
Dreadline: Net Quota is a chaotic co-op game for up to 6 players set on dangerous seas. Catch fish with different rods or spearfishing, keep your boat afloat as systems fail, and survive unpredictable encounters without drowning as everything falls apart.
Modeled estimate, not a reported figure. How we estimate →
About
Use different types of fishing rods to catch a wide variety of fish, or buy a spearfishing gun and test your skills.
The boat is your main safety. Repair damage, change fuses, fix the engine, and help each other stay alive. No one can swim, but there is a buoy you can use in case of emergency.
Sail across dark and unpredictable waters. Discover abandoned structures, strange locations, and unfamiliar locals. You never know what you’ll encounter out at sea.
Work together to survive, coordinate tasks, and rescue crewmates in danger or make questionable decisions that put everyone at risk.
Fashion is subjective. Customize your character with cosmetic and facial expression options, and unlock new hats through achievements while trying to survive each trip.
Cooperative multiplayer with proximity voice chat
Multiple fishing rods and spearfishing
A boat that can flood, break, and sink
Strange fish, monsters, and local inhabitants
Exploration with dynamic events
Upgrades and progression
Persistent debt
Drowning and environmental danger
Horror-lite atmosphere
Weather that affects visibility and survival
Frogs
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game
Within 109 minutes of gameplay, I crashed once just sitting in the main menu while waiting for friends to be ready, pressing no buttons and just being alt-tabbed. Then, on two separate occasions: first the host crashed, which set us back a day of progress and although somewhat frustrating it was fun enough to give it another go. Unfortunately then a second crash happened with the guy on the helm, which forced the boat to keep moving forwards and impeded us from turning it around, causing another lost day as the boat went out of bounds. If they hadn't happened so frequently within such little time then maybe, but unfortunately it doesn't seem to work properly enough at the moment. While it worked, it was quite fun and I imagine there's much more to it, we didn't experience many different events or interacted with many of the mechanics as a result of the frequent crashes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $196.9K | 554 | 81% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $12.6M | 163.4K | 94% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.9K | 51 | 96% | $19.99 | |
| $24.9K | 101 | 82% | $9.99 | |
| $24.8K | 92 | 91% | $9.99 | |
| $24.8K | 157 | 90% | $9.99 | |
| $24.8K | 51 | 96% | $14.99 | |
| $24.8K | 103 | 94% | $8.99 |