
Dungeon Color is a top-down puzzle game, where you switch between flames in order to achieve the rainbow flame in each room. Interact with special obstacles and melt your brain to find the exit. Cute, colorful, hard, fun.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 60reviews | 95% | — | $2.7K |
| $3.99 | 18ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Took me 102 minutes to finish the game, it was an amazing experience. Every 10 levels you get something new with a tutorial as the first level and it gets kinda tricky at level 35+. I would reccomend purchasing this game and finishing it in under 2 hours.
Nice, cheap and short 2-to-3 hours puzzle game. It has pretty good pixel animation especially for the "candle" character and the end/start of each level. The music track is relaxing enough to not be annoying but too much to be sleepy. Regarding the puzzles themselves, they start off quite easy but become increasingly difficult with each mechanic added. Those last ones were surprisingly challenging though not impossible. My only gripe would have to be the mandatory WASD keys for movement. I'm not left handed so my precision with these isn't the best. So when in some sections it was required to get around a certain "switch" that led me to unnecessary retries. I'd rather have the option to change it to the arrow keys in such cases.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil**languages with full audio support
| $3.99 |
| 7ratings |
| 58% |
| — |
| not modelled |
| $3.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
自分の炎の色を変えられるロウソク君を操作して迷路を踏破するパズルです。 それぞれの色に対応した扉があって、赤色の炎のときは赤の扉以外は閉じます。もちろん、間違った色に変化すると閉じこめられることになる。 炎の色を変えられる燭台とメダルがあって、燭台は自身の、メダルは燭台の炎の色を変えます。悩みどころなのは、メダルはとある2色の色を互いに入れ替えるものだということ。一色を都合のいいように変えたら、もうひとつの色が都合の悪い色になることが終盤戦になるとあるから、難しいところで面白いところです。 それらをうまく使って迷路を切り開いていく感じです。当然の権利のように、カギを取らないと開かない特殊扉も出てきます。 このゲーム惜しいです。全50レベルありますが、半分の25レベルまで行ってもめちゃくちゃ簡単です。前半は本当にただの散歩で、はっきり言って全然面白くない。最序盤はチュートリアルで簡単なものですが、それが長すぎです。難しくなり面白くなってくるのは、30の前半くらいからですかね。 あと、メダルを取りたくない状況で取ってしまうことがあります。通路が広くないのにメダルは結構大きいから、場所によってはかなりギリギリの幅になっているところがあって、慎重に操作しないといけなくなる。地味にストレスでした。 終盤、難易度が上がってからは面白かったのでまあオススメです。
very bão
eu vou fazer o último level ainda. MAS RECOMENDO É UM JOGO DE QUEBRA-CABEÇA MASÉ TÃO GOSTOSINHO Q VC N VER O TEMPO PASSAR.
O jogo é bem relaxante. Foi um excelente trabalho, a trilha sonora, os gráficos, e os efeitos foram muito bem colocados. O sistema de dificuldade também é um dos pontos positivos, nas primeiras fases eu pensava "Caramba que jogo fácil" mas quando eu cheguei nas ultimas 40 fases eu tava pensando "C-como, como isso se tornou TÃOOOO difícil". Mas no geral é um jogo simples, interessante, curto e relaxante; É um jogo que foi feito com coração. E é por isso e por diversos outros motivos que eu recomendo esse jogo para quem não sabe que jogo comprar.
Цікава бродилка головоломка. У деяких рівнях після 30-40 коли з'являються нажимні плити персонаж просто не може пройти через деякі переходи. Плита натиснута, камінь опустився, чувак вперед іде і тупо не проходить як би ти не старався. Хвилюватись не треба, то не той хід шо вам треба. Інколи персонаж застряє в текстурах якщо стоїш зализько до дверей коли вони зачиняються, приходилось перепроходти рівень. Гра змушує продумувати план та маршрут перед тим як взагалі почсати проходити рівень. В цілому комфортна та цікава. 8\10 мінус за дрібні баги, ключ без двері, декілька абсолютно порожніх кімнат без призначення і інші додаткові проблеми левел дизайну
♥♥♥♥♥♥♥♥ ass puzzles that require a youtube video to complete, don't waste your time
Um jogo de puzzle com um alto nível de criatividade e inovação. Infelizmente a dificuldade não desvia muito do fácil. Ou isso ou fui eu mesmo que tive muita facilidade em chutar o que tinha que ser feito. Contudo, quando o jogo apresenta fases mais complexas, ponha complexidade nisso. As 10 últimas, e em especial o nível 50, puta que me pariu, bicho. Outro ponto negativo é a quantidade de fases. Eu queria MAIS, MUITO MAIS. O tanto que me diverti me fez ter vontade de jogar mais desse joguinho maravilhoso. Recomendadíssimo, bicho.
legal um jogo muito bom
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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