
"Dream Echoes" is an atypical top-down RogueLite ARPG centered on loot grinding and meta-progression. Explore the dream world, collect "Concepts", and enjoy highly free combinative combat. Upon waking, gather "Memories" to carry some "Concepts" into your next adventure…
Modeled estimate, not a reported figure. How we estimate →
About
Solo full-time grind development in progress! Click the Discord link on the right to join Discord for discussion.

Welcome to the Paradise of Concepts! This game is created by passionate POE fans. There are no specific skill upgrades or fixed combinations in the game; all skills are based on fundamental logic, and all concepts are modular blocks that can be combined freely. How you play is entirely up to the player! The game will continue to update concepts in the future until the Paradise of Concepts is fully constructed!



In every exploration, upon waking from a dream, you can obtain Memories by recording your dreams. This allows you to solidify certain concepts, enabling them to take shape quickly during your next venture into the Dreams!

You can also decorate and refine your Memories in the Home, combining them to strengthen and enhance more powerful Concepts.

Even after you leave the game, your character will continue to acquire various Memories from "reality"! Once the game officially launches, you'll even be able to exchange Memories with your Steam friends!

You can freely create a class list using the Dream Wish List to craft a build that is uniquely yours, and then share it with other players with just one click. If your Wish List is used by others and receives positive feedback, you can earn additional rewards!



You are an office worker drifting in a big city, and due to your busy job, you no longer have many friends to stay in touch with. After working tirelessly for an unknown number of days, you have a nightmare ----- a very dark, empty, and cold nightmare. In the dream, there is nothing; it feels as if the entire world consists only of you.
Then, a mysterious girl appears. She tells you the story of Dream Echo, a story where everyone's dreams are connected together...
You wake up, half in disbelief, with a vague memory of this event. From then on, every time you fall asleep, you find yourself in that dream home, and she is there waiting for you, ready for you both to embark on adventures in the world of Dream Echo...

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Russian, Traditional Chinese, Korean, French, German, Spanish - Spain, Portuguese - Brazil
Engagement
Reviews
Themes across 390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了正火和召唤流其他我想不出还有什么神人bd了
堪比中国人能飞又一新力作
一款非常纯粹的刷刷刷ARPG。 游戏流程其实很好理解,就是进图打怪、掉装备和碎片、回城拼BD,然后继续进图刷。关卡结构有点像DNF,一张图一张图往前推,同时又塞了少量肉鸽元素,地图、强化能力都会随机变化,所以虽然核心还是重复刷本,但至少不会每次都完全一样。 特别好上手。操作不好?可以无限复活。打不过?也能直接退出,而且材料照样全部带走,基本不存在这一趟白打了的情况。回城强化一下装备和天赋,再回来继续干就行,所以整体挫败感非常低。 BD有意思。装备词条、特殊能力、天赋、技能触发之间能互相组合,比如暴击、冲刺、受击之后都可以挂技能,再加上召唤、法术之类不同方向,很容易折腾出一些离谱套路。而且洗点成本低,特别鼓励玩家乱试。 前期构筑没成型的时候手感其实比较一般,有些攻击为了做顿挫感,反而显得后摇偏大。但装备和BD起来以后,清怪效率一上来,爽感会提升非常明显。 缺点也比较典型:后期终归还是要反复刷图,翻译和部分专有名词也有些混乱,手柄改键之类的小问题也比较影响体验。 如果你喜欢刷装备、研究词条、折腾BD,确实很值得试试。
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $187.7K | 381 | 78% | $24.99 | |
| $187.7K | 381 | 69% | $7.49 | |
| $187.7K | 678 | 78% | $9.99 | |
| $187.5K | 173 | 71% | $24.99 | |
| $188K | 483 | 57% | $14.99 | |
| $187.3K | 2.6K | 80% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $85K | 241 | 79% | $17.99 | |
| $50.8K | 265 | 75% | $7.99 | |
| $5.1K | 16 | 100% | $12.49 | |
| $5.7K | 46 | 91% | $4.99 | |
| $4.9K | 8 | 75% | $23.99 |
Hours played at review time, across 390 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内容少了些 关于洗词条,建议添加能自动洗数值还有封印,不要逼着弄SL大法,多用些材料也好。 加个能收藏排行榜的装备天赋,找起来麻烦。还有自动洗车票。
핵앤슬래쉬장르 기본문법에 충실하면서 그 특유의 하드함에 지쳐 잠시 떠났던 사람들에겐 추천 할 만한 라이트한 게임 도전과제가 아예없는것, 컬렉션에 소소하게라도 보상이 없는게 아쉬움
和价格匹配的游戏品质
一个单机游戏 洗个装备词条废半天劲。 好好加油吧
재밌긴한데.. 내가 너무 쌤. 즉, 도전할만한게 없음. 입장권 레벨이 9까지밖에 안되는데 혹시 더 있는거라면 모를까 9까지면 너무 금방 달성함. === 그리고 능력 테이블이 정해져 있는건지 고를 때마다 비슷한 것들만 나옴. 예를 들어 처음 능력 고를 떄 abcde.. 하다가 f에서 원하는게 떳다. 다음에 능력 고를 떄에도 abcde가 또 나옴. 순서도 비슷하게 대충 리롤 5 ~ 7번쯤하면 나오는 패턴 반복. === 컨텐츠가 더 많아지길.
[h2]前言[/h2] 《梦境回响》是一款由HotWaterStudio制作并发行的刷宝类型肉鸽游戏。按理说肉鸽最大的魅力是局内,但本作创意的加上了“装备”内容,让玩家可以在重复的关卡之中刷出更多强力装备进而能够探索更深层的关卡,并以此循环不断享受build的乐趣。 [h2]梦?管他这那的,就是干![/h2] 游戏的梦境在我感觉大抵就是指的游戏本身,作为打工人忙碌一天后如果去玩一些烧脑的游戏反而会更加累,所以本作就以爽为核心,为玩家打造了一个绝对无脑,充满激情的游戏。在游戏中核心的搭配就是技能的选择和装备词条,前者在游戏中拥有诸多的流派,而开发者也细心的为玩家搭配了一个分享的系统,方便玩家build别人已经组合好的搭配,而其中有太多以各种无脑的方式出现的组合,譬如一直转圈特效流派、召唤流、闪身爆炸流等等。而装备就跟暗黑破坏神一样,有品阶之分,更重要的是携带了不少技能词条,有了这些绝对能够让玩家有刷下去的欲望,也有看到自己build大成后的乐趣。 [h2]仍需改进[/h2] 说了那么多好的地方,游戏真正让我感受到问题的反而是开局,游戏的开局太过简单,boss没有难度,甚至给了很多复活机会。可以看得出boss没有什么交互,游戏本质上就是数值和技能表现形式的区别,这也导致玩家必须耐心玩上几句才能真正享受到乐趣。(前面都太短了没啥感觉) 此外游戏可能过多专注于游戏技能组合的表现,反而人物性能欠缺一些调优,譬如普攻结束居然要等3s动画结束才能让人物移动,这让笔者差点在新手教程直接弃坑,还好后面其实压根不怎么需要普攻... [h2]总结[/h2] 总的来说,《梦境回响》是一款表现还算出色的肉鸽APRG游戏,包含了局外养成刷刷刷地乐趣以及bulid地多样性,对于喜欢肉鸽、刷刷刷类型的玩家来说非常值得一试。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
自分の考えたbuildでかかしを殴って試すゲーム
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