
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Most likely between $19.7M and $55.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 88% | approximately $32.8M |
| PlayStation | $29.99 | 93% | — |
| GOG | $4.79 | 84% | #154 |
| Nintendo | $4.99 | — | #85 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1039 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like this game, it´s good to play before DD2.
TREMENDO JUEGAZO, MUY ENTRETENIDO. LO UNICO MALO ES QUE NO TE GUIA CON LAS MISIONES
Esse jogo ainda consegue me impressionar nos dias de hoje, combate e mecânicas divertidas.
Hey all. For anyone looking to pick this game up I recommend it but I would say to note the below before purchasing. PROS: 1. The Bitterblack Isle DLC while very difficult was fun. Really really fun actually. I'd argue the base game gets annoying/tedious partway through the story; so much so I'd recommend not getting the game at all if it wasn't for the DLC. Note that if you're a casual gamer you'd likely benefit from finishing the base game for the very strong base game weapons as otherwise starting in Bitterblack Isle would likely seem too hard for most gamers (this isn't true but without knowledge it will seem impossible). 2. Combat in this game is, in some ways, more advanced and engaging than many modern games. If you like creative and complex game mechanics this is the ONE pro I give to the base game. CONS: 1. The slow pace of story is enriching as you're learning but story decisions and the continual slow pace make the latter half and achievement hunting annoying at best. Further I found myself strongly disliking what they did in the first quest with the dukes wife and the eventual situation with the duke. For your own sake don't have high hopes for the story and you may find yourself pleasantly surprised at some elements and less irritated by the others. Also get ready for long cutscenes and running sequences as a pervy-faced dragon, and most major enemies, monologue to your silent agape face; also you winning fights or being able to easily prevent outcomes that cutscenes dictate otherwise. 2. Inventory management is a big aspect of this game, choose a high carry weight character and life will be easier for you. 3. Your 4 person party is made up of 3 pawns + you. Your pawns AI is VERY poor which matters little in the ease of the base game. However in Bitterblack Isle I highly recommend considering throwing them into water (removes them from your party until you resummon them - no consequences) and use the good passive for more DPS/DPS mitigation while alone. You deal 95%, honestly probably closer to 99%, of all damage to later Bitterblack area enemies and their inability to avoid petrification breath will make you want to pull your hair out; just run a magic archer with explosives for dragon knockdown, magic bow for physical -immune enemies and a physical dagger for mount-vulnerable and magic-immune enemies. 4. Base game achievements are tedious to the point of work so if you go that route prepare mentally.
epic game
recommend
la historia del juego comienza como la de un rpg genérico, pero a medida que avanza se vuelve muy interesante, hasta que luego vez su final y..., uff precioso
Definitely didn't age too well but it's definitely worth a buy. Fun game all around.
Tem um boa jogabilidade, recomendo para quem gosta de rpg. Pode ser um pouco cansativo devido aos poucos pontos de viagem rápida, pois você fica indo e vindo muito. A batalha final é muito épica, compensa de mais.
Dragon’s Dogma is one of the most exhilarating and memorable action RPGs ever made. This game didn’t just meet my expectations, it completely shattered them and landed firmly among my all-time favorites. The monster battles are pure kino - climbing onto towering beasts, clinging on for dear life while they thrash around, targeting weak points, and bringing them down in chaotic, cinematic encounters never gets old. Few games capture that sense of scale and intensity this well. Everything about the experience just clicks. The aesthetic is grounded yet fantastical, the music elevates key moments perfectly, and the combat is some of the most satisfying in the genre - weighty, responsive, and full of variety depending on your class and approach. The lore is subtle but intriguing, giving the world a sense of depth without overexplaining everything. It all combines into something that feels distinct and confidently its own. The pawn system is another standout feature, adding a unique layer to party dynamics. Traveling with your custom companion and others pulled from the wider player base gives the journey personality and unpredictability, making the world feel more alive. Exploration has a real sense of danger too, especially at night, so even simple travel can turn into a tense, memorable encounter. If I had one gripe, it’s that I wish the world was larger, simply because I didn’t want the experience to end. Even so, what’s here is unforgettable. Dragon’s Dogma is one of those rare games where everything - from mechanics to atmosphere - comes together into something special.