
DRAGON BALL GEKISHIN SQUADRA is Dragon Ball's first team-oriented free to play game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 11.2Kreviews | 63% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 771 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As someone who has tried several MOBAs over the years, some of them multiple times, and never managed to get hooked the way many others have, this is the one that got me. Compared to most MOBAs, Gekishin strips back the mechanical complexity, in favor of a much more streamlined and easy to learn match format that doesn't bombard you upfront. The game isn't perfect. Matchmaking can be slow, ping is frankly horrendous in Australia, and the content choices on a per-season basis are bizarre at times. Basic cosmetic items for the base-game roster will just not be available in the gacha system for an undisclosed period of time (Kale's items have been gone from the game for 6+ months now), and a lot of the game's new content is paywalled, with very few sales to coincide with new drops to promote purchasing, and this stuff doesn't come cheap. Luckily, everything except the new heroes are completely inconsequential. But still, worth noting. Having said all that, this is still my go-to MOBA. I've been playing since launch, and I have no intention of stopping at this point in time. And seeing how long Bandai has supported Breakers of all things, Gekishin looks to be a worthwhile time investment. (Also this runs great on SteamDeck, which is where a lot of my hours have come from)
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 10.1K | 69% | Free | |
| — | 0 | — | — | |
| $2.9K | 10 | 90% | $8.99 | |
| $0 | 5.3K | 68% | Free | |
| — | 128 | 54% | — | |
| $0 | 9.7K | 73% | Free |
Latest in each market: best UK #34, worst JP #95 · 9 markets collected
US · last 30 days
Stats
Languages: English*, Japanese*, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 773 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Most trash devs, mechanics and player base i have ever whitnessed in my life
Decente!
Si
So far I'm enjoying it. As a Dragon Ball fan its another way to enjoy this franchise. I play solo and as long as your ok with taking the good with the bad its a pretty good time overall.
Es divertido? SI Es bonito de ver? Si Tiene una mierda de emparejamientos en las que la gente hace lo que le da la gana, estan afk o son bot? Si Resumen: No pierdan su tiempo en este juego.
this game is actually really fun
I LOVE THE GAME I RECOMMEND TO PLAY IF YOUR A DRAGON BALL FAN!!!!!!!
I can’t believe that I wasted 135 hours on this stupid game Even the game company that issues a death sentence to the game for its first anniversary is insanely stupid.
it makes my neck hurt
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.