
A group of ducklings finds a mysterious 100-in-1 cartridge and are now forced to play all the games to escape the insidious cartridge spirit! 100 microgames, fun and increasing difficulty—what more do you need for an interesting adventure?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 100reviews | 78% | — | $12.9K |
| $11.99 | 11ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Почти не пишу отзывы, но в этом случае придётся. Сама по себе задумка и игра отличные. Тот факт, что приходится по несколько раз умирать, меня совершенно не напрягает — сам стиль старых аркадных игр подразумевал, что они должны быть сложными. Меня убили баги. Первый мне встретился на одном из последних уровней, кажется, в 3-й главе (там, где нужно за утёнка расстрелять мишени). После очередного провала я заметил, что можно перейти в режим тренировки, и решил так и сделать. Но примерно через 5 попыток после перезапуска я с первой секунды проваливал уровень, так как игра считала, что у меня вышло время на таймере. Очень неприятно, когда не из-за твоей ошибки приходится переигрывать больше десятка не самых простых игр. И второй баг встретился мне в босс-уровне, кажется, 5-й главы, где нужно играть за кота-ниндзя. По какой-то причине, когда я получал урон, ударяясь головой об шипы, висящие на потолке, игра висла намертво. Звук был, в меню можно было выйти, но какой в этом смысл? Только чтобы опять переиграть все уровни и снова дойти до босса. Что я, собственно, и сделал, и во второй раз словил тот же самый баг. После чего я моментально удалил игру. Обидно, потому что игра классная, но играть в неё просто невозможно.
I just be clicking random buttons
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
| $11.99 |
| 11ratings |
| 68% |
| — |
| not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Супер игра, достаточно сложная. В начале игра мини игры достаточно хорошие, а в четвёртой и в пятой главе игры сделаны плохо. Финальные игры от крутости расположены от 1 до 5 главы. НО в целом игра крутая, много зачетной музыки.
Trying to be warioware, micro games are 6 times longer than a warioware game and tend to be too involved.
I like the anthology format of different minigames, so D.U.C.K. interested me a lot. First of all, I want to note the excellent visual style of the game. The graphics and sound are made with obvious love, so it is a pleasure to be in the game. The player is offered 100 different "micro-games" that refer to both classic games and modern cultural phenomena. The complexity of these micro-games is completely different - some have to sweat, others can be solved by pressing a button. On the one hand, I'd like the games to be more homogeneous in terms of duration and skill-dependence. On the other hand, the emotion of getting through a game by accidentally pressing a button is a lot of fun. The player ends up kind of riding the roller coaster from difficult to easy game. It is an interesting and addictive experience. Personally, I enjoyed it, and I want to stay in D.U.C.K. longer, not just to get through all the microgames, but to get more achievements. Many thanks to Duck Team for the game!
~quack~
https://youtu.be/ZCIRKpfCWIY
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 17 | 82% | $8.99 | |
| $1.9K | 18 | 89% | $4.99 | |
| $920 | 5 | 100% | $7.99 | |
| $216 | 2 | 100% | $6.99 | |
| $25 | 1 | 100% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.9K | 197 | 94% | $4.99 | |
| $12.9K | 121 | 37% | $4.99 | |
| $12.9K | 84 | 52% | $7.99 | |
| $12.9K | 63 | 78% | $7.99 | |
| $12.9K | 109 | 71% | $4.99 | |
| $12.9K | 497 | 76% | $1.99 |