Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Drive. Crash. Flip over. Try again. Drive Mad is a physics-based driving game where the biggest obstacle is usually your own confidence. Every level gives you a new challenge, a new vehicle, or a new way to embarrass yourself. One moment you're carefully balancing across a tiny bridge. The next you're driving something that probably shouldn't exist. Master tricky roads, impossible jumps, moving platforms, giant wheels, unstable bridges, and ridiculous contraptions that somehow still count as cars. Simple controls. Unexpected physics. Hundreds of creative levels. Infinite opportunities to fail in spectacular ways. Features: Fun physics-based driving gameplay Creative vehicles with unique mechanics Challenging obstacle courses and crazy roads Offline play anytime Easy to learn, hard to master Hundreds of handcrafted levels Satisfying crashes, flips, and near misses Slow down. Speed up. Lean forward. Lean backward. Just don't flip over. Or do. It's usually funnier that way.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 18, 2026 · 38 readings
Google Play shows “10,000,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
Drive. Crash. Flip over. Try again. Drive Mad is a physics-based driving game where the biggest obstacle is usually your own confidence. Every level gives you a new challenge, a new vehicle, or a new way to embarrass yourself. One moment you're carefully balancing across a tiny bridge. The next you're driving something that probably shouldn't exist. Master tricky roads, impossible jumps, moving platforms, giant wheels, unstable bridges, and ridiculous contraptions that somehow still count as cars. Simple controls. Unexpected physics. Hundreds of creative levels. Infinite opportunities to fail in spectacular ways. Features: Fun physics-based driving gameplay Creative vehicles with unique mechanics Challenging obstacle courses and crazy roads Offline play anytime Easy to learn, hard to master Hundreds of handcrafted levels Satisfying crashes, flips, and near misses Slow down. Speed up. Lean forward. Lean backward. Just don't flip over. Or do. It's usually funnier that way.
Stats
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| $497.6M | 3.5M | 91% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.2M | 3K | 90% | Free | |
| $10.2M | 50.4K | 87% | Free | |
| $10.2M | 213K | 87% | Free | |
| $10.2M | 307.4K | 92% | Free | |
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| $10.2M | 107.2K | 94% | Free |