
A horror anthology shooter in the Dread X Collection series. Co-produced by DUSK creator David Szymanski. Featuring 7 new short games, a robust launcher world set in an abandoned arctic base.
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Languages: English**languages with full audio support
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Leaving a review just for The Fruit. What a beautiful, tense game mixing action and horror. Amazing mechanics!
In terms of quality i think this is possibly the best collection next to Dread X 3 and i'm mostly saying that given the devs had extra time to work on their games. Maybe not the best overworld as i think it's a bit hard to top Akuma Kira's hub from the last one in terms of style and fun. Regardless i hope they stick the landing with the currently 5th and final Dread X Collection so we'll see.
½ out of four. This is the first of the series I have played. The majority of narrative efforts fail, which shouldn't be the case in these games' lengths. This really does harm overall, as the player spends time on them and thus becomes annoyed from the time spent. The majority ran CPU too hard; I used Windows Settings for the first time ever to limit my refresh rate. They're all FPS's, but this fact helped less than I expected. Priority for owners: Don't play the hub world. Play "The Fruit" not on hardest difficulty.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly despite the rather small library of games in this one, it was still a rather enjoyable experience with about 1/2 the library being worth the investment. Definitely pick this one up on sale.
Essa coletânea foi uma queda em qualidade comparada com a evolução que tava rolando nos primeiros 3 jogos, é triste saber que a quantidade de jogos foi quase cortada pela metade (de 13 jogos, como no Dread X 3, pra 7 jogos no Dread X 4), pq eu imaginei que com essa quantidade reduzida, a qualidade ia aumentar nos jogos em si, mas não foi o caso. De 7 jogos, 3 realmente valem a pena jogar, que são o The Fruit, o Uktena 64 e o Axis Mundi, os outros têm conceitos legais mas tem alguns que são só fracos mesmo (Seraphixial e Rose Of Meat em específico), que eu me esforcei MUITO pra entender o conceito e gostar do jogo, mas até o mapa do Hub pra selecionar os jogos é mais interessante do que jogar esses aí (por sinal, mandaram bem nesse menu). enfim, comprem com essas ressalvas em mente.
tres sympa
Another Dread X Collection, although... I don't know. This one had fewer games than ever. Still, not a bad time overall. Hub World - I'm really not very fond of the hub world this time around, despite it being the largest yet. There was a ton of backtracking between areas, and the code system for each completed game was somewhat annoying and made less sense than usual. I get it's a new character, and she's cool and capable and taking care of herself, but come on, I just want to get the tie in to the next game without needing to spend ten minutes between each code trying to retrieve a sample by collecting five things to get me where I need to go. The Fruit - My favorite of the group, fun and weird and somewhat creepy too. Good mix of shooter and horror. It was a little drawn out with all the backtracking across the main field, but at least it didn't take long to get anywhere. Axis Mundi - A neat idea with good execution, and actually a little creepier than The Fruit was to me because the ghosts could surprise you at times. Didn't quite take first though because the camera aim/recharge was more annoying than hitting farmers with axes like in the previous game. The House of Unrest - Reminds me a little of a haunted Resident Evil, very basic PSX days. Still, I had fun, and I enjoyed the climactic showdown at the end of the game. Again, bit annoying to backtrack all around the house for each puzzle, but it's not a lot to travel. Felt a little more one-dimensional than the previous two. Uktena 64 - This one was... okay. I liked the homage to the N64, and some of the enemy designs were cool. I found the final boss to be baffling in its difficulty, so I grabbed a "Cheat Code" for that one. Yeah, yeah, I know. It loses points for having an annoying final boss. Seraphixial - Ugh. This game is the first of three to feel like a chore to play. Barebones graphics, annoying jumpscares, and a nonsensical plot. I was glad to finish this one. Black Relic - Even more boring and annoying than the previous one, with the added bonus of slow animations, dubious aiming mechanics, and extremely limited health and ammo that require you to go back to ammo crates and hold down a button to heal. This stupid monk is somehow the most farsighted individual in history, because if an enemy is five feet or closer to you then you will never hit them. You need to turn and run until you can squeak out that extra distance. Conversely, I saw him hit stuff thirty feet away that I could barely even see the silhouette of no problem. Rose of Meat - This may be one of the worst Dread X Collection games I have ever seen, heard, or played. It's like the developer spent his 7-10 day work period swallowing every illicit substance he could and then sat at a keyboard. The graphics are ugly, minimalist, and every single character I saw made me wish the handgun in the game worked on living things. Not only that, even with ugly red shoes constantly pointing you in the next direction of "plot", it is so very easy to get lost in the random hills and enemies that randomly turn into things like houses as they run after you. I don't really know what the game was looking to accomplish, but if their goal was to make one of the most stupid and annoying wastes of time I have ever experienced, they did it with aplomb.
The overworld has an insanely good atmosphere. The games were, as for all of these collections pretty mixed. It doesnt have as many games as the others but I'd say theres no actual totally bad ones in this one. It having less games made getting all the achievements pretty easy as well.
Loved this collection! not a single game was of poor quality. (okay maybe seraphixial was a little bad-ish) The Fruit and Rose of meat are tied for best game in the collection for me. The story with artemis in the launcher game was well-written. 8/10.
Wtf is this? Half of the controls with gamepad dont work. And starting game with pixel hunting and cringy dialogue. Im not doing this. bye
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 4 | 80% | $9.99 | |
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| $470.4K | 753 | 75% | $24.99 | |
| $87K | 518 | 76% | $8.99 | |
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| $98.8K | 374 | 86% | $6.99 |