
DRAGON BALL GEKISHIN SQUADRA is Dragon Ball's first team-oriented free to play game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 64% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 758 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been here since Project I loved this game now its being deleted instead of making it a new game mode.
Bunch of ♥♥♥♥♥♥♥ who do not know how to play this game shud kill themselves
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #34, worst JP #95 · 9 markets collected
US · last 30 days
Stats
Languages: English*, Japanese*, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 760 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
lola lolito
All 44m of my "playtime" is waiting for a ~3500mb in-game update to download. I have 1gb fiber.
This is disappointing that a game i love is being changed entirely for people who don't care enough to learn how to play it. This is such an enjoyable, fast paced, MOBA game that has been such a good time for me and my friends. It all has to be ruined because a majority of the player base can't figure out how these style of games work.
they just killed the game, im uninstalling after season 7
Actually cool and enjoyable MOBA that did something unique for the DB franchise games for once by standing out of the usual genre of the games but now for absolutely NO reason, they decided to just overhaul it from a MOBA to some third-person fighting game, Smite-like looking kind of game with capture the flag kind of gameplay and temporarily remove a bunch of characters, FOR WHICH SOME PEOPLE PAID MONEY FOR, and make them wait around 40 days or so to play those characters again. Great job Bandai, even Toshi was depressed in that stream, that's when you know you messed something up. I'll give it the benefit of the doubt though and will give it a try when the overhaul is out (totally not because they showed off super Gogeta in the stream as well) but it'll just be sad to see the ENTIRE concept of the game be removed, even if they were nearing EoS with the game.
una mierdq de juego desbalanceado poco más y peor que el lol, dios mio que perdida de tiempo es este juego de mierdq
Was a fun entry into the moba genre and to me had fun gameplay. A bit frustrating when solo queuing compared to playing with a friend, but what game isn't like that? But now they announce that they're removing the moba aspects and turning the game into a hero shooter cause "The game is too complicated". Which is ridiculous, this game was easier to learn that Heroes of the Storm which itself was an easy moba to learn...
mediocre balancing, horrid input delay no matter which server or settings and queue times somehow worse than the breakers how tf you ♥♥♥♥ up a game this bad
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 69% | Free | |
| — | 0 | — | — | |
| $2.9K | 10 | 90% | $8.99 | |
| $0 | 5.3K | 68% | Free | |
| — | 5.4K | 56% | — | |
| $0 | 9.7K | 73% | Free |