
Lightning-fast reimagining of the beloved tactical card battler Duelyst, designed for intense, strategic matches you can finish in just a few minutes. Engage in dynamic, turn-based duels where every move matters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
⚡ Duelyst: Blitz is a lightning-fast reimagining of the beloved tactical card battler Duelyst.

Engage in dynamic, turn-based duels where every move matters. With a streamlined 6-mana cap and a consistent 2-card draw each turn, Duelyst: Blitz delivers tight, decision-rich gameplay that rewards smart plays and bold tactics.
Build your deck from a diverse roster of powerful units and spells, each brought to life with stunning hand-animated pixel art. Position your forces on the battlefield, outthink your opponent, and strike with perfect precision. Whether you’re a returning Duelyst veteran or a newcomer to tactical card games, Blitz offers the perfect mix of accessibility and depth.

⚡ First truly cross-platform version of Duelyst. 📱
iOS, Android and Steam releases 🍎 🤖
improved client performance 🏃♀️
touch (swipe) gestures support ☝️
6 max mana, 60 seconds per turn ⏳
based on early Duelyst mechanics - 2 draw, no Bloodbound Spell 🧙
all profit from Orb purchases goes back into advertising budget (ads, influencer marketing, prized tournaments) 💸
Genres
Stats
Languages: English*, Italian, Spanish - Spain, Vietnamese*languages with full audio support
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 35reviews | 66% | — | $0 |
| Free | 106ratings | 78% | — | $13.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
I am James White, this game is very fun very swag i like it, one of the best card game that i have played, the combat is fun, the sound is amazing, very exciting card game, and it's free , very cool very swag i like it, everyone play it now , you won't regret
[h1]A Faithful Reimagining [/h1] I originally played the first Duelyst, and was quite disappointed when the original servers shutdown. So, when I saw that a more refined and faster paced reboot had been released, I was pleasantly surprised. So far it seems to be very faithful to the original, and is just a quicker paced version of the game I loved. Balancing might become an issue down the road as people figure out what cards are meta, but for this beginning stage, the starting decks seem to be decently balanced. There are some other reboots of the original Duelyst on Steam, but this version stands out to me, as right now I feel the quicker pace works in the game's favor. [h3]Content[/h3] The main mode that is offered is the ranked queue, with some smaller modes to practice and learn the basics of the game. There isn't a ton of content just yet, as it seems Solo Challenges past the first 5 levels, and the draft mode, are not in the game just yet. However, even while lacking these extra modes, the ranking system feels substantial enough. [h3]Small Issues[/h3] There are some smaller details on the PC version that need refining, such as low quality start of battle images, some text that is a bit clipped off on cards, and the general menu UI could use a bit of a touch up. However, I haven't encountered any bugs in the gameplay so far, which is far more important. [h3]Monetization[/h3] Just like the original, Spirit Orbs can be purchased for money, however this has been disabled on the PC version and is completely optional, as Spirit Orbs can be earned solely through playing the game. I was never too keen on this in the original, but a free game has to make money somehow. [h3]Final Thoughts[/h3] If you liked the original, or if you enjoy card games such as Hearthstone, I highly recommend trying a few matches to see if the gameplay loop clicks with you. I see a lot of potential in this reboot and hope that updates are soon to come!
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Hours played at review time, across 35 reviews with recorded playtime.
I beta tested the OG like, over 10 years ago and played for years. People look at the OG with rosey red glasses and don't remember the meta being "solved" within a week of a patch. That being said, this is the classic version without the power creep that happened, and limiting mana to 6 and lowering the General's health to 20 did SO much for the game. The tempo is quicker, the decisions are more palpable. Shout out to this dev because they loved this game and are doing a very faithful job.
Combat pacing is nice, and most of the card rebalancing towards lower mana curve is ok for casual play, which I enjoy. However, the spirit orbs (getting new cards) progression is downright awful. I understand that dev wants to earn money, though very little thought was put into basic retention loop. If I need to play like 3 months every day just to have 1 competitive deck for 1 faction, there is no chance I will do it. There are options with low cost decks, and I used them (got S rank 1, as most of opponents feels like bot lobby), but when you run into those who paid money there is very low chance of winning. There is nothing fun about playing your low tier decks against opponents who have legendary grade cards which downright stronger or a better response that anything you could have in half a year as f2p player, focusing on just one deck on one faction. This is kinda sad, I really like duelyst 2 draw meta since the release.
It uses AI generated assets in the "new expansion"
It's a bit ♥♥♥♥ to not even let me unlock all my cards, or finish all the tutorial challenges, before you drop me into my very first match against someone two full tiers above me and using a meta deck! (to be clear, the challenges are gated behind playing x number of online games). So, I guess it's probably no more "pay to win and get your face smashed in by grognards" than any other collectable cardgame, including IRL ones, but it's made a terrible first impression! This PC version is also lacking. There's an option menu across the top of the screen that doesn't do anything useful (presumably it's the tool they're using to run this mobile port on PC). Right mouse button is treated just like left mouse button, so you'll go to cancel an action (out of muscle memory) only to misplay. Tooltips often open the wrong way such that the edge is cut off. Minor annoyances, but the main thing is it is, apparently, "shell out for the correct cards or be prepared to do nothing but lose for a while".
Duelyst: Blitz failed to repeat the success of Duelyst 1. Duelyst: Blitz also lags and runs slowly. It's difficult and takes a long time to obtain useful cards in the early period. The game mechanism isn't fun because it keeps a new player losing.
Great game made by a dedicated developer. It's clear a lot of effort and care went into the design.
The Blitz system is a great update to the classic formula of Duelyst and I enjoy it a lot. The lucky gold acquisition is fairly generous, but a bit of RNG. The game is as fun as in the old days. I would like more people play Gauntlet mode. New players should also get a bit of upfront card packs to get going.
good game!
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