
Roguelike twist on tile-matching puzzle games. Collect relics. Learn spells. Unlock new equipment. Fight bosses and monsters. Use your abilities by matching tiles, creating combos, and solving puzzles!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Нежнее.
The asking price is not too high, especially on sale. Despite having 4 characters to choose from, I feel for me it was realistically max 2 (knight and skeleton) that don't rely on a timer. A pressure of a ticking timer on a match-3 game for me is an instant no-no. I ended up unlocking everything for the knight, but got frustrated with the skeleton who has zero appeal and is just artificially more annoying version of the same. There is a surprising depth to the strategy of spell uses and skills here, so I fully support an expansion or a sequel! Good game! Review seems negative just because I had fun and want more... Update: After a few hours of trying, managed to complete with skeleton and rogue. Still would prefer two non-timer characters for variety instead of rogue and revenant.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un jewels complicado pero divertido. Junta las gemas específicas para derrotar a cada monstruo y avanzar en la mazmorra. Consigue objetos poderosos en cada partida para superar cada fase y aprende nuevas habilidades que te ayudarán en el combate.
what a gem. this reducedness on the core gameplay and mechanics are a breeze. you can just focus and enjoy
Don't let the simple graphics fool you. This game has a lot of replayability and is exciting to play
Not great for the casual gamer... If you're not looking for a chill tile-clicking game, but want a challenge and challenging RNG, give it a try. I bought the game thinking, "Oh! It'll be like Puzzle Quest," but in 2D: a side-scrolling dungeon crawler with meaningful choices, character development, and a collection of artifacts and spells. The beginning seemed innocent. I was literally pumped to spend the whole day with this game... But... The game has its strengths. However, I think the mechanics and RNG aren't fully developed. It's difficult to pull off a boss combo, but it's doable. You just need to carefully match colors, keeping in mind where other tiles will stack. Okay, it's doable. There are a few drawbacks - the relatively high difficulty doesn't provide the sense of casual fun and relaxation when assembling color combinations. It requires quick reactions and planning - planning that will ultimately fail because the game doesn't give you tiles of a specific color. You start capturing and moving other colors, but you still don't have the necessary ones! And then you have to glue together a combination of tiles' colors according to your opponents' hearts—I mean, the order of the colors following each other?!—that's where the fun and relaxation die... Maybe I'm being too unreasonable and lazy? But even if this is my personal opinion, not everyone has to agree. I agree with one thing—the game's concept is great. The execution is more geared towards hardcore players than casual players... I'm more of the latter.
Bejewlled meets puzzle quest, though not as in depth as it. Fun game though the real life span of the game will be getting to and exploring all the secret areas
Bueno
Not a bad little game. Not as polished or as balanced as it could be but I still had fun with it.
Fun little game! A bit hard to match in the correct order sometimes, but really nice twist with all the upgrades!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7K | 61 | 92% | $6.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $12.1M | 21.3K | 92% | $19.99 | |
| $10.3M | 17.7K | 84% | $19.99 |