
Explore a world of magic and intrigue, filled with terrifying monsters and ferocious enemies! Discover the mysteries of Dracania, battle against the forces of evil and become a hero in Drakensang Online, the award-winning action RPG.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Greek, Hungarian, Polish, Portuguese - Portugal, Romanian +2 more
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sehr gzt
Good game
Ktos Wie jak ustawic jezyk Polski ? chcialem z sentymentu wrocic pograc ale nie idzie wustwic jezyka PL
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Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Language cannot be changed.
no need for paying, free to play all the way. you can achieve everything without money. except maybe pvp you need to grind to get good. the community is helpful, they help you lvl, get items or farm gems with them idk about the hate everyones on it isnt the same game it was before, 10-12 years ago. but still playable. people chase memories
they killed this game...? how you asked , by making it a platform game instead of the diablo format .losing the exploration aspect . turning it into a loot fest only senario ,. enemies appear like all other games as if ambushed not best for a range combat character e.g. ranger . need to get rid of range combat altogether as this is designed as melee combat . these devs need to learn how to fire/shoot a weapon and understand the indian rush tactic . ignore P2W comments as that is the business model . the gameplay should be the content .
Im not very far, I'm only lvl 18 with 20 hours at the time of this writing. The basic quest mechanics are fun. Its very Diablo 1 reminiscent. There are quest trails leading you to exactly where you need to go. There's fast travel to hubs. You can get mounts and pets from monster drops. Gear drops from enemies as well. Theres the vigor system that amplifies your attacks with slots that consume the vigor every attack to imbue your attacks. The bad is that it is heavily driven by premium currency. Even crafting costs premium currency. The crafting tutorial popped up at LVL 12 and wanted 1200 premium currency for a simple combine, LOL. Inventory expansion is extremely pricey as well. There are paid paths for Deluxe and Premium accounts which give you much more inventory/stash space along with loot perks and drop perks etc. It is completely free to play but the journey to unlock slots and QOL perks is longer. Also, I created a controller map in Steam so I am playing solely with a controller and its so fun and fluid. Even without the native controller support, the game was easily translatable to a controller schema.
Прикольная залипательная игрушка
很不错的 产品 一个人可以玩, 和朋友一起玩也可以。很棒
very good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 249.9K | 89% | Free | |
| $16.2M | 77K | 65% | $12.49 | |
| — | 323 | 89% | — | |
| $117.8M | 226.3K | 75% | $29.99 | |
| $0 | 0 | — | Free | |
| $0 | 20.7K | 52% | Free |