easy to use the items but one thing I did not like is that the items are not added to a single stack, that is, each object uses a slot in the inventory and this reduces it size , for example in food. Another thing that I did not like is that if you want to change the difficulty of the game you have to create a new one, I did not see an option to change the difficulty of your current game. The difficulty modes that the game handles are correct from "easy" to "Try not to Die", easy is easy and "Try not to Die" is difficult, the problem is that the game only has 3 slots to save it and there are 5 difficulties, if you want to have a save game with each difficulty it will not be possible, you will have to delete your current save games. In short the game I liked and I hope the developers keep updating it, the game has potential it just needs some adjustments.
Punching, looting, nothing else in the game
The voice acting is a little bit eh, but overall the game is good.
Fajna gierka, polecam dla tych którzy chcą się trochę zrelaksować
Loving this game, great fun, devilishly challenging. --- Spoilers: - When they eventually appear, the golems seem invulnerable. Not so, some are weak to magic, or fire, ice, etc. Try different weapons and read their type of damage to know which element is effective. - Being a slow 69 y.o. gamer, I would'nt get far before being wasted, even at easiest difficulty. So I play all games with my own C.E. tables : Health remaining is 4 Bytes Exact, initial Value 100. Get hurt, find Decreased, etc. Once found the address you can freeze it. Seems to end always in 0. Higher values than 100 are reset to 100. Find again at the start of a new floor, or after dying or quitting the game. BUT, of course there is a convenient workaround : Health remaining address in hex: rise 11 times the "tens" (2nd to last) hex "digit" (0,1,2,3,4,5,6,7,8,9,a,b,c,d,e,f), and last, replace the last digit with 4 instead of 0. This new address is the Max Health value. Replace Value 100 with 998500 decimal (for easy finding later if needed) -or higher-, replace remaining health also with 998500, and this health value remains through levels, loads, deaths, quitting the game, etc. I tried so much, but couldn't find the addresses for weapon durability, or level of skill for type of weapon, or attributes like intelligence or strength. Oh well. Anyway, really love the graphics, the action, everything, a fine time with Dunrog !
The game is nice. but they never made any multiplayer as they have said. A good concept. I juste unlock the second portal and got kill by monster after. The art is nice it look like Barony. At start you will die more often cause you dont have good skill with weapon but later on first stage wil be easy. [h1] Goal[/h1] -get good and level up -unlocking these portal by killing things -find nice gear to suvive [h1] Pros [/h1] -You get level by using the same type of weapont so it get easier to progrest trough the game -Can save stuff for another run by throwing them back in the portal a nice feature i think. For exemple you can finds little rock of colore to improve your characther or your stuff when you use them in the tower. Like impove life permanent. -I like to throw chair in the face of monster or a sword or any things on my way and see them die [h1] Cons [/h1] -Easy to doge i only turn around an enemy and he never hit at until i do a bad move. [h1] Bug[/h1] -Sometime small bug occur but in general it alright If youve like Barony you might like Dunrog I just need to wait for the Online co-op
Una poronga, un juego de dungeons pero esta todo mal hecho.
Meraklısına çok iyi oyun herkese tavsiye ederim özellikle türkçe olması beni benden aldı
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Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $903.4K | 2.9K | 88% | $14.99 | |
| $9.5K | 70 | 79% | $6.99 | |
| $5.3K | 17 | 76% | $14.99 | |
| $5.3K | 16 | 100% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 76 | 76% | $0.69 | |
| $1.7K | 54 | 83% | $1.99 | |
| $1.7K | 120 | 58% | $0.74 | |
| $1.7K | 60 | 95% | $3.00 | |
| $1.7K | 58 | 48% | $1.49 | |
| $1.7K | 173 | 69% | $0.74 |