
Dungeon Runner is based in a Hub city and from there you will choose your quests and dungeon runs. There will be a lot of Game mechanics when the game is released.Quest SystemParty System Class change systemAnd much More!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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Reviews
Unfinished, probably unsupported. There were some good ideas in there, but half-baked. It was probably an experiment : give the game for free, make paid DLC, or a school project ? Dunno...
es gibt nur autosafe? oder bin ich blind, wo zur hölle kann ich manuell speichern!
Now this game, this game is my kinda trash. Make no mistake that it's trash, it absolutely is, and I feel like I'm still waiting for the bad Free-to-Play penny to drop and for it to start asking for microtransactions, but but damnit, I love me some turn-based JRPG combat, and this is just a grindy place to do that ♥♥♥♥. I honestly probably shouldn't be giving it the thumbs up, because I know it's not something I should actually recommend to other people, but I do like it for me, and that's not worth nothing.
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Hours played at review time, across 24 reviews with recorded playtime.
LMAO at the people who are crying about the first quest. They must not be playing the same game as me. This game is super easy for anyone who has played a few RPGs before. Everything in it is quite standard and normal for RPGs. Grinding is quick and easy. Then you can massively overpower everything, if you want. I expect it will get tougher later, but it's ultra easy in the newbie forest dungeons.
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Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $1.00 | |
| $0 | 9 | 67% | Free | |
| $19.5K | 3 | 67% | $199.99 | |
| $79 | 1 | 100% | $2.99 | |
| $0 | 60 | 92% | Free | |
| — | 0 | — | — |